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JoshC.

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  1. The Swarm is now Number 1 in the UK Rock Chart! Quite suprised as to how well it's been doing in honesty..
  2. Great review - thanks for that! One tiny thing though, I think you may have got your left and your right mixed up.. You say that the left flips you over rather than under the first inversion, and the left hand side has the helicopter inversion - but it's the right! Thought you might like to know.
  3. Top quality advert from Thorpe there - absolutely love it!That is all.
  4. So, after attending the media night a couple of Thursdays ago, and plans to visit Thorpe on opening day falling through, today was my first public visit of the year to the park. As ever here's a quick PTR for your enjoyment!So, a couple of friends and I decided to meet up for the first time in a while, and decided that Thorpe Park would be the place to be this weekend. With one of the group arriving just after 12, two of us decided to get there for opening time... Well 10 o'clock at least. We arrived at 20 to 10, and noticed the gates had already opened...apparently they opened half an hour early because so many people turned up early. A bit annoying for us, but I'd much rather the park end up opening earlier than later I guess.The weather for the day way a bit dull and rainy. It didn't deter many people though, it would seem.As we approached the turnstiles (with the old entrance music back, which is great!), I noticed Lez Cougan and his followers causing some commotion with visitors - with Lez saying how he has told us that this would happen and the Swarm would come, and his followers just generally worshipping the ground he walked on.. They all had 'The Swarm symbol', as it is marketed, on them, which is a triangle with what looks likes wings through it - would be interesting to know what the idea behind the design is. (Also, on a bit of tangent, does anyone know if the LC in LC12 stands for anything?) I did record a short video, but won't be able to upload until my laptop decides to start working again. Anyways, a couple of photos:Lez Cougan.Cougan and his followers.Just wow.Me with the crew! Love how you can make the symbol with your hands..We decided that we may as well just progress straight to Swarm, and try it out once, even though we knew we'd probably be doing it later as well. Some photos from on the way:Some bands were performing during the day, which is something nice I guess. (Sorry about it being sidewards )Much love for that fire truck!The area was not as packed as I was expecting, though there was some competition on the stage where the bands were performing relating to The Hunger Games, which made the entrance area quite congested. The queue board advertsied 90 minutes, but we knew that it would probably advertise above an hour pretty much all day. Some queue line pictures:A bad photo from underneath the tower, where it comes really quite close! Also, the 'Swarm noise' really did make people queueing jump!Wet looking plaza..More or less the whole queue past the tower. There are TV screens here as well.After 70 minutes of queueing, we were on. The particular queue batcher we had wasn't telling us which side to go on, and we decided to go down the left - and after arriving at the station, we walked straight on. As per, the ride was amazing.The ORP (sorry abou the quality, I have no scanner at the moment )The Roast and Relish food outlet - review of that to come shortly!I then went to the shop and had a bit of a spending spree...a pin badge, lenticular pass, shot glass, pen and model set me back a mere £12.60 with AP discount, which I thought was pretty good. On my next visit, I won't be splashing out on things like the grenade mug alarm clock or hat... ;)Anyways, after Swarm was said and done, we had a go onthe ever dependably Flying Fish, and had an amazing operator. He did some great interactivty, even though some annoying little brats at the back tried ruining it.*Unfortunately, I'm going to have to leave it here. I did finish the review, but then it was lost thanks to dodgy net connection, and this was all I could retrieve. So, until tomorrow, I'll have to leave it here.*EDIT: In light of my visit today, which was more than just going on Swarm and a couple of other filler rides, I will finally abruptly finish this TR now. My review of R&R is in my next PTR; look out for it. XD After Flying Fish, a ride on Rumba Rapids followed, which was of course thoroughly wet, with the pre waterfall tunnel and an in-tunnel water squirter drenching us. After drying off and warming up in the dome, lunch followed along with another 70 minute wait in the Swarm queue (the queue was slightly shorter than before, but Fastrack happens!). It goes back to the point of this TR - SWARM IS EPIC!The day ended on a ride on X:NWO. I'm disappointed by the fact that they've got rid of the strobes - they added so much to the ride. However, I'm glad that they've fixed the robot mannequin lights in the queue, and the ride seems a fair bit faster.. Strange. As said, an abrupt end to the PTR, but time to focus on the next one!
