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JoshC. reacted to a post in a topic: The Walking Dead - The Ride: SPOILERS
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Is going too? We don't need to wait till tomorrow to see the videos, if you know already?
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WWTPRadio reacted to a post in a topic: Fright Nights 2019 - General Discussion
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I mean I wouldn't start jumping the gun just yet. You haven't seen them yet? For all we know do or die will have black walls again, does that mean it's set and design is amazing? Surely anyone can do that. Would the maze have been worse if the photos were taken with a camera that could produce more pixels?
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L7123456 reacted to a post in a topic: Fright Nights 2019 - General Discussion
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JoshC. reacted to a post in a topic: Fright Nights 2019 - General Discussion
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It's cheap and easy. Thorpe rely on their night time riding to pull in visitors for Fright Nights, which is a shame as it shouldn't be. Cutting back on some rides like flying fish, tidal wave, storm surge, zodiac, depth charge, banana ride, tea cups. (how many of those are open I'm not too sure..) But closing them at 5 and using that operational budget to fund two actual decent scare zones, followed by 7-8 mazes would be the right direction in my eyes. I love that a brand new maze, not even finished yet, is being advertised as their most intense maze ever. Once again, Thorpe will sell an attraction as something its not (just like Derren Brown). Why did Big top do so well? Because there was no expectations, no one knew what was to come.
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L7123456 reacted to a post in a topic: Fright Nights 2019 - General Discussion
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Coaster reacted to a post in a topic: Fright Nights 2019 - General Discussion
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JoshuaA reacted to a post in a topic: Fright Nights 2019 - General Discussion
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Platform15fan reacted to a post in a topic: Fright Nights 2019 - General Discussion
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JoshC. reacted to a post in a topic: Fright Nights 2019 - General Discussion
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You would think it'll be easy to just create a strobe maze, throw a few strobes in, bobs your uncle, sadly not. It sure was, a lot of thought went into it's versions. 2015 wasn't the best layout, but it laid down some core features which helped 2016's come about. 2017 took 2016 problems (people walking out fire exits and open spaces etc) and brought us a 're-ridable' attraction, because there would have been rooms you will have missed the first time you went through. You should have seen version 4s concept 😋 If they are unsure they can't match 2017s version or 'big top it', then maybe it's a good thing that it may not come back. But let's have high hopes for this year, as it can't be any worse than 2018..?
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Marhelorpe reacted to a post in a topic: Fright Nights 2019 - General Discussion
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This wouldn't work, most take months to diagnose someone, or years. A doctor can't decide this on the spot. Most places require a letter from the GP, not sure if thorpe do or not?
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Well in all fairness, the paint on the boat wont match as it's pretty worn and weathered. Sadly there isn't a team who handle just fright nights, who have an understanding of scare attractions, how and what would work etc. It's all headed up by marketing, dictating what they want, when in reality it wouldn't work as an attraction. Just look at Vulcan Peak... And this year, it's all new faces again due to people leaving. The Big Top was created by people who know scare attractions and everything that goes into them, unlike last year, which was frankly just a $#1T show. They'll get it right again one year, but until that dreaded dated IP has gone, and they put trust into their own ideas... it'll be a long wait.
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Jungle escape, it's been advertised.
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Well... I saw an ad looking for a show control programmer yesterday, so doesn't look to be going to well. Pay was poor too.
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I actually started on something like this, but the state of the park, it just needs flattening and rebuilding.
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There is a time and place, and frankly if I received a negative tweet, I wouldnt be using ! in the reply 3-4 times. If its something positive, I'd share the energy in a reply using !.. Right?
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Sadly that'll never happen. They can do it, they just need an injection to boost the event. stuff they can buy and keep. Instead of boing like "we need a new maze every year" no.. improve on what you have already, and introduce parkwide lighting and sfx. take over the displays with FN branding, stick flames on the beach, light areas up with themed lighting and not white flood lights. 2017, I miss you. far from capacity compare to last year. It's just a complete shambles. no one in their depts are trained adequately to handle their role correctly or guests. Don't get me started on the social team. Fastrack is an issue, when they decide to sell it despite knowing the weather is forecasted to drop to 3-4oc. Thats just bad planning. It's like us checking the weather to see if we need a coat for the day... But selling FT makes money, so they will do that and just give guests who moan a refund. They had no milk, so why didn't someone do a tesco run? Oh because of profit.. and there we have it, the park runs with profit in mind, not the guests experience.
