Everything posted by JoshC.
- The Swarm
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Nemesis Inferno
It's an interesting point you make Alex. Really and truly, the only thing Nemesis and Nemesis Inferno have in common is that they are B&M Inverts. However, that's the point in a way. From a general public perspective, as soon as they see the name (and perhaps even recognise the logo), it knocks the memory for anyone who has been on either of the rides - 'Oooh, it's similar to that one at Alton Towers!' It creates a connection between the parks and did wonders for marketing. Granted, enthusiasts literally labelled it as 'the next Nemesis', and were left bitterly disappointed by the goodness (but not brilliantness) of the ride. However, ask yourself this - how often do you see members of the public leave the ride disappointed? In my experiences, very rarely. So, this means one thing, regardless of the name, it's still a popular ride. To be honest, whether it's called Nemesis Inferno or Inferno, it won't make a blind bit of difference. Enthusiasts would still draw comparisons to Nemesis because they're the same ride type, The public would still lap up the ride as well. So yeah, the name choice doesn't bother me - either of the two fit the ride just fine. If you really want to look for some way to connect the theme of Inferno to Nemesis, the awakening of the Nemesis monster caused tremors all around the world, which lead to a volcano erupting on a tropical island - simple! As for the back part of the station, that's seemingly the equivalent of the Air tunnel. There's nothing specifically wrong with how it is, but it could just be much better. Nonetheless, it's really the only other piece of theming they could add to the ride, and it would be good if they did...
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The Swarm
I'll assume many have seen this on TPM's Facebook page, but more theming has been added to Swarm - a telephone box! Looks quite nice, even if it feels like it's been pushed out of the ground with the rubble on top! Great to see more theming being added to the area. Just requires a bit more theming at the end of the course (near the brake run / final turn, which hopefully will turn up when Island A is in use) and it's perfect. No doubt some people are beginning to think 'Why can't they do this for the other coasters?' - but I'd ask the question, what small-scale theming pieces would you add to the likes of Colossus, Inferno and Stealth (in particular), and where could you put them? (Saw is the exception, as there's no doubt they could add more, and have the space to do so)
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First Time!
Well, this is a bit difficult, everyone giving different advice... Being a Bank Holiday, be prepared for it to be busy, of course. Today, both Chessington and Legoland were at capacity, and although Thorpe have been having troubles with attendances and lower attendances than expected, I expect they were very full today as well. Don't be surprised if the park does reach capacity tomorrow if I'm honest. Make sure that you and everyone you're going with has their tickets before arriving (being a regular at Alton, I assume you've got an Annual Pass, but if you're going with anyone who doesn't have one, it's best to make sure they've printed their ticket at home) and you arrive a good 10-20 minutes early, so you've got your choice of rides. As for what to do first, I don't think it matter too much. I find Colossus tends to get very long queues for most of the day regardless of how busy it is, so that's one option. You could then do Saw and Samurai quickly afterwards, then choose between heading to Nemesis Inferno (or Loggers, then Inferno, if you want), then do the likes of Stealth and Detonator. Then brave a queue for Swarm (it WILL have a queue, unfortunately). As Sidders said, have lunch later, between 2-3pm, as lunchtime queues are a bit shorter. Hit the water rides after lunch, as they're the most 'relaxing' things on park at the moment, then you can stay in the Lost City area and get X:\ No Way Out, Rush, Vortex, etc. sorted. Then there's smaller rides which you may want to do, as well as rerides. Your other option would be to RUN LIKE MAD to Swarm and hopefully have a very short queue. You could then work your way to Stealth and Nemesis Inferno, which will have short queues, and basically go in the opposite direction to above, head to Saw and Colossus, lunch, water rides and the flat rides. Let us know how you get on though, whatever you do!
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What is your favourite Soft Drink?
All about supermarket's own brand Cherryade tbh. Tesco's version is better because it's 3p cheaper than Sainsbury's brand, and there's not a bit of different between them. 57p/60p for a 2 litre bottle - win. Seriously, love the stuff. Also 'Fizzio', a mixed fruit one Tesco do, is pretty darn good. Quite like Shloer too, mainly the White Grape, but no drink is worth over £2 a litre in my opinion, so only really go for the stuff when I see it for a pound a bottle.
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The Crash Pad
The only way in and out of the hotel is to walk across the boardwalk which connects the reception area to the bridge. Presumably the reception area will be staffed all the time whilst guests are in there, which stops people wandering in without a card / wandering out when they shouldn't.