  5. Were you one of the 'doctors' dressed all in white lab coats and covered in blood?
  6. After going again today, I really don't see the grumble with the tent. Yes, it's there. However, it's on your right as you enter the island, whereas practically everything else is on the left. I don't know how many people are really going to think 'look at this random, bland, stupid tent' when there's a 127ft monster in front of them, along with copious theming elements. Personally, I think if people grumble about the tent taking away from the atmosphere, they may as well grumble about Depth Charge being there, as that if anything distracts you more, and the destroyed fire engine has been placed adjacent to it. With all respect Rob, the grumble about the tent sounds more like trying to find a problem with the addition, as opposed to a genuine problem that there is. Also with regards to the comment about Thorpe competing with Disney, Universal, etc., I wouldn't agree with that. Merlin are competing with these companies, in the sense that they are trying to become the biggest theme park company in the world. Thorpe are currently more competing to become the best place for teenagers and for thrill rides, so in a way, Thorpe themselves are competing more with the likes of Six Flags, and I say Thore are doing VERY well..Anyways, as said, I went again today. I was able to ride Swarm twice, and a near enough full queue with practically no Fastrack users took 70 minutes. A queue 2/3 full with Fastrack also took about 70 minutes. I'd say that the queue is more than worth queueing in for a couple of hours, though I can see why people might take a disliking to it. Also got to try the back left, and I agree that it is very intense. I still stand by my original ranking of 10/10 and that it is the best ride I've ever been on!(Also, I think I may have seen SamCham on park today! )
  7. Darnit, didn't sneak into any of the backgrounds. ;)Still don't know who half of those celebrities are tbh. But still, THAT vicar..
  8. JoshC.

    Your Thorpe Park

    Darnit, I thought the station had been moved to CCR's station. Ah well, as you were people..
  9. JoshC.

    Your Thorpe Park

    Meh, may as well do one of these...2012-Swarm opens! -New May half term event to replace Head Rush.-Some show(s) over August (Barry and Stuart would be great, but so would something in the arena).2013-New flat ride opens in MHFS spot. Not sure what, but I'd like to see something from Huss, as they're flats are pretty decent. A dark ride would be nice as well, but again, not sure what that could be.-Saw Alive closes. The area used by the queue line becomes a walkway with plenty of benches for picnics. The area can be well used for firework events.-New summer event, to refresh Sun Scream.-New FN attraction, perhaps another shot at a scare zone as well.-Feasible fix up of effects which haven't already been sorted.2014-No new rides / attractions.-Entrance refurb. Permanent queue for ticket offices (all of which have been done up, of course) and more interactivity. TVs, perhaps a statue or something as well?-Construction of a roller coaster on Island E (next to the bridge), explained below.2015-New coaster on Island E. Going against the plan of opening up Island A, which means 3 more years of Swarm congestion, as well as congestion for the new coaster. Though unfortunate, there is method in the madness. The new coaster reaches a maximum height of 45m (quite a steep lift hill, in effect), creeping ahead slightly of Swarm. Manufactured by Mack, and at a length of 850m (the maximum for the 2015 coaster as outlined by the MTDP) the ride is designed to be a bit of an airtime monster, does not invert and only has lap bars. The theming isn't extensive, but the ride interacts well with itself and with the queue line and any thematic elements, though the actual theme is relatively upbeat. -Slight rebrand of Fright Nights. Nothing major, just enough to make it seem refreshed and stepped up a gear'. -The hotel opens, and the marquee leaves in its place.2016-2017Can't be bothered to explain these 2 years in much detail. New flat ride(s), Saw IP dropped, Saw generically rethemed. The standard stuff..2018-The method in the madness explained.. A new coaster opens up on Island A, meaning that Swarm's island finally has 2 entrances. The new coaster is a GCI woodie (hears many a fans cheer ), that extends onto what was once Treasure Island as well. The reason for this was so that the woodie could be a lengthy one, the longest in the park, and gives a really good experience. The ride will be themed quite darkly, meaning that the change in Swarm island to new island works subtly be still very well. The theme is a little bit tongue in cheek, and plays on the idea that wood isn't safe, hence the coaster isn't safe. The ride station and associated buildings can all be made to look like rotting / delapidated wood and such, to add onto it.Annnnd, that's as much as I can be bothered to do...