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - General Discussion
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The park has no clearly defined zones due to broken speakers or areas not had speakers added as the islands expand/contract/move/appear. Like the bridge into the park, entrance plaza, Colossus, angry birds splitting amity/stealth plaza up, dock yard, dock yard, is that still a thing? The Jungle island has little to no speakers yet has it's own track? There's nothing in these areas which have dedicated scare zones or actors themed to the tracks/island they are in. So you have Clowns walking through a jungle area to a jungle themed track, yeah that makes sence? Do you see what I'm getting up? You have zoned up areas, yet no one actually knows the areas as they are not defined enough to make it immediately obvious. Until this is fixed, having so many different tracks just comes across as messy. Picking out amity, dome area and maybe old town as areas having their own tracks but the rest should be a generic BGM FN track. Ah yes, by paid, I mean indirectly paid via press night invites, exclusives, and other incentives that'll keep those vlogs rolling out with positives vibes for Thorpe. I have a lot of respect for Scaretour Oh and how that is happening, maybe not the right way still though. Sorry if I'm being very blunt or direct, but seeing how it's turned out this year, compare to last year, makes you wonder what went so wrong on the Island Like No Other.
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - General Discussion
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Come on... if you put cheery 60s tracks in the mix that are used on the standard amity track, then people are going to assume its the same BGM or just pure laziness, just like I did as I walked through Amity in 4mins, hearing no FN related stuff at all. This actually ruined the atmosphere for me completely, as BGM plays a massive part in the mood. No one wants Big Bob, its Fright Nights for god sake. You can't be on here defending the track saying "had you listened longer and closer" you would have heard the FN theme. Are you standing outside Thorpe Park telling all the other guests this? I'm not going to hang around for 10mins to hear some Halloween related audio. This just means the sound design is very poor. Just sounds like it's been created as it's something a bunch of fans wanted to do. You should be able to pick out the mood instantly when walking into an area, and the amity track isn't doing this at all, this is like the first thing that should be thought about. Not that you want to recreate more Big Bob indents or include theme park enthusiasts in in the mix. Hey, now it's all available online, for what, ego feeding? what utter rubbish. Why is this even a thing in the UK, I don't see Universal posting their tracks online. The park was built for 'islands' but everything is such a mash and islands are so close and mixed, with broken speakers and poorly levelled across the park, until this is fixed, adding zoned audio for FN's isn't effective and should have just been one or two park wide tracks, designed allowing the roamers to act along with, and actually make you feel like at 3pm, it's Fright Nights, and not normal TP. Regarding ride audio, you do it all, or non at all. Saying theres more to come, err the event opened last week, it should have been done. Why would you theme only 25mins of the track. Why would you put a story into the track, in an area which no one is going to be around to listen, because the mazes are on the other side of the park. It shouldn't depend on what time you get there, it should be there ALL the time. ----------------------------------ION------------------------ This has to be the worst Fright Nights ever, everything has been thrown into it to make it the biggest, but it's all shoddy, low class, black walls, poorly designed atmosphere and mazes and then go to the lengths of using enthusiast to produce content across the park, including the vloggers, where I'm 100% sure have been paid to say it's the best Fright Nights ever, when it's the worst. I mean, 2017's top maze couldn't even come back, despite owning everything for it, apart from a tent to put it in. As for Scare zones... what scare zones? Fright Nights 2018 has nose dived. I feel extremely sorry for the Actors who are trying the hardest, as I saw in some mazes, but frankly they are not given the environment to make scares happen. Everything's so open. Instead I found them more of an annoyance, just standing there and then stamping in front of me.
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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2016, Small things make the world of difference... The park has sure gone for "FLOOD LIGHT THE MAZE" Approach, rather then smartly lit. I mean, why is Stealth being lit with RGB MoS night look? Stick it on Red or Orange for god sake.
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Fright Nights 2018 - No where is safe Quantity over quantity I'm annoyed that the fire people from press night are not at the public FN events.Why advertise something which isn't going to be there. very very disappointed