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The Crash Pad
Right, I've had a nose through the plans, and if I'm honest, I think some people have been very quick to judge with this. First thing first. Thorpe are wanting to add this Snoozebox for three reasons: -Delays in construction of the main hotel. -"The current economic climate". -To determine the success of a hotel at Thorpe. The proposed coaster on Island E was one of two locations, with the second being Island A (next to Swarm). It seems much more likely, and sensible, to use Island A before E, as Sid said, but just in case people fear this could ruin potential development on the island, it won't. The plans repeatedly state that the Snoozebox will not "prejudice the coaster's development" and that the long term plan for the spot is for a major ride / similar usage. However, one thing I notice is that it says "The coaster on Area E now may not be built until 2016". This, to a degree, concerns me - as it could be implying that is the "2015" coaster (the plans do put 2012 and 2015 in speech marks when talking about them..), if it was planned for Island E, may now not be built until 2016, and thus not open until 2017? Unless Thorpe have some VERY big plans for Island A which they wouldn't be able to get granted for the 2015 coaster / under the approved MTDP, then we can't really see them waiting an extra 2 years to add a new coaster, can we? Of course, it would be nicer to see a coaster on that island than a temporary hotel, but it seems that at this stage, we would either see a temporary hotel or nothing occupy the space for the next few years anyway. As for the look, one thing which I think people forget in general about Island E is the size - it is very big. The actual Snoozebox is to be on the part of the island furthest away from any part of the park currently opened. Being only 7-9m in height (I think), it won't look too intrusive. Granted, it won't blend in, but hopefully it should only really be part of the background and won't draw attention to itself. Having a boardwalk connect it to the bridge will probably be the thing that draws the most attention to it. What I find quite humorous, in a way, is how people are quite happy to say that the marquee on park (which is more in the way of the park in general than this will be) is really no problem at all (as discussed shortly after Swarm opened), yet are moaning about how the appearance of this will turn out to be. Big white tent - fine, large, shipping container-like hotel - not fine. Strange really when you think about it.. I still wonder about this, though. They've had problems with the hotel (what exactly, is not specified) and are feeling the need to test the water with the idea. After so long of planning for a hotel, are Thorpe having cold feet about the idea? Have they thought that having a thrill park aimed at 16-30 year old may not lend itself to having a hotel at this stage? Is money holding them back? All of these are completely plausible, and have been said by fans for a while now. Another thing I find interesting is the date on these plans - 17th August. Unless I'm mistaken, it's very soon to be seeing these plans online? The plans for Storm Surge for example were drawn up in April 2010, and weren't submitted until July (and then the queue line was later changed). So, for a park to submit plans so soon after they were dated is, in my opinion, unusual. Is it just a case of they'd redesigned the plans at the last minute, but had been happy with it for a long time, or is this a bit rushed? I've heard for a long time that Thorpe wanted to get a hotel for 2013, and the plans do mention about how this enables them to push forward their long time plans of overnight stays and make the park open for longer, without necessarily keeping the rides open for longer as well. So yeah, very much on the fence about these plans. They're certainly a surprise and do seem a bit quick and rushed in a way, though it does help the park develop, create more jobs and give them a chance to prove to themselves a hotel is the right direction. Even if this has been quickly shot down, this should be a good thing for the park, though it does seem a bit risky. EDIT: Having just read the above comments, the plans state about keeping the dome open for guests, such as the Bar 360. I guess they will try and get added entertainment in for the evenings as well. I do agree that there will not be a lot to do however, especially as the room are pretty much a 'bare necessity' style.
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The Crash Pad
I think the theatre is labelled as P4D for all council-submitted plans. Almost certain it won't return. However, on the topic of how the park looks in those plans in general - the Thorpe Belle isn't shown in the location of Saw Alive, though it has been in previous plans showing the entire park. Curious... My first reaction is just 'lulwat?' - but I'll give my full views when I've had a good nose around the plans on my laptop and not a quick look on my phone.
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Do Chessington Need To Add A Rollercoaster?
Do Chessie need to add another roller coaster? Of course they do. The centre focus of a theme park, arguably, is its coasters - they are pretty much the highlight of your average person's day, and the more they have, the better. With Vampire and Dragon's Fury as the two major family coasters, there's not that much throughput with them, which makes long queues even worse. What sort of coaster Chessie needs is a different matter - though I really don't care as long as it's for all the family, has a decent throughput and is worthwhile. Zufari is most definitely a major investment - I've heard costs of between £8-10 million for the entire project. Zufari is a perfect addition for a park like Chessie, as it combines the ride and zoo aspect into one; I also believe they're classing it as a 'ride', so I guess in a way that's a good thing. But yes, there needs to be another coaster at Chessington added, and sooner rather than later.
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Wish a Member a Happy Birthday!
Well, it's his birthday, so he's th13teen today.. jeez Sidders! But yes, questions of is this right, sexualisation of children, etc. etc, do spring to mind, of course.
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2013 Changes
I believe that the marquee is staying exactly where it is. http://planning.runn...&DAURI=PLANNING Thorpe applied for a 'Permanent retention' of the marquee last year, which was approved by the council (I assume it was constructed with temporary permission or something?). It post-dates the MTDP which stated the area could potentially be used for a round ride or themed experience; so it is staying. As Benin said, there really just is not enough room on Swarm's island to have a ride underneath the Swarm. Include into that a queue line and such, it would be pretty much impossible.
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Random Picture Thread.
(Aimed at the picture, and not Liam, for the record..)
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Your roller coaster record!
