Jump to content

terrortomb

Members
  • Posts

    52
  • Joined

  • Last visited

Reputation Activity

  1. Like
    terrortomb reacted to Mark9 in Fright Nights 2018 - Spoiler Thread   
    You guys are absolutely brutal this year. 
  2. Like
    terrortomb reacted to Benin in Fright Nights 2018 - Spoiler Thread   
    Quite sad to see the person involved in something creative responding to criticism in a very "YOU DON'T UNDERSTAND THE SUBTLETY OF MY DESIGN" approach...
     
    Like, I've no idea how it actually sounds, but most people aren't going to be sat around Amity Cove listening to the music in order to 'get' it... You might get lucky and hear another part of it as you pass through, but if you need extensive listening to understand it then you've already failed at the job at the creative aspect of passing on the story for guests... 
     
    Consuming other media to get the full story only works for those who are dedicated, this goes for games, movies and anything else...
  3. Like
    terrortomb reacted to WWTPRadio in Fright Nights 2018 - Spoiler Thread   
    - Fan boys ‘designing’ audio for Thorpe Park’s Fright Nights and then watching the forums for comments and getting all defensive because nobody really understands the complete lack of artistic or creative design. “Woo cameos from the theme park community - intense!”
     
    - Flashing, multicoloured LED park wide  lighting with no design or thought whatsoever 
     
    - Significant lack of maze design, coherent theme and complete lack of quality
     
    - No Big Top
     
    - A non-show in the Dome where actors chase guests to some music because the competency to build the maze was no longer available 
     
    - Another laughable, confused, messy marketing “campaign”
     
    - Black walled mazes (oh, they almost left Fright Nights)
     
    - Vulcan Peak
     
     
    Goodbye Fright Nights. 
  4. Like
    terrortomb got a reaction from SteveJ in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  5. Like
    terrortomb got a reaction from WWTPRadio in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  6. Like
    terrortomb got a reaction from L7123456 in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  7. Like
    terrortomb got a reaction from Coaster in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  8. Like
    terrortomb got a reaction from Matt 236 in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  9. Like
    terrortomb got a reaction from Marhelorpe in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  10. Like
    terrortomb reacted to Mattgwise in Fright Nights 2018 - Spoiler Thread   
    Great summary of what we experienced. It was so bad it became absolutely hilarious, and as you said, then the highlight of the day.
  11. Like
    terrortomb got a reaction from Mattgwise in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  12. Like
    terrortomb got a reaction from MattyMoo in Fright Nights 2018 - Spoiler Thread   
    Vulcan Peak.
    I’m going to write a review of this as I have never laughed so hard in (or at) a maze before (Fright Night meet yesterday).
     
    The queueline wasn’t too bad, it was 40 minutes or so but the walls outside were lined with some neat looking wheat, forgetting the cheap looking plastic human hearts that seemed to have faces hanging in the bushes.
    At the end of the queue, our group were guided by an attendant (TP staff) to stand outside the ‘entrance’ (a standard fire exit) where we were given a speech to “never take our hats off in the maze”, then we were left there. After about 3 minutes still standing there waiting, the attendant came back round the bend in pure horror shouting directly at us “Didn’t I tell you to move?? Go inside I said!!”. Did we miss something?! 
    So we sat down in a room already filled with other people sitting down watching a screen and a TP staff handed us small bags that were inside-out, mine had foundation smears and marks showing on it. Once the film finished people walked towards the first corridor. There was no mention of putting the bags on our heads and I noticed at least 5 bags still laying on the seats behind where some people had left them! It wasn’t particularly dark and there was no instruction of what was going on, we just followed the crowd. It became apparent that this must be the actual maze now so some people put on the bags, but the theming of IAC could be seen clearly and the bags weren’t even needed. The only “scary” part of the walk was the slightly uneven flooring. We kept stopping due to congestion ahead and the atmosphere was ruined dreadfully, we were just walking through a leafy corridor. No actors, forgettable sounds, and the lighting was still bright enough to see everything without the hood.
    After a few meters, we came to a tiny corridor/room with a cheap, bright white strobe light that was dreadfully placed and was lighting up the ugly ceiling, wires, and goodness knows what. We were stuck in this room for a couple of minutes just standing there due to some serious hold up and eventually the next group caught up too, causing a jam. I don’t even remember any sound at that point (was there even any??), I was laughing too hard at the ridiculousness of it all. Then, a member of staff just came finally and roughly ripped the hoods off of our heads, pulling some of my hair!! When we finally started moving again, we entered another corridor with a half deflated blow-up tight passage, and then.... the Inferno shop. 
     