  10. Don't know if this has been brought up anywhere, but just to confirm, there'll be no choice of your side, especially on busy days..As for what I prefer, it is a difficult one. The left hand side has 2 stand out moments for me - going under the plane wing, and the near miss with the tower. The right side only has 1 stand out moment - the turn around with the near miss of the helicopter, though that is a much bigger piece than the left hand sides stand out moments. The first drop / inversion is pretty sweet, either side, and the rest of the ride is more or less equal in terms of ride experience, in my eyes. I guess it just depends on what you're looking for in the ride. However, I must say, I really want to try the left hand side back now, after hearing these rave reviews about being intense. On the issue of front and back, I think it is one of those rides where both front and back offer equally good experiences. The front left me feeling really exposed and gives even better interaction I'd say (plus, the first drop at the front is amazing), but the back does offer some intense moments.Basically, what I'm trying to say is, it's great wherever you sit!
  11. I wasn't simply asking 'How busy will it be?', more asking if people knew the predicted number, which tends to be quite accurate, an what I'd base whether I'd go or not. We all know the whole no one has a crystal ball, and say how busy it will be exactly, etc etc, and people haven't actually been asking that...
  12. What is the actual character meant to portray? Is it a vicar that's gone crazy because his beloved church has been ruined, or is he a communicant with The Swarm? I loved the guy who portrayed the vicar Thursday evening!
  13. Bumping this post as I'd like to know as well.. :PAnyone from the inside who knows predicted numbers? Currently debating whether it's worth popping down during my 4 hours free from college, knowing that I'll only get a couple of hours on park to take into account travel.. XD
  14. Just wanted to say something about this. In the MTDP, it said that neither the 2012 or 2015 coaster would exceed 850m. Whether that's to help with planning permission, what type of rides they've got planned or just what they're deciding on doing is a different matter. I wouldn't have minded if it was longer, but I'm more than happy with what we've got. One more thing I want to say relating to the layout is that I hope that when Island A opens up, hopefully in 2015, they add some Swarm-esque related theming to add to that turn around. The Swarm is more or less contained on an island, but it spills over in track, and with the second fire engine. Just adding something when the island opens (other than the fences which are there) will create a nicer ending. It shows how the park is still in a stage of development as a whole. Anyways, focusing on the present, I think Swarm shows us one thing - Thorpe Park are ready to push themselves to the limit, and challenge to become a top European park. It shows that they know they need to improve in some areas. Thorpe Park knew they needed a reliable, top quality ride type - the wingrider covers that. They knew they needed to create a ride that is an experience to be around, have a large amount of detailed theming and create a ride which immerses you in the theme, they've done that. Fans wanted a ride that had a story to it, they've pretty much done that. Everything that the public and fans alike have wanted, Thorpe have delivered with Swarm.
  15. Those trees were cut down before the end of last season, I believe.
  16. Go to Thorpe Park first and head to Swarm.You'll love the area so much you'd have more fun staying on the island all day then you would at Chessington. Trust me.As for the breakdown and mini evac... SHOCK HORROR, a new roller coaster has a small problem!!1! How people can slate the park for one small breakdown, on a REHEARSAL day, is beyond me...
  17. Ah, that's a point I forgot to mention...The old entrance music played at the media event on Thursday, at the turnstiles. Sounded slightly different, but it was there.Maybe it is back for good?!
