You will never know the frustration and the ridiculousness of the true story of audio at Thorpe Park.
The whole sorry mess, from a long forgotten relationship with a once industry leader in site wide audio systems; to the only governance over what music actually plays across the park being down to whoever shouts the loudest at any given time is just the tip of the iceberg.
Fundementally, all there really is to say is that Merlin are not and will never be a production company and as a result have very little industry competency when it comes to professional audio, video and lighting; theatrical technical systems which make such a stark contrast between them and theme park industry leaders, or audio/music that augments and is designed for the experience rather than a complete and underbudgeted after thought.
You’ve all enjoyed music in the past that Thorpe Park / Merlin never really had the legal right to play to a mass audience in a commercial environment. You’ve all heard tracks that you can’t find anywhere other than Mania’s old audio libraries or YouTube because they were created in someone’s bedroom.
Colossus and Nemesis Inferno? If only you knew. Be grateful for what you have.
One day, creative audio will once again be a priority at Thorpe Park and seen as a contributing factor to excellence in guest experience.
Until then, literally it is luck of the draw on any given visit. Let’s hope Nick has specified the sample rate of his compositions so that they play at the correct pitch across the island.