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Cal

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Everything posted by Cal

  1. Cal replied to Dan9's topic in UK Attractions
    And they used to have to dispatch in 45secs? What they actually doing in the station for an extra 3 mins? The que has gone down to 20 mins btw
  2. Cal replied to Mark9's topic in General Discussion
    Haven't seen or heard about any downtime this year so far, but I'm sure it will go back to it's daily breakdowns as the season goes on
  3. Cal replied to Phill's topic in General Discussion
    Good to hear that it's open! Is it running any faster/better than it was last year after getting new parts?
  4. Cal replied to Theme Park bloke's topic in The Real World
    And at the bottom of the stairs at Saw haha
  5. Cal replied to Dan9's topic in UK Attractions
    How exactly do you know this?
  6. On top of it being mothers day, it's a Sunday and I find Sundays a lot quieter than Saturdays.
  7. Cal replied to Lewie900's topic in General Discussion
    You can just about hear it at the top, and was that today that they weren't playing it? Think there must be something wrong with the audio as it is always normally on, and they weren't playing it Sunday afternoon.
  8. People would use the Skyride to get to areas of the park, so I don't understand why they are opening that late.
  9. X

    Cal replied to Garyy's topic in The Past
    I just saw a photo of this guy that someone posted on Thorpe Park's facebook page, saying he clearly loves his new job ect.. This guy was working on Vortex last Sunday, and I've got to agree with you about keeping everyone entertained and that, he was doing the same thing then!
  10. Cal replied to Dan_Rush's topic in General Discussion
    Wowwww, what an improvement from what I saw on Sunday... (Photo from TPG) It actually looks really good!
  11. Cal replied to Artie's topic in The Past
    When the the ride is actually working, I've never actually seen this ride break down during operation, where as I've seen nearly every other ride on the park break down, so I wouldn't be too scared.
  12. Cal replied to Phill's topic in General Discussion
    That's awesome! Was it running any faster than it used to? An engineer told me that it had a new pump.
  13. Cal replied to Artie's topic in The Past
    Wouldn't get your hopes up, it was testing on Sunday and wasn't right. Apparently there was no sign of testing today.
  14. Yeah they tend to throughout the day, but most people go to the Swarm first and no one tends to go to Saw and Colossus first so you get straight on both of them in the morning.
  15. X

    Cal replied to Garyy's topic in The Past
    Yeah we were discussing this in chat yesterday. The thing is how are people meant to buy things from a shop or buy a photo if they have already handed there bad in at the beginning.
  16. Cal replied to Lewie900's topic in General Discussion
    I don't really find it intense, but I think it is the most intense ride on the park. It's the only ride on the park that gives me a really weird feeling in my tummy. When I am sitting up there it also feels a lot higher than it actually is, and you don't necessarily know when you are going to drop, because most staff drop it at different times and sometimes when they are not playing the theme music. Detonator is my (Joint) Favorite flat ride on the park and I love the theme music. I think I'll miss the theme music when they re theme it.
  17. I thought this was an Annual Pass day......
  18. Cal replied to Dan9's topic in UK Attractions
    I don't know why, but I love it how they call you adventures at Chessington.
  19. Doubt it will be that busy as it is a weekday, although it is the start of the season so I don't really know. If you get there for opening, go to Colossus then Saw and you should get on both of them straight away. Enjoy:)
  20. Cal replied to Dan9's topic in UK Attractions
    Yeah I know, but what I'm saying is why would they go out of there way installing them on the ride if they didn't come with it. If they aren't going to use them, what was the point putting them there.
  21. Cal replied to Cal's topic in Quick Questions
    Hm fair enough, don't see why It should be a rule though, it doesn't necessarily make a difference and it's just slowing down operations.
  22. Cal replied to Dan9's topic in UK Attractions
    I noticed that Nemesis inferno now has LEDS on the back of the seats, they are green when the restraints are released/up and when they are down they go orange. I don't know why they have them because they didn't use them, they still check all the bars. But maybe in the future, they might just look at the LEDS.
  23. Cal posted a topic in Quick Questions
    Really random, but one thing I noticed at the annual pass day was that on empty seats, and running empty trains, the staff done up the buckles on the restraints, and when someone didn't do it on Detonator, the operator said on the mic that he needs to. Is this a new rule for 2014? As I always thought they never used to, on Detonator I used to see the straps flying upwards when it dropped.
  24. X

    Cal replied to Garyy's topic in The Past
    Agreed, and they need to take away the signs and block off the hole in the wall where it used to be.
  25. Cal replied to Lewie900's topic in General Discussion
    http://thorpeparkmania.co.uk/ride/Detonator/media - 'Detonator - Queue 2007' Is what they were playing in the queue. Earlier on in the day they had the normal theme and countdown but it kept going off then on again, so I think they just gave up on it and turned it off.

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