  18. I think we can expect something similar for the Premiere Screaming. Maybe not as many actors, but we should see something quite special. As for the merchandise. There's shirts, hoodies, drawstring bags, fridge magnets, key chains, standard pens, hats, etc. There's probably more, but I've either forgotten about it, or it wasn't put out. The shop also has ice creams there. One thing I noticed on my receipt, for the pen and bag I got, is it said 'Standard Swarm pen', which leads me to believe that there's to be more pens to come, which is good, as I think the standard ones look a little cheap.Thanks for all the kind words by the way, greatly appreciated. Also, on the topic of thanks, a big thanks to the leader of Group 4, though I can't remember his name for the life of me. Hopefully I see him on park during the season, as he's a great guy and deserves all the praise he got from our group!
  19. Right, as promised, a full account of my evening yesterday, as well as my ride review. There's a couple of photos here too but, as said, my camera doesn't like the dark (even it it's 'night vision' mode), so the photos I took were pretty darn poor. All I can do is apologise for this. So, we were told the event would last from 6:30-10:00, so we arrived just before then. We really did not know what to expect from the evening; all we knew is we'd be going on Swarm, as well as the potential to go on some other rides. After arriving and saying hello to our PR correspondent, we realised we were allowed in. It turns out we were meant to have been given an itinerary at this point, but we weren't, but ah well, doesn't matter. So, after passing through the entrance, we were greeted by a barrier, operated by an army guard (dressed up in full camouflage costume, with a huge gun, as well as several other pieces of army equipment). We approached it, and the barrier opened for us, and we were told to hurry along. Then, another guard comes running towards us, shouting at us to run as quickly as possibly, hurry up and so forth. There was a sense of urgency; something was going wrong it would seem. As we approached the dome, the guard turned around and started shouting at others, and about 4-5 other guards started pointed their guns above our heads; we were under attack it would seem. However, this ordeal of entering Thorpe Park had only just begun... Another guard waiting by the entrance to the dome screams at us to come with him; every single guard was playing the part perfectly. We got in the dome, thinking we were in safety, only to find spotlights circling around acting as the only light inside. Yet more guards await, screaming, shouting and encouraging us to run through the dome. But, as with all things, it wasn't that simple - several tables were scattered around the dome, with white sheets covering bodies on top of them. I thought that these were mannequins, but in actual fact, most were actors that were badly injured, on the brink of death, begging us that we did not go. The army guards ushered us along through the chaos and led us outside the dome, with yet EVEN MORE army guards giving us commands, shouting at us. We were told to go down the slope to our right, and find the glass doors (ie, the marquee). Half way down the slope, the guard screams 'INCOMING', and we didn't realise the real reason for it until we got near the marquee; the lit up, smoking fire engine by Depth Charge caught our attention, then we saw a huge tank - being operated by army guards - slowly advancing towards us; certainly gave us the encouragement we needed to go into the marquee. A huge well done to all the actors, army guards and victims, who created a brilliant atmosphere which gave the evening a real tingling start. I wouldn't be surprised if some of the guards began to lose the voice after a while. We sat down, had a couple of drinks and nibbles and waited around (with the waiters and waitresses being given slightly camouflaged clothes to look the part). It was about 20 to 7 by the time we'd got everything sorted out and arrived at the marquee. Had we been given an itinerary, we'd have known ride time wouldn't be starting till 8ish, but instead we just hung around, enjoying the party atmosphere. As more and more guests arrived, more and more army guards came into the marquee. Soon, the great man himself - Lez Cougan - arrived! He just milled around, hung close to the walls and hid behind plants and such. He did a lot of staring and just creepily walked around; not that it attracted much attention really. He even did a little bit of shuffling during a couple of songs, which was quite funny. Unfortunately, not videos of the party atmosphere, but a couple of (bad) photos are below. By about half 7, there was some sort of commotion going on near the entrance to the marquee - guards were shouting, getting a shooting position and the like. It turns out they were evicting Lez Cougan for causing disruption, to which Lez responded with the usual spiel with giving