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Everything posted by JoshC.
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Tent seems to take up a similar size to Big Top. The park did have white tents for Se7en and Curse (admittedly this is going back 15 years ago), so there's form there. Ultimately I find it makes very little difference to the experience. Whilst a solid exterior adds to the experience, I don't think a bad exterior takes away from the experience, so long as it's designed right. The wooden/laminate flooring is interesting, and not what I expected. Can't think of many temporary build mazes which use that as their base.
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Thorpe have had a few: Se7en, The Curse and both versions of The Big Top (the first incarnation was in 3 tents). You could even say Survival Games is in a tent-like structure too. Really, if it's done well, it's not different to any other maze frankly. Some issues may come around where if you look up and realise you're in a tent, it can break immersion (but many mazes suffer with this issue, not just ones in tents). If the maze is designed well, it won't matter whether it's in a tent, shipping containers or a permanent building.
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Whatever it is, it's gonna be intents
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The Big Top will not be returning.
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I very much reckon we're gonna see the new maze next to Zodiac. Also should mean goodbye to the awful Terminal.
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Mr Monkey's wouldn't be the easiest ride to relocate, since pirate ships tend to have a hole for the ride mechanism. It would also be a largely pointless endeavour, as what would go in its space? The ride had been closed as they were awaiting parts from the manufacturer, which were order before the end of last season, and only arrived in late June I believe. Rocky Express isn't coming back. Chief Ranger's Carousel isn't in storage. Even if it was, having been in storage for 9 years, it would be better to buy a new one than try and start up an old one. Quick and simple Amity retheme for the area is best in my books. Dodgems goes to a garage / pit stop theme. Detonator is Detonator. Leave it as it is. Teacups can be rethemed at some point once the Dobble partnership ends. Only issue is the 4D cinema, which does still pull in a crowd and the numbers, surprisingly. But a custom 4D film, or just some random IP chucked in there, does the job in my books. One thing I've noticed with the park is that their events, and even the Thrillmakers show, is targeted more towards a younger market. Carnival especially, but also Mardi Gras, definitely has a leaning towards to children with the shows, and a more family feel. Whether this is the park's way of answering the need for more family stuff, or if it's in preparation of a larger family market push, is unclear. Leave the Rangers in past in my opinion. They haven't been relevant for almost 20 years, and I don't think they have a place in the modern day. Ahhh, so we're going for Prime then? World's first area themed to a drink?
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I would love this too. Even a Platform 15 room would be good. I have spoken with people at the park about this, and suggested explicitly a CFM room, especially since it would then lend itself to having a chainsaw ending for the maze (one of the Creek Freak characters spilling out at the end). Apparently it's been looked at, but with the way Trailers was built, a H&S sign off on a chainsaw is apparently trickier than previous incarnations of that maze space.. A shame if they can't manage it.
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looks like the park have confirmed where the locations for this year's attractions will be.
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I wouldn't use that picture as a means of confirming what is and is not returning. They have used that image all season, and it is just a visual made by Jack Silkstone (for the park of course) using existing images. I expect the new maze will use shipping containers. They have used them for Survival Games, and they looked into using them for Trailers. They have lots of positives and can be placed in several places across the park, giving more flexibility for the park.
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Which past or present Thorpe Park flat ride is your favourite?
JoshC. replied to Matt N's topic in General Discussion
It's coming back yknow 😉 -
The park have confirmed some details about Fright Nights maze tickets for this year's event: -There will be 3 paid-for mazes again this year. -You can either book an afternoon slot (3pm-6pm) or evening slot (6pm-9pm) for mazes -Afternoon slots for the Terrifying Frio package cost £24 (£19.20 with passholder discount) -Evening slots cost £30 (no passholder discount available) -An "unlimited" Passholder maze ticket is available, priced at £99 and valid for all of Fright Nights and all mazes The afternoon/evening slots definitely reflect the demand of the mazes. For one reason or another, people always do the mazes in the evening, even if they're indoors and don't suffer from light bleed. That always led to the mazes being significantly busier in the evening, and causing many issues. Hopefully this helps spreads the crowds. Also nice to see that the afternoon slots represent a decrease in price compared to last year's prices. The unlimited pass for Passholders is a nice idea too tbf.
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Vertical construction will probably be starting September / October time. For a point of reference, Swarm's didn't start until late September, and only took about 30 days.
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The exact quote in question: Really, it doesn't confirm anything. The park have said in the past they would consider removing it / have plans to remove it, etc. Obviously hasn't happened yet. And those plans could be a few years in the future. Really, until we actually see plans for something to replace it, or see it physically getting torn down, we should assume it is here for the long haul.
