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Dan9

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Everything posted by Dan9

  1. AHHH. Contender for post of the thread.Love some of the close up expressions, specifically the back two rows...
  2. Read my post.Sure, they're more likely to have Rihanna on their iPods than theme park music, but it's not something they'd run to guests services about, and it's hardly a game-changer when it comes to whether they want to return to the park anytime soon. As I said, the normal themed music satisfies enthusiasts and the GP don't mind it, some of them even enjoy it. Chart music would irritate of most of the enthusiasts, and it's not like ALL of the GP enjoy's chart music anyway. Especially when two of the artists on their playlist last year were Cher Lloyd and Willow Smith... baffling.
  3. (Off topic point again, but they practice pit stops with the actual cars religiously in winter testing Marbles are down to the tyres, which isn't down to the car's design as all cars have the same tyre supplier, Pirelli, and they can simulate this during testing as well anyway. F1 teams will pretty much simulate all practice, qualifying and race situations with their car before the season starts. The only thing they don't know is how the opposition are performing, but as I said before, we're talking in terms of reliability and not performance as that's not relevant to a rollercoaster.)Yes I understand your point, things go wrong which aren't foreseen, but the way you worded it before made it sound like testing was just a 'does it actually work?' period, without any real thought put into it. As in F1, as in rollercoaster testing, all variables are thought of and planned out. (F1 has A LOT more variables than a rollercoaster does anyway, making this comparison a bit pointless now) The main point is, they won't just say 'oh let's wait and see how it does', every possible situation they can think of is taking into consideration before opening.Hardly an 'argument', just a debate but yes it's gone on more than is really necessary. I'm sure Thorpe went to B&M partly with reliability in mind, so I've got faith in them this time.
  4. True, but you could look at it the other way as well. The normal entrance music pleased enthusiasts, but I didn't hear the GP complain about it either. A lot of the non-enthusiasts I've been with have enjoyed certain ride music as well. Hence why normal theme park music is still a better all rounder.
  5. Performance isn't the point though, it's reliability. An F1 will still 'work' in the same way during a race as it would during winter testing (they do short fuel runs, long fuel runs, the lot, just like a theme park would simulate different amounts of running during testing). I think what you mean with the F1 example, is that teams won't know how fast their car is in comparison to the opposition until the season starts, which hasn't got anything to do with reliability. F1 cars could easily malfunction during testing or during the race, but the testing helps them understand all the variables and possible future hitches, so they can develop the car further to help 'iron them out', giving them less of a chance to go wrong during the ciritcal moments.Anyway, back on the point of The Swarm, I'm not saying that there won't be ANY breakdowns at all. As Mark9 said, all rides have minor issues here and there, but given B&M's track record I'm sure Thorpe will be expecting more than they got from Saw or Stealth's opening year. It's expected that all new rides have testing periods where they'll be run like they would on a normal operational day (like an F1 car would during testing, lap after lap...), which as Diesel mentioned is what's happening with The Swarm.Believe me, I've been going to Thorpe expecting the worst for YEARS now, usually I have a bloody good reason if I do ever decide to be optimistic with the place.
  6. Sorry, but why is it completely different? You keep making all these points on a whim with such confidence but nothing to really back it up with. They do simulate long-term running during testing. The fact that there are suddenly people on it doesn't suddenly mean everything's going to collapse (metaphorically). Assuming it has the same procedures as any other new B&M and I can't see why it wouldn't, I can't remember the last time a B&M had major problems as soon as it opened so why should The Swarm be any different?Think negatively, great idea, because all I've wanted to do was to wait and wait for Thorpe to add something worthwhile and exciting for once, and then just assume it'll be crap. Yay...
  7. :wub:Also, only just discovered that this park is in Paris, oooh. Straight onto my to-do list for 2012!
  8. Why would you be disappointed? At least (if it is true) they're going to the effort of making everything fit in with the theme and not stick out. Better that than to just be a concrete slab (or another container) with some horrible flashing lights on it.
  9. Here come the lulz police.Also, this damn ride looks amazing. Relevant post concerned with Thorpe Park for the year done!
  10. There is a picture four posts above yours.
  11. I love how 'best looking 2012 project' was obviously only included as an excuse to give Swarm an award Anyway, it's clearly all about the new Chessington monkey cage, bazinga.
  12. Dan9

    Random

    Sorry but people offended by the word pubes shouldn't be on the internet.
  13. Dan9

    News Desk

    Why did we actually stop using the old skin out of interest?
  14. FINALLY. Now I can stop playing
  15. Canada Creek Railway (6)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (4)Nemesis Inferno (5)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (5)Samurai (5)Saw – The Ride (6)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (5)Storm Surge (5)Tidal Wave (5)Vortex (5)X:\ No Way Out (5)Inferno +Saw - The Ride -
  16. Canada Creek Railway (6)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (5)Nemesis Inferno (5)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (5)Samurai (5)Saw – The Ride (4)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (5)Storm Surge (5)Tidal Wave (5)Vortex (5)X:\ No Way Out (5)CCR +Saw - The Ride -
  17. Dan9

    Music

    Straight from Butlins...
  18. Canada Creek Railway (6)Chief Ranger's Carousel (4)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (5)Nemesis Inferno (6)Quantum (5)Rocky Express (6)Rumba Rapids (5)Rush (7)Samurai (5)Saw – The Ride (1)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (4)Storm Surge (7)Tidal Wave (5)Vortex (4)X:\ No Way Out (5)CRC (+)Saw The Ride (-)
  19. CCR = Canada Creek RailwayCRC = Chief Rangers Carousel
  20. Canada Creek Railway (6)Chief Ranger's Carousel (4)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (5)Nemesis Inferno (6)Quantum (5)Rocky Express (6)Rumba Rapids (5)Rush (6)Samurai (5)Saw The Ride (1)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (5)Storm Surge (7)Tidal Wave (5)Vortex (4)X:\ No Way Out (5)Nemesis Inferno (+)Saw - The Ride (-)
  21. Dan9

    Music

    Sadly that award's already gone to Black Veil Brides
  22. Canada Creek Railway (6)Chief Ranger's Carousel (4)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (4)Nemesis Inferno (6)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (6)Samurai (5)Saw – The Ride (4)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (5)Storm Surge (6)Tidal Wave (5)Vortex (5)X:\ No Way Out (4)Nemesis Inferno (+)Saw - The Ride (-)
  23. Canada Creek Railway (6)Chief Ranger's Carousel (5)Colossus (5)Depth Charge (5)Detonator (5)Flying Fish (5)Loggers Leap (5)Mr Monkey's Banana Ride (4)Nemesis Inferno (4)Quantum (5)Rocky Express (5)Rumba Rapids (5)Rush (6)Samurai (5)Saw – The Ride (4)Saw Alive (5)Slammer (5)Stealth (5)Storm in a Teacup (5)Storm Surge (6)Tidal Wave (5)Vortex (5)X:\ No Way Out (5)CCR (+)Saw - The Ride (-)CCR to win, no trolling intended...
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