warnings, aliens are here, etc. The party atmosphere sort of just continued for a bit longer, until the music stopped... Sirens started wailing and the lights went down. The audio loop that played at the end of Blow It Up that advertised Swarm played, and then army guards started shouting and screaming for people to come into their groups (it turned out that we were meant to be told out group number when we got out itinerary, but as we didn't, we just joined the closest one, with no big issue). Lights had dimly relit, and the groups were together. We were to be escorted around by some army guards (who were more there for the theme, as opposed to anything else), as well as a couple of staff and a leader, also a staff member. We were told that our group would be heading for Colossus first, though I think the original plan was to go to Saw first. Other groups went elsewhere, of course. The group sizes weren't big, I think ours was meant to be bigger, as there was only 20 something of us. After Groups 1-3 left, we were commanded to go, and so off we went... Pictures from inside the marquee: Me with an army guard. It turned out that this guy was one of the ones in Group 4! Lez Cougan was watching. Sorry for the appalling quality. The most 'famous' people we saw were a couple of people from The Only Way is Essex, and someone from Atomic Kitten (I forget who). YM@S were there seemingly, but didn't see them at all...Right, this next bit is in no way Swarm related, however, seeinghow it was part of the event designed around Swarm, and this is turning into some weird Trip Report / review mixture, I may as well stick it in if people want to read it. I'll keep it pretty short and sweet: We travelled from the marquee to Colossus, with a lot of the ordinary ride music being played, but being interrupted by Swarm audio, such as the alien's noise and news reports. At this point, the army guards did break out of role really, and were just generally friendly and chatty. Due to their costumes, they couldn't go on anything, so I guess just being able to have regular conversations and getting paid for it would do them nicely. One of the guards was saying how he'd been asked to do the event at half 4 that afternoon, and living in Camberley, he basically had to leave more or less straight away so he could get ready and learn what was going on. Anyways, we got to Colossus, as it seemed Saw - our original first ride - was having a couple of difficulties. Colossus was actually running pretty well, not at all rough, and a strange way for me to start my Thorpe season I guess. After that was said and done, Saw was still down, and Samurai was taken by another group, so we headed to good old Nemesis Inferno. I think more lights have been added to the tunnel, and as per usual, it was running extremely well. One nice ride later, it was announced that we were going to the main event - it was time to ride The Swarm... We got talking to our group leader, who was an absolutely great guy. He was talking about Swarm in general, saying how he'd already ridden it once when they were recorded for the advert - which is due to air on TV from the 18th by the way - and how he'd gotten front row, but wanted to try the back. He also said something interesting about Sunken Gardens, as apparently it WAS going to be used as a second entrance onto this island, but it was sooner scrapped in the design process to make the entrance to the island more amazing and give it a greater impact. Instead, it will be used as a second entrance to Island A, where the 2015 coaster should go, with the other entrance being from Swarm's island. It does mean that there's 3 years of putting up with congestion on the island, but I think it's worth it. We arrived at the island, which is just amazing in every sense of the word. The bridge has charred and broken beams around it, and I think there's going to be a sign there, which could well have a themed welcome to the island. You can see the plane, the overturned lorry, the shop, everything. It is truly jaw dropping. Then, of course, there's a huge 127ft lift hill right by you. The area is visually stunning to walk into. As we were crossing the bridge, a (more coincidentally I think) timed bit of acting occurred, with army guards carrying a victim on a stretcher, shouting for people to move to the sides. The victim was screaming in agony, begging for help. We, however, braved on. The area is surrounded with actors, including victims with foil wrapped around them, army guards and Lez Cougan. I don't think that the entrance feature was finished, but to save on walking in the queue line, we entered the queue quite close to the baggage area, probably about 15-20 steps walking. Worth noting, as has been previously mentioned, there is a designated front row queue that you go into. We dropped our bags off, and were diverted into the left queue line (which is actually for the right hand side of the ride; can see that causing confusion) which the staff member eerily