    That was it. It was just the most dreadful, disorganised, least atmospheric maze ever that was so bad, it was almost good. I for one could not get over the ridiculousness of it, I laughed so unbelievably hard my stomach hurt and it became a highlight. Later, the unknowing queue was coming out the entrance and slithering about 30 steps further... I’m not sure if they had as much fun as I did!!
     
  13. Like
    terrortomb reacted to Mattgwise in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Was a fantastic day, apart from the up to one and half hour entry AND exit time it took some of us. Thanks to everyone who came. 
     
    Highlight of the day certainly has to be Vulcan Peak. 
  14. Like
    terrortomb got a reaction from David B in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Thanks to some amazing people (TallGuyDom & Mattgwise), it’s looking more likely I can go again now, yaay!!
    So please update my status to attending, there’s no way I’m going to miss it now ?
     
  15. Like
    terrortomb reacted to Mattgwise in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Great news
     
    That must mean TallGuyDom is also attending then! Have also added you both to attending
     
  16. Like
    terrortomb got a reaction from Mattgwise in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Thanks to some amazing people (TallGuyDom & Mattgwise), it’s looking more likely I can go again now, yaay!!
    So please update my status to attending, there’s no way I’m going to miss it now ?
     
  17. Sad
    terrortomb reacted to Matt 236 in TPM Fright Nights Meet Saturday 13th Oct 2018   
    I too have only just realised/remembered  about the pre-booking for passes and can strongly say £20 is not acceptable and as a result of Tomb not going amongst other things arising, I must make the difficult decision and unfortunately also decline attendance on this occasion. 
     
    I would like to wish those that go, a frightfully enjoyable time and hope to see you all at another meet soon (fingers crossed for Christmas). 
     
    Until then, Dead Creek Out!
  18. Sad
    terrortomb got a reaction from Matt 236 in TPM Fright Nights Meet Saturday 13th Oct 2018   
    So just now I realised that you need to pre-book at £20 if you hold a standard Merlin annual pass.......
     
    This is not a joke.
     
    I only have a standard AP, but this is quite a blow for me and I should have checked the website beforehand.
    As a result, I am devastated to say I don't think I can attend the meet now. I'm so sorry guys
  19. Like
    terrortomb reacted to Matt 236 in Fright Nights 2018 - General Discussion   
    There has to be some pretty good reason if Big Top isn’t to return this year.
     
    *snaps fingers*

     
     
  20. Like
    terrortomb reacted to Mattgwise in Video Game Music   
    Love the Super Mario Galaxy soundtrack 2. One of my favourite soundtracks is Donkey Kong Country 2, in particular Stickerbrush Symphony. Also love the music from Legend of Zelda and Banjo Kazooie series. Guess I'm a bit of a Nintendo fan
     
     
  21. Haha
    terrortomb reacted to Stuntman707 in Fright Nights 2018 - General Discussion   
    Guys, the tent is up. Quite a compact size this year but Big Top now confirmed. ? 

  22. Like
    terrortomb reacted to Marc in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Will be there!
  23. Like
    terrortomb reacted to MattyMoo in TPM Fright Nights Meet Saturday 13th Oct 2018   
    I'm definitely going FYI ?
  24. Like
    terrortomb got a reaction from MattyMoo in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Another meet!! I couldn’t possibly turn it down  
    Looking forward to it and seeing all again!
  25. Like
    terrortomb got a reaction from Mattgwise in TPM Fright Nights Meet Saturday 13th Oct 2018   
    Another meet!! I couldn’t possibly turn it down  
    Looking forward to it and seeing all again!
×
×
  • Create New...