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Showing content with the highest reputation on 09/15/19 in all areas

  1. SteveJ

    Unpopular Opinions

    My big unpopular opinion seems to be that I think the Swarm is rubbish. I'm really surprised that it's so admired. You dont hear fans say it's just a decent coaster, people often say its one of their favourites! Fair enough, but I'm really baffled. The layout is boring, slow, short and the drawn out turns have a really uncomfortable, sustained G force that just gives you a headache. It looks bland and dull, a grey loop stuck out the back of the dome on some dirt. It could have been so much more. People say it's amazingly themed, but it's just some old trucks parked about the pavement, fences and a hideous station building that looks really weird. Doesnt conjure any atmosphere at all, just a featureless white blob of a building. The theme is so patchy that I get nothing from it. The Swarm is a terrible name but it doesnt seem to fit what was made anyway. A swarm of attacking creatures? More like a solitary fighter jet doing stunts in the air, that looks like... a metal alien? I'm sure there was some tacky 'backstory' for the cobbled together features we ended up with, but nothing that actually translated to the ride experience. The queueline video is all kinds of awful and it would improve the queuing experience massively if they just turned the screens off! lol I remember being very excited to go on the Swarm when it opened, I was really looking forward to it until the moment it finished and I realised that was all it was. There are hundreds of more thrilling, spectacular or just fun coasters out there. But I'm definitely in the minority!
    2 points
  2. Even if you feel like it was overhyped, would you not want to see an epic maze be brought back? I mean, its a damn slight better than their current line up and last years.... Lmao
    1 point
  3. Mattgwise

    Unpopular Opinions

    Definitely an unpopular opinion! It's a bloody dreadful name!
    1 point
  4. Hi, Long time lurker, 1st time poster. Excuse the long post, there is an on-topic observation at the bottom TP has been a big part of my life, from visiting the park in the late 80's to throughout the 90's. I then worked there for 15 years (2000 - 2014), in a variety of departments. Retail - some of the best times of my life (I've made life long friends from working in this department) Park Development and Planning - one of the most rewarding jobs I have had to date (see below) Facilities Management/Engineering - this is where my journey ended Park Development and Planning - I was the project lead for the land expansion project, and was involved in some of the early design/planning activities on SAW The Ride, SAW Alive, Kobra (CWoA), The Swarm, and an early Ghost Train concept. Whilst working in this department I learnt some fascinating history about the park. For example, did you know when the park was being constructed in the 1970's, RMC flew in an Imagineer from the States to help design the entrance and car park? Anyways, back on topic... I visited the RTP's for the 1st time (since leaving TP) last year and noticed that the overall quality has dropped across all 3 parks (CWoA probably was my favourite park out of the visits last year TBH). I noticed that at AT, unless you like roller coasters or kids rides, there actually isn't that much there. Duel should have been removed and replaced, or even reverted back to its former scary self years ago, and Hex is a shadow of its former self. I have never liked the Rapids since they removed the old boats. TP - DBGT - Ok this was not what I had originally envisioned for this plot of land. I found it to be an interesting concept, however it was not delivered well. The queue lines design (or lack of) makes it one of the worst (if not the worst) queues I have ever been in. I strangely found IACGMOH to be quite an enjoyable experience. I think TP are now in a weird position where they have got to develop two large areas of the park - the island next to Swarm (Island A) or Loggers. Which one do you do first? Island A needs that development to remove the dead end at Swarm (Parks should never have dead ends, they need to be free flowing), or do you develop Loggers which is a dead corner of the park? Is the investment there? CWoA seems to have flown under the radar a bit, and appears to have missed a lot of the Merlin clusterf**ks that have happened over the years. However, the drop tower replacing Rameses is again lacklustre and screams of "cant be bothered to develop this park properly"... Which leads me onto why I think these parks are suffering: The Smiler accident - I should imagine the insurance premiums across the UK parks are now extremely high, effecting large scale investments As far as I am aware, Merlin did not operate any theme parks until acquiring Legoland and the Tussuad's Group. I've noticed that all of the Merlin investments to date have either been lacklustre or poorly delivered (Ok Wickerman was good, however not too sure a pre-show was required - even though the show is good). I think there is a lack of interest within the company (I found this out when I was working at TP, and was shocked to find so many senior people not interested in the industry - a lot of them had never been to a Disney park... Its just a job to them) If you look at what parks around the world are announcing as new attractions, Merlin's UK offering is waaayyy behind everyone else. One of the most heated discussions I had whilst working at TP was surrounding the lack of a decent family zone/area. My argument was that parks such as Six Flags and Cedar Point (parks TP tries to emulate) all have decent (ish) kid friendly/family friendly areas. The answer from management was a return on the investment would not be possible as "how would they sell it"? Hopefully when (if) Paramount Park gets built, it will give Merlin a kick up the backside in getting there act together. Just my two cents... M
    1 point
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