Everything posted by JoshC.
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Annual Pass Collection
I've never been asked for ID when buying or collecting an AP. Just as long as you have the card details, you're fine. You can collect the pass on the day.
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Hansa Park
Who wants a testing video? Everyone of course... https://www.facebook.com/hapaforum/videos/vb.143169289058717/886145764761062/?type=2&theater Looks like it will keep up a decent speed throughout. Also been confirmed IMA Score are doing the soundtrack for this, which is nice.
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The Simpsons
Don't get all the rage/fear about these announcements. -Homer and Marge have legally separated a couple of times during the shows run. They've gotten back together. This will be no different. -Bob kills Bart in a Halloween specials. Yay, finally. It's nothing ground breaking. Look at any TV show where one character chases the other - they eventually get caught in one episode for the humour of it all. Also, other characters have been killed in other Halloween specials - Homer springs to mind a few times. Nothing wrong with 'killing' a different character in this special. These announcements are clearly there to get the show talked about in the public again (and not about what's going on behind the scenes). And that's worked a charm. Personally, I still love the show. Yes, the overall quality isn't as good as the earlier seasons, but that's almost to be expected in a show of this kind lasting for so long. There was a really bad dip in quality around Seasons 18-21, but the past few years have been a lot better in my opinion. Indeed, some of my favourite episodes have come from Seasons 22 and 23. The show will go on and I can't see it ending in the next few years at least.
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The Smiler Incident 02/06/2015
If I could like this 100 times I would.
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Reserve n Ride
Ahh, confused myself - thought you couldn't view the ride queues until you had signed in. I agree that an app would work better. Could possibly be something for the future.
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Reserve n Ride
Not sure how you're accessing the site off park, but only the main coasters can be used for RnR. You can buy Fastrack for rides through the website though, hence why most rides are displayed.
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Reserve n Ride
For Swarm, the RnR queue uses the old Backwards Queue and merges at the bag drop. The normal queue and Fastrack queues are used as normal. So, they have someone scanning at the entrance to the RnR queue. For other coasters, it's a bit different. For Nemesis Inferno, they send the people for the standby queue down the second extension and let people using the RnR queue go through the first extension. There's a staff member batching between the two extensions, so you would simply just walk through towards the station. Colossus uses the old Fastrack queue for RnR, and have a batcher at the appropriate point. Not sure about Stealth Depends on the circumstances. If I'm by Rush and I make a reservation for Inferno on, say, a 15 minute virtual wait, I can make the reservation, ride Rush, then head over to Inferno. In the space of 15-20 minutes, I've done two rides, whereas in the standby queue, I'd have done one ride. It's worth remembering that once you've done your virtual wait, you have 30 minutes to activate the QR code before losing your spot. This gives plenty of time if you're caught in a queue / to get to the ride. The first trial wasn't a total failure; surely if it was, they wouldn't have carried on with the system. I used it on the second day of trials; there were technical faults which did result in an hour wait after a 50 minute virtual wait. As soon as the fault was recognised, they stopped any more reservations being made and then fixed the system. It worked well later on that day and I saw people happy to use it. One of the reasons for a standby queue is because, regardless of how much Thorpe try, some people will want to queue normally. It shouldn't be a reason for Thorpe to not try the system in my opinion - after all, the point of the system is to minimise queueing - but the standby queue is there as an alternative. I still stand by the opinion that the system could work with no standby queue, but hey, if people don't want to use the system, then you can't really force them to! It really is simple. Once you've filled in details on the website, you go to the RnR kiosk in the dome with your group's tickets/passes, and get them scanned. Then you can start reserving rides. You can't set it up all by yourself since you need a member of staff to confirm how many people are in your group. If you decide to not sign up in the dome, I did notice some people roaming around the park where you can sign up. On busy days, I'd expect they'd have loads of staff in the dome and around the park to get people onto the system - they'll have enough organisation skills to make sure people won't have to wait long. I doubt they'll have anyone by the turnstiles signing people in though - that area is hectic enough as it is, and it's not practical to get people to wait around in groups to sign them in (even if the process only takes 30 seconds). They'll probably use the bridge to have people handing out leaflets, mentioning the system, etc.
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Reserve n Ride
There will be a spot where a staff member with a scanner is waiting. They scan the QR code on your phone and you then merge with the main queue at a certain point; it's separate from the Fastrack queue though. They've made it so you shouldn't wait long after the merge points though.
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'I'm a Celebrity' Maze
Did the new and improved maze today, and I liked it. The execution works well and having one actor guide you round certainly adds to the experience. All the effects seemed to be working and I noticed a couple that weren't around in March too. I feel like it's improved the life span on the maze, as it surely requires less actors, but worry what the throughput is like at the moment. Thorpe have clearly taken feedback on board though since they aren't utilizing all of the original maze's routes and tasks, and have opted for new ideas. They were asking for feedback at the exit too, so hopefully the attraction will end up being tweaked with here and there.