saying 'The vicar will see you now...' After the baggage point, that's pretty much all the queueing done. You may have to wait in the station area for a few minutes, but that's it. If you're on the right, you just walk down, then choose a row, if you're on the left, you go up some stairs, behind an overturned police unit (the control cabin!), downstairs and you're there. As said, we were on the right hand side for out first go and, kindly, our group leader let us have the back row for our first ride; very nice of him! I assume the restraints are exactly like Raptor's; they're very bulky, but also extremely comfortable - the most comfortable I've sat in. One good thing is that you just don't know where to hold onto, which adds to the fear slightly. Another thing I liked about the back row in particular is, with the open roof, you can just see the top of the lift hill (which is probably more coincidental than anything, but still a good touch). As we took our seats, and actor dressed up as a vicar gave a short speech. Now, the vicar pretty much seems evil. I didn't hear all the speech, only the ending of it really. He was saying about his following and how people are being 'converted' by The Swarm, I believe, as well as going on about others not surviving. He wished us luck on our ride, again, in an eerie manner. Now, shameless speculation time, I have a feeling that the church's vicar is the 'original' Lez Cougan.. I can see how the story could work - the vicar Lez Cougan becomes brainwashed my the alien race that is The Swarm, and starts a following, with more and more people identifying themselves to be Lez Cougan. Soon, The Swarm launch an attack on the human race, starting at a church located at Thorpe Park, using it as their base, and the vicar as a human communicant. However, some people who have survived the assault, but were not fully 'converted' by The Swarm turn crazy, and warn people that aliens are invaded and so forth, and those are the Lez Cougans were encountered last year. From what I've gathered, that would certainly make sense and be a brilliant back story to the ride. More on the ride's story soon, though... Now, the actual ride experience. The lift hill goes by much quicker than I expected, zooming you up ever so quickly. Being right at the back, we slowly begun to see the train flip upside down, which was certainly an experience (it actually scared my mum - first time ever she's screamed on a coaster!), and then being whipped upside down yourself is a great feeling; certainly a highlight of the ride for the right hand side. Being at the back, it is quicker than it looks as well. Then, in general, the first drop is very nice, and going under the smoking plane wing is an amazing experience. As a point, if the trim was on, I could not feel it one bit. Then, for what is probably the surprise part of the ride for me, comes that zero-G roll. You really do 'feel' the inversion, crawling through it in a way. However, at the back, you see the train twist through quite elegantly, and then get thrown through the inversion at the top. Certainly is a moment, on either side. The picture point follows this, and it should get some pretty decent expressions. The incline loop, in honesty, is nothing special, you just go through it, and what you see with it is what you get - nothing disappointing, nothing amazing. That's not a bad thing, mind, as it's a fun experience, but it is just a standard element which is a bit of fun. The turn around the helicopter and the pond is BRILLIANT. There is a nice water skim effect, of course, which works beautifully with the train, and it something that interacts very well. I didn't see it off ride, due to there not be access that far down the ride area, but I can imagine that it is a visually stunning effect. The spinning helicopter blades can come as a little surprise as well to the unsuspecting. The whole turn is very quick and pretty amazing; the other highlight of the right hand side for me. The corkscrew is actually faster than it looks, but again is another inversion that you can really 'feel'. Now, then final inversion for the right hand side is a bit weak. You don't really come that close to the tower, so that doesn't feel that scary, and it's just a generic 'close, but not too close' feeling. In fairness, going through the supports is a fun experience, and will catch loads of people of guard. Again, I'm not saying that it is bad, it is very fun, but it's just not something you'd shout about (which, of course, not every element has to be). Flying over the queue line and station should be great when they're full though. After the final inversion, speed remains pretty much constant up until the final turn, which is a good thing. As for that final turn, I think loads of people are having a go at it, and will be surprised, as it is a bit of a fun turn really. Doesn't sum the ride up well (being away from all sorts of theming and generally everything), but it's a bit of fun. Hopefully that