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Posts posted by Marc
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Yeah of course I agree - I meant that any throughputs in its first few weeks of operations are likely to differ to those long term with this sort of attraction compared to say a coaster which only really has one way of operating it.
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Perfectly possible it's getting a lower throughput as staff get used to it and find the best way to operate it
Thaf said the queue always seems to move quickly - no doubt helped by very few fastracks at the moment!
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1 hour ago, Matt Creek said:
oh well, it was good while it lasted. Slammer is laughing uncontrollably and Smiler says hi.
Because they are both fine examples of reliable rides which suffer no down time?
That said if it remains closed all day it will be only its 2nd day since opening its failed to open - there are rides with much worse records!
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Yeah colossus used to do similar and some footers are / were in the lake.
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27 minutes ago, MilesK said:
Is the second Summer Night in September exclusively for people who went yesterday or will it be available for all passholders?
From what the letter says it's for those affected by yesterday's issues with Ghost Train but I'm not 100% sure
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I maybe wrong but I don't beleve that The Smiler has ran on 4 trains this season, despite it getting a lengthy queue so can only assume it won't run 4 trains any time soon - even if they have 4 they can operate.
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I've definitely seen smoke on the train.. happens just before the evac
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13 minutes ago, Equoaster said:
When they replace the cable, how much testing will they have to do before they can reopen Stealth?
Not a huge amount compared to if they need to replace the catch car!
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10 minutes ago, Holly said:
So TPM is actually turning 10 this year and the organisers are focused on a ride....
This event is to celebrate 10 years of Stealth, not 10 years of TPM (TPM is technically 12 too!)
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^Hopefully by choosing the Vive and not cheaping out on the headsets theres plenty of room for improving things like the VR as the tech moves on - it would be pretty marketable too.
As for the maintenance, i agree that it is very complex and im sure it will have its issues, but like all new rides these will get irone out and i'm sure it will run reliably in time.
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6 minutes ago, pluk said:
From a company which spends significant money opening attractions to be staffed from a huge centrally funded promo budget for a set period, and then dumps the the resulting white elephant which is so expensive to run it is inoperable on the park a season or two later, I wouldn't be massively sure they did.
It does appear that for both this and Galactica the kit isn't really up to the job.
I guess your comparing to NST?
Hasn't that been closed since they had to replace the restraints and after that had a load of issues with people struggling to ride it?
That and NST is one of many closures at towers so I don't think it's a white elephant as such.
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It only opened at about 4 - not had a good couple of days although I do not beleve VR related
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I wonder if they would struggle with a woodie over that side of the park - the rides over there are the closest to local residents where as where the woodie was originally planned had the main roads between them and the rides.
Although I'm basing that on the noise of the woodies I've been on none of which are a "newer" kind!
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4 minutes ago, Chessiekid said:
I was afraid it may come across a bit like that, I just feel after the hype around the ride settles everyone will look it again and see how much better it could have been. This is my opinion as an enthusiast, not a member of the GP. ask my friends what they think of Saw, 9 out of 10 of them will say its their favorite ride, that's because Thorpe Park is all they know.
I get what your saying - but then most of the people Thorpe are targeting are them sorts of people I suppose!
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I'd love a Mack / Intamin multi launched airtime machine at the back of Swarm.
Thorpe lacks a good lengthed coaster - thinking something like smiler length.
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2 hours ago, Chessiekid said:
I try my hardest to not bash Merlin but I feel people are deluding themselves into thinking this is a good ride, its not.
Are you saying anyone who disagrees with your opinion is wrong?
To be fair from what I've heard it's been very well received by the public and that's the main thing.
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3 minutes ago, Celia Mae said:
Even if this down time isn't specifically because of the headsets though, they have still had their fair share of issues
I agree - they have, but most new ride concepts suffer issues of some sort in the early days!
Derren Brown's Ghost Train: Rise of the Demon
in The Past
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I expect they just don't want the queue to be full and it break down rather than they have anything to do with it's throughput