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Not quick enough to close it now and put a new maze in there for October, would be the blunt answer. I certainly expect another indoor maze, but as you say, there's no way they'd create a new building, and there's no pre-existing building which can house a maze. My best bet would be shipping containers. You can see the appeal: everything can be done off site, and then you simply drop them into place and connect up the electrics. After all, that's what Experiment 10 / My Bloody Valentine was. And that could certainly fit in either the Saw pathway, the Lost City area or the Beach. The second option would be a teng. But I can't imagine Thorpe wanting to build, dismantle and rebuild a tent maze each year again. At the same time, it could happen, and that could be why they've started Death's Doors so early. I'd like to see (in the future) the park revisit outdoor mazes again. Possibly just the one, as a free experience. I guess a sorta evolution of what the Crows experience has been - a walk through which gives you a taste of what the mazes are like, whilst not being at the same level. Whets the whistles for some, helps introduce people to the concept if they're unsure too.
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I mean nothing is confirmed; just a rumour from a Youtuber. Even if it is a more reputable one, there's nothing set in stone. What's more, I wouldn't call it an overhaul if anything does happen. Improvements, sure. Overhaul, no. Until it happens, I don't think we should count on it happening.
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Well Death's Doors is back up... it's a interesting scenario, building a scare zone so soon. Especially one which can be built so quickly. I guess, in part, it helps advertise the event. I'd also hazard a guess that they don't have the manpower to build multiple attractions in September, plus doing whatever they need to on existing attractions and running the other events. Thus creating a need for building stuff now. We'll be getting a new maze (presumably just the one). It was strongly suggested that it was the last year of Amity vs LycanThorpe. The space the Crows took up is a lot more open so needs more work too. Plus if they choose to bring back Terminal, that needs improvements. So there's a lot to do. I've also heard that the park now has an Events/Entertainments Project Manager, as well as more staff focused primarily on the operational and design features of Events, particularly Fright Nights. Hopefully this will allow a much more streamlined process all round.
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Where has this information come from?
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I've had a look around all the archives I have access to, and I don't have any images or videos of the game, or even of the minisite. I can give a bit more detail though... -The game was called "Disciples of Saw", and indeed was how you described. The objective said to do the game in as quick a time as possible, but as long as you completed it, you were entered into the Ride it First competition (fun fact: I was a winner of the Ride it First competition!) -The minisite for the ride was originally called ProjectDylan.com. When the ride name was announced, it changed to SawTheRide.com -There was a really nice blog / developers diary on the minisite...I've tried looking on Wayback Machine to get some stuff, but no luck with any visuals. I do hope there's some images somewhere - the minisite in general was pretty cool, and got 14 year old me excited!
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Construction had begun on the site where Death's Doors was last year: https://twitter.com/J_Silkstone/status/1684539562230526102?t=6UwnRfKLeV6Y8I2ZZQuqjg&s=19
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Did Ghost Train yesterday. A couple of notable changes: -There is now only 1 nun actor on the carriage. -The finale actor has a cloak when they appear through the wall, making them look like a druid/monk/wraith.
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Went to the Carnival event yesterday. It's definitely a family-oriented event, but it's fun enough for what it is. The use of the Saw Alive pathway is perfect for these events really. Trailers is a weird one. It's not a scare maze, because it's not designed to be scary. But it's not an interactive walkthrough. It's a maze with clowns who interact with you. The park was quiet yesterday, but it had basically no queue whatsoever. One has to wonder if it would be worth them just making it a free experience to give people more options, rather than making it an upcharge.
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I think in an ideal world a flat ride would have replaced Slammer this year, helping to revamp the area, draw eyes to that part of the park, then you have a ready made new support ride for Exodus next year for people who haven't visited in a couple of years. Black Mirror could still exist in the space too. Hopefully the park revamp the toilets in the area too. Again, they need it, and they're the last ones on park which need it. The biggest 'disappointment' in my eyes over the Exodus investment is the lack of anything else (as things stand). We're getting the coaster, and then either a shop or food unit with it. That part of the park is in need of another non-coaster ride, another F&B unit serving lunch options and a shop as a minimum ideally. Hopefully it'll all come sooner or later, but it's a bit of a disappointment it's not all as one big cohesive investment.
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Yeah, there's no truth it that rumour. There would be no legal obligation on Thorpe's behalf to keep the ride stood there. If there was, it would more than likely be an obligation to have it actually running rather than not. The reason it's stood there now is simple: money. Why spend money removing it and replace it with nothing more than a flat space, when they can wait and replace it with a new attraction? Then the money spent on its hypothetical removal can be spent on more urgent things for now.
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Equally, this could be a double bluff, and it has absolutely nothing to do with Exodus. And indeed, could mean absolutely nothing.