experience will improve when the adjacent island opens up, as at the the moment, it's a bit weak. As the ride ended, I was in shock. The ride does indeed go by quickly, but not in a bad way. I was speechless, and there was a sort of overload as to what I had just experienced; the ride is amazing, and there is no way of denying that in my eyes. We returned to the station, and exited. For the night, they were giving away free ORPs, which was great. The timing and quality wasn't perfect, as it's still being sorted out. Nonetheless, the three ORPs we got were pretty well timed, though one was a bit blurry. Pictures of them soon. As we walked away with our photo, we were 'interviewed', with a mock camera 'recording' me. The interview went more or less like this: "Have you just survived The Swarm?" "Yes, I have." "And what are your views about it." "Amazing. Simply, incredible." "So do you believe in aliens?" "I do now." "Now? So what made you change you mind?" "The Swarm." *Jaw drops* "So are you now part of Lez Cougan's following?" "Yes, yes I am." "And what makes you believe in Lez Cougan?" "The Swarm." "Oh my goodness, thank you so much." *Turns to camera* "So there you have ladies and gentlemen, another follower has joined Lez Cougan. Thank you for watching..." (I didn't hear the rest, it was noisy and they were walking). Okay, so I played along a bit, but I still found it a very nice touch, and it seems that the actors are being instructed to follow some sort of storyline for the ride, which can only be a good thing. (I know this sort of contradicts my view about Lez Cougan originally being a vicar, but ah well, as I said, it's just a theory). We were told we could sneak on another go if we wanted, but it turned out there was a slight technical glitch with the ride. It was sorted out pretty quickly, and testing and up and running within a few minutes I believe. However, in line with the group rotation, we went to Samurai (and had the longest, most extreme setting I've ever experienced - never have I started it with a windmill that goes on for about 30 seconds. The ride lasted a good 3-4 minutes! We were meant to go on the now open Saw, which then broke down as we got on it. We were allowed another go on Colossus, which some people in our group passed on, and instead wandered the Colossus shop (where I bought the new paperweight thing with Inferno, Stealth, Saw and Swarm lazered in). We were given an option of what to do, and most opted to go back to Swarm for the 30 minutes that remained of the evening, with a few heading back to the marquee. Our second go on Swarm saw us on the left hand side, at the front. I won't go into too much detail, as it would end up being pretty much a repeat as the first. However, a few words. Do not underestimate that first drop; it is not a short straw. The way you dip down and turn is very fun. Probably not as intimidating as the right hand side, but certainly still a good way to start the ride. Also, having it extremely close to the plane wing is an amazing experience - you do feel that you could touch it as you get closer and closer to it, though, in a way, it wasn't as close as I expected when I was actually underneath it. After the corkscrew is the water element for the left hand side, which isn't as good as the right hand one if I'm honest, but I guess it may 'feel' better when it's combined with the flaming fire engine effect, which wasn't on during the evening. Also, the highlight of the left hand side is the turn through the tower - it is probably the closest feeling you get on either side; it did surprise me, and I can imagine that most people will get slightly scared by that.. That's pretty much it for my views on the left hand side. Also, front row does give the very exposed feeling that wingriders are known for. However, I prefer the back, as with most coasters. We also got a third go, on the right and side, at the very back; can see that being a favourite for me. As said, not all effects were working; there was no flaming fire engine, nor the lit up eyes. Hopefully these can make an appearance very soon. There have been rumours about whether or not there was on board audio as well, and there was not any yesterday. HOWEVER, there were would effects during the ride. For example, after the train passed through the plane wing, there was a Swarm-like noise coming from it, which can be heard on and off ride. There was also a similar noise as it passes through the ruined tower. There may well be more. As for the audio, it was made by Glenn Freemantle (again, not John Murphy, as I previously said - sorry), and the whole music in the area is amazing. I didn't hear the YM@S soundtrack played once, so people should stop panicking about that. It's probably also worth pointing out that there are TVs in the queue line which play news reports, saying about "large explosions coming from Thorpe Park, a theme park south of London", which make it sound very convincing. I can imagine that there will be