By lock, I mean won't become any looser, sorry. Feel free to correct me if I'm wrong, but with most rides, isn't it the case that you can tighten restraints half way through rides, but not loosen them, due to the nature of the locking systems?
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Your roller coaster record!
The black vests lock as soon as the train starts to move, I believe. I've yet to experience this tightening of restraints on Swarm; never actually had a problem with them whatsoever..
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Your roller coaster record!
Swarm would be an interesting one to try out, but not sure how long you could last over and over again... Th13teen would probably be my choice - enjoyable, smooth and rerideable to this extreme. As a side, a survival challenge on Colossus at Thorpe would be good 'fun' as well...
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TPM Fantasy Football
I have 35 points. Is that good? I really have no clue as to how this works / what I'm doing, just making it up as I go along..
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The Swarm
That happened a few years ago with the likes of Inferno, Colossus and probably a couple of others that I can't remember. It created an awful amount of congestion and did not really work. With Swarm, it would be even worse, as there's no where safe for guests to wait and for staff to be made aware of single riders - it would be logistically speaking, near-on impossible. I don't think a SRQ would work for Swarm's station design anyway. Would probably end up like the front row queue, being given a pass, expect you'd have to wait inside the station by the batcher to get on.. The front row system will probably end up obsolete soon too; confusing and not that necessary really..
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TPM Fantasy Football
Well I've joined, for some reason...
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Thorpe Park Trip Reports
There were rumours that it may open over summer, but they decided to keep it just to FN it seems.
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Parks, Rides And Coaster News
Like X-Flight, it's the left hand side that flips over the top, as opposed to the right like with Swarm. Also seems to be more akin to X-Flight's first drop, where it starts twisting then dropping, unlike Swarm, which does the full 180 degree twist, then drops. Also, I spy a fair few inversions - at least 7 or 8? Love the look of the layout, and those key hole element look great!
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The Smiler
Th13teen's name was released in December. Around this time we were having teaser posters just about to surface...
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The Smiler
http://p.twimg.com/A0AfKtBCMAITSrc.jpg:large Posted by Adam James on TST. We haven't just got dirt now, WE'VE GOT HOLES!
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Feedback of the Site
Fair enough, and I'm not disagreeing with any of that when it boils down to it. My problem is more the amount of adverts, as opposed to them being there. The occasional special offer which is really good value, a build up to big events - fine. Posting about practically every offer, promotion and buying tickets to events - a bit much in my eyes. No problem with advertising the park, just think there should be a balance to it, and personally, I think there's just a bit too much weighting on advertising the park. Of course, this all comes down to difference of opinion. As said, I'd think the main purpose of the page could be a way of creating a bridge from becoming just a fan of the park on Facebook to a regular member of the site, which would mean irregular focus on advertising the park, and more focusing on updates, exclusives and linking to the forum. Perhaps this is not what you guys are focusing on as much - which is fine - and where the disagreement of 'how much' is coming from.
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Feedback of the Site
Not at all. However, simply put, who likes being bombarded with ads? Pretty much no one. I just don't think it's necessary for the TPM page to have what are pretty much adverts for the park, when they're more than likely going to be posted on Thorpe's Facebook page anyway. A quick look through the past couple of months, and it mentions about the £20 offer, the 2 free tickets in The Sun, buying Ride and Rave tickets, buying tickets for the Ministry of Sound club nights, the Frijj promotion..and that's in the past month. Pretty sure all of them have been mentioned on Thorpe's Facebook page, so it basically feels like a regurgitation of that. When you include how the cover photos regularly state about an event at the park and say to see the park's website for more details - which, by itself, I don't really have an issue with by the way, but grouped with the above, can become a bit much. I'm more than happy to see posts about if something major has happened (when Stealth reopened, and the most recent Trax event was cancelled, for example), pictures (even if they've been posted by the main page, as no doubt there's more, which I've seen a fair bit of) and just posts which keep the page active (EG: "Today marks just 100 days of the 2012 season remaining! How many more visits do you plan to make?") However, simply put, I just don't feel it's necessary for TPM page to be regularly advertising the park, the park's page does that more than well enough. Personally, I'd feel the main purpose would be to extend on the page, perhaps focus a bit more on the smaller things the park does and work as a way of bridging people from 'fans' to 'enthusiasts', if that makes sense. I don't even mind the occasional advert for the park, especially if there's a good deal going, as of course, not everyone who likes the TPM page is going to be a hardcore enthusiast, but I just think a balance needs to reached. Just my two cents there really..
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The SWARM Merchandise
Having ended up getting one today ( ), that YouTube video seemingly doesn't show the finished product. There is a slight 'back story' if you will, which is a bit of a mash up from the queue line videos and a couple of the teaser videos we saw last year. Mainly focuses around the news reporter who's on the scene warning people to stay indoors, and the part where Ian Stafford warns people too. Ends with the bit where the news reporter gets attacked before cutting the on ride footage. Unfortunately, the footage isn't the greatest of quality; Saw's was much better..