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Showing content with the highest reputation on 08/29/22 in all areas

  1. Inferno

    Fright Nights 2022

    The long-time Thorpe fan in me half expects this to be a darkened shipping container containing a few rows plastic garden chairs, where everyone sits and listens to a scene play out through some noise cancelling headphones for 10 minutes. However….. If I remove my musty old ‘The Passing’ hood and put my shiny new optimistic hat on for a second, that trailer looks absolutely amazing. LOVE the storyline idea! Really hoping for the theming shown in that video to be part of the experience. I’m getting Sub Terra vibes from that - the panic and urgency the evacuation sirens and lights created in there were GLORIOUS, and so need to be part of a scare maze
    1 point
  2. Stuntman707

    The Swarm

    I think it was just after that turn where it does the corkscrew.
    1 point
  3. Mark9

    SAW: The Ride

    I feel like I'm living in the past. If I remember correctly it was on Stealth, Colossus, Nemesis Inferno, Samurai, Saw & Vortex (maybe Rush as well). I doubt if its successful on Saw, that we will see it on many other rides, for example Colossus where SRQ was at the ride exit. I fell in-between the train once doing single rider on that because the queuing guests always sat on the left hand side of the train and the single rider always had to cross the train, normally in-between the carriages. Dangerous AF. There just isn't the space for it to be run properly at Thorpe. Even Towers which cut a giant huge hole into the Nemesis station for it, gave up after a few seasons.
    1 point
  4. JoshC.

    SAW: The Ride

    The park did trial single rider on Saw in 2009, 2010 and maybe even 2011-12 (memory is hazy). In terms of filling up seats, it worked well. It was always a bit of an organisational faff though, since it didn't have the infrastructure set up for it to work. As I understand it, this is something which has been pushed to be tried by some staff for a while. So this is serving as a trial period to see if it works at improving utilisation scores (ie number of seats filled), and how it works from a practical / organisation standpoint. Then maybe they can go from there. The issue the park will face is the same they have always faced - the majority of the park's rides aren't designed with a single rider queue in place. Really, Stealth is the only one which has the infrastructure to do it properly and not interfere with Fastrack / Ride Access Pass queues and ride exits. The current Exodus plans don't show a single rider queue either (though these can of course be changed). So yeah, hopefully it works, and hopefully longer term the park can implement ways to make single rider queues work properly. But at the same time, it should be stressed this is just a trial, and even if it does go down well, there's no guarantee it will mean it stick.
    1 point
  5. Mark9

    Unpopular Opinions

    Sure we love rides but lets face it, the music is the best part of the theme park experience. Rides make up ten or so minutes of the day, music is all round you, encompassing you, selling you the experience. No one has been in that Baron 1898 queue and not hummed along to the tune.
    1 point
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