a slight story being told during the very long queue, which should be a great thing. I guess it is possible the YM@S soundtrack could pop up on the TVs during the queue, but it is doubtful in my eyes. That's pretty much the ride all explained and reviewed. One final thing is about the 'forcefulness' of the ride. The ride is no G force monster like Nemesis, so if that's what people are expecting, they may as well go to Alton Towers. However, the ride mixes elegance and forcefulness into one, and makes for a brilliant ride. As I've said time and time again, it is amazing - my favourite ride. Couple of other things; the overturned lorry (originally planned to be a food outlet, now a couple of sideshows) is looking great. The games are labelled as 'Fight back', and are themed to be a weapon testing facility. There's a cat rack game, and one of those ones where you have to shoot out a star using a gun I think. I think it's better than having a food outlet, which would congest the area up dramatically. The new Roast and Relish food outlet looks pretty good, tucked away to avoid congestion. The queue line kiosk, entrance feature and toilets all look amazingly themed, might I add. The shop is an extremely well themed, well disguised shipping container, and it doesn't look like the Saw Store, which is just dumped there - it looks amazing! Right, I think I've said pretty much everything I wanted to say, though there's probably more. As for the survival kits that people have seen, I unfortunately didn't get one, as they were of limited numbers, and after browsing the Swarm shop, they ran out. However, a couple had been abandoned, and was told I could 'help myself' to them, so I mixed and matched and got everything apart from the 'emergency survival blanket'. The ride, the theming, the audio, the experience to The Swarm is absolutely perfect. I will leave with some pictures the ORPs we got, the ORP casing, the survival kit, as well as a picture of a Swarm bag I got which features the 'Swarm Symbol', followed by my rating: ORP case. Inside of ORP case. Swarm Symbol bag. Survival kit. Contents of the kit. Sorry for poor quality - you can see the sweets 'Torpedoes', stress grenade and an envelope containing some PR stuff. First go on Swarm. Second go on Swarm. Third go on Swarm. The Swarm - 10/10
  20. I was extremely fortunate to be able to attend the Media Event this evening, and I can say that the event was simply epic. As is the ride. Best. Ride. Ever.Unfortunately, I didn't get many photos, due to the darkness and my camera hating the that. However, I can recall pretty much every fine detail. However, I'm tired, and don't have the effort to do that now. I will, however, do so tomorrow (I assume I'm allowed, haven't been told otherwise) and will give a ride review as well. I also believe that not all effects were working during my rides, meaning that when it's all done, it should be even more epic!As said, the ride is epic, the area is epic, the theming is epic. Also heard the full YM@S song; not the biggest fan of it, but it sounds okay I guess. Didn't hear it in the area though. I also believe that all the other audio was composed by John Murphy, who's done soundtracks for films such as 28 Days Later. (That may be wrong, but I remember being told the guy who composed the music for 28DL did Swarm, and that's what Wikipedia says). EDIT: I apologise, it is NOT Murphy who did the audio. I was tired, so just couldn't remember. In actual fact it was Glenn Freemantle, who's worked on soundtracks for films such as 127 hours, Slumdog Millionaire and more. I really could go on forever and ever, but that will have to wait until tomorrow. The Swarm - EPIC!
  21. I'm still indifferent to be honest. I'll be going on both sides anyway at one point or another, so it just doesn't bother me. Also, if it ends up that you can't choose your side and staff choose it for you, then I can't be left disappointed if I don't get 'my side'..
  22. JoshC.

    Random

    My secondary school's filter went manic when you tried searching 'Earthquake'. It was banned because it was a name of some game, but it made doing research for Geography impossible... My college, however, barely has anything filtered. I believe the only stuff that's filtered is pages that contain swear words. So, even though Facebook is apparently banned on all computers, they haven't banned it. Heck, one of my friends left his computer for 30 seconds to find that someone had typed into 'violent fetish porn' onto Google; that wasn't filtered... :L
  23. I noticed the vehicle had 'news' written on it, which is seemingly in line with the plans for the ORP shop; could be that?
  24. ^Agreed about Saw's audio; not Thorpe's finest work.Going back to the 'News Reports' video; like that a lot. Really effective and it just...works. One question: are the parts with the reporters actually been filmed at Thorpe? Looking at the background, it looks possible?
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