- Reserve n Ride
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Reserve n Ride
I never saw any queues that looked 60 minutes long. Could of course be that I wasn't around those areas at the time, but it just doesn't fit with how busy the park was today.
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Project WC16 - New for 2016
Little update from TPM from today. Not much different to James' update, but gives a couple of different views: Unfortunately all the interesting work is taking place the other side of the site, but there's no easy way to get any views of that side. Does show how big the site is though!
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Reserve n Ride
Bare in mind the queue board was most likely wrong. I should also add that the 30 minute queue I mentioned was for I'm a Celebrity. The coaster queues weren't that long in reality; 10-15 minutes top. Being a quiet day, there were probably plenty of people that were happy to just queue normally / the park weren't pushing the system that much. I don't know why people weren't using the system, but not using the system wouldn't have really affected your day.
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Colossus
I've heard that the pit could be cleaned up and sorted out over the closed season!
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Park Music
It now has one of the Tetley characters (Gaffer; the oldest character I think) giving the start-of and end-of ride announcements, and new music playing during the ride. Whilst it's of course different to the old music, it's still quiet upbeat and doesn't really change the ride experience at all.
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Reserve n Ride
I was there today and used RnR for a couple of rides. The park was quiet, of course. The longest queue I saw on a board was about 60 minutes for Swarm, but I'm pretty certain it wasn't that long. The longest queue was probably about 30 minutes or so. Not many people were using the system it seemed; many were happy to use the standby queues; they simply weren't that long. For anyone using RnR, the longest virtual wait I saw was a whopping 3 minutes for Swarm. The merge points of the queues will mean people using RnR won't spend very long in queues - 5-10 minutes at a maximum. For those wanting confirmation - you have to present your tickets / passes when signing up to the system; they're scanned along with a QR code on your phone when you log in. The main point where this can be done is in the Dome, but I did notice a few people roaming around who were able to do it. My experience probably won't silence any critics of the system, as it's too quiet a day and too soon to give any conclusive results. However, this does at least show that, on an off peak day, it does work, and it won't stop people getting re-rides if they so wish. Personally though, I'm still happy with the system and would be happy to use it again on a busier day given that things went smoothly today.
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The Smiler Incident 02/06/2015
In fairness, if you've got all your details from the media and have bought in to all the scaremongering, you can't blame some people for feeling a bit insecure about visiting.
- How Busy Is It Going To Be?
- How Busy Is It Going To Be?
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The Smiler Incident 02/06/2015
Petitions to get Burley sacked of fruitless. All it does is create free advertising for Sky News. Ofcom received 900 complaints for an interview she did with Peter Andre in 2010; this will be no worse. Equally, 'Save The Smiler' and 'Ban The Smiler' campaigns will never get enough people behind them for them to make any serious impact. Merlin no doubt are already aware of how people will feel, but it's very hard to see then getting rid of Smiler. We've seen with plenty of rides that Merlin are willing to put in a serious amount of time, effort and money to get rides working; Smiler will be no different - when they're legally allowed to operate it, they will.
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Stealth
Could have been doing maintenance checks to / replacing the launch cable?
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Samurai
I think they can do manual cycles, but very rarely do at Thorpe (for the obvious reasons such as throughput, to prevent general wear and tear, etc)
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The Smiler Incident 02/06/2015
The park's Twitter has stated that the park will once again be closed tomorrow.
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SAW: The Ride
The Health and Safety Executive have only required that Smiler is closed. Towers legally cannot reopen Smiler until the cause is identified and rectified. It is up to Merlin when Alton reopens, and Merlin have no obligation to close any other rides. Source: H&SE report (the link can be find on Towers Street; would give a direct link, but I'm on my phone). Edit: Ninjaed by SCB, but meh.
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Chessington Trip Reports
So I visited the park yesterday (yes, I'm sure if you look back through these forums, you'll find me saying I wouldn't visit this season, but I was convinced to go with my family, so my baby brother could go for the first time. So meh). Park was alright I s'pose, but I just don't have a love for the place any more I guess. Some things of note... -Park was extremely quiet, which was nice. -Rode Fury and Rattlesnake yesterday; they were both operating normally and were running well. Was nice to see the majority of the effects in Rattlesnake working. -Kobra and Rameses were both closed all day. Tomb Blaster was closed for the morning too. -Lorikeet Lagoon was also closed (first time I've ever seen it closed since it's been open). Had a peek in the enclosure; couldn't see any lorikeets, but could see some big rats... -Zufari is still extremely average and probably worse than how I remembered it (even though I saw basically all the animals on the circuit). Wreaks of missed opportunities at every corner. -New Madagascar show is alright I guess; the kids around seemed to like it. -There really needs to be a good, sit-down restaurant within the park and not based at the hotels in my opinion. Bring back Greedy Goblin! Chicken Shack is very meh. -Zoo was looking good on the whole; liked the new Penguin Enclosure. All in all, I had a nice day on park, but the park itself just isn't very appealing to me these days...