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JoshuaA

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Everything posted by JoshuaA

  1. I hope to see Sanctum and Saw leave the lineup, and I hope to see Big Top, Platform, and Living Nightmare return as all three were decent this year IMO (a few extra scenes would be nice for Living Nightmare as its a tad short). Other than that I think some changes in operations would be nice, and I would like to see some more measures against the crowds and maybe some more actors in the queue lines? Roamers and atmosphere I think is the main flaw for the event at the moment as the roamers this year felt a tad non-existent..
  2. So Halloween is over, and sadly its closed season Though with last month being October, I thought it would obligitary for me to write about some of my Halloween Highlights and re-live some of the happiness for the following months of depression and vodka which is the closed season.. (I would do photos but then I realise most of my pictures are sh**) Best Theming/Costume Design Honourable Mentions: The Final Cut, Skin Snatchers, The Colony. Winner- The Welcoming Even though I did have my criticisms about this maze, it for sure had some of the most beautiful theming I have seen in a while and it was the absolute highlight of the attraction! The actors inside used the large sets to its advantage and because of this- The Welcoming I think more than deserves this award. Most Improved Attraction Honourable Mentions: Coven, Creepy Cottage (the cast in the cottage were insane this year) Winner- Platform 15 Platform 15 was my least favourite maze of last year, as it just bleeded dull with little to no actors or anything whatsoever going on.. Though this year sees the maze being actually being my favourite at the park as the actors swarmed the maze with scares, and the new village scene is just fab. The infamous tunnel section is back though, but some actors with torches this year provided this previously dull section into a tension filled one.. The maze still has a few niggles, but overall I think Platform feels like the most complete maze at Thorpe, and with the cast this year I have to say this is easily one of the best mazes I have done this year.. Most Original Concept/Theme Honourable Mentions: The Welcoming, Coven. Winner- The Legend Of Crank Jack Crank Jack has a very simple concept, though it just works so well.. So for those who have been hiding under a rock, Crank Jack sees guests crawling through a massive crawling section which is both confusing and jumpy with the large amount of panels for actors to jump out, and they can come from the ceiling too! The non crawl sections also are jumpy and confusing with countless dead ends and trigger-happy clowns with perhaps the most annoying horns.. The idea and excution is far from elaborate, but it works, and it works incredibly well too! Worst Maze Dis-honourable Mentions: The BrotherHOOD, Festino's Festival Of Freaks, VIXI, Saw Alive. Loser- Dead And Breakfast Dead And Breakfast felt like a massive shadow of itself this year with the witty improv and some of the brilliant scares completly stripped from the maze.. For example last year this maze had a Bunker scene, where this year you just walk straight past it.. Its the exact same with kitchen scene and even the elevator effect from last year is now gone.. The main maze itself lacked scares (I got like 1 jump scare throughout) and the nicely themed sets generally felt un-used.. Dead And Breakfast is a maze that could be (or was) brilliant, but this year it just fell incredibly flat IMO, heck even the chainsaw finale at the end felt poor.. Most Intense Maze Honourable Mentions- Chop Shop, Big Top Winner- Sub Species: The End Games What haven't I said about Sub Species? The maze is seriously something completely different in that actors have so much freedom to do what the hell they like with you. I was alone for long periods with it, they shoved me and stalked me throughout, and overall I was on edge for the entire experience. The experience is very varied in that you get darkness, open rooms, claustophobic tunnels, and just pretty much everything the maze can throw at you. Sub Species is just insane, even in its third year it still continues to shock me every year! Best Event Winner- Tulleys Farm Shocktoberfest Now, its really a combination of stuff that comes to making up a event for me- the operations, roamers, the mazes, the atmosphere, ect. Tulleys Farm I feel like has overall the whole package with its great operations (from my 3 visits) and its amazing atmosphere and roamers. The roaming actors make Screamland or Fright Night's roamers look poor, and the music and overall atmosphere of the place is just amazing. The operations are also fairly decent too, with queues being resonable (no crazy 3 hour queues) and roaming actors seemed to show up in the queues to entertain guests which was nice. And of course the attractions themselves are a pretty good selling point of Tulleys, and after tonght I have to say I actually think the lineup is incredibly strong. All mazes felt like they had quite a few actors in them, and in some mazes (Twisted Clowns and Cellar) the actors seemed to swarm some sections which caused back to back scares! Overall Tulleys is by far the most fun I've had this Halloween, and I can't wait to get back next year! You have reached the end of this blog, I congratulate you, you poor soul! Anyway what events and stuff have you done? Anyway happy Halloween (I know I''m 4 fuc**** days late) and happy off-season! May the next few winter months be depressing.. (Bar Winter Wonderland, which fu** that, I don't want to take a loan out..)
  3. I think making Living Nightmare a full time attraction could be a move I guess, though those types of investments usually are never good in the long-term, and I would of hoped Merlin have learnt their lesson after Sub Terra, Saw Alive, IAC, ect.. Also with lots of staffing already being used in IAC and DBGT I'm not sure they have enough staffing and actors to support another attraction? Loggers Leap though I think is gonna sit stationary for a while, as right now its probably in way too much of a state for a re-opening.. Even if they did slap on a obligatory worlds first it would probably be too much money and effort for the park to try and restore it.
  4. Just got back from Margate and overall this year was quite disappointing compared to last year IMO. Anyway here's my full review: I have to say though the park looks great after this years renovation. The park looks a lot more modern, and the main stage area was really cool.
  5. Screamland at Dreamland Margate is a fairly new event (only in its third year) though its managed to become well known in its first year for beautiful theming and creative scare tactics. In its second year (last year) the event seemed to get panned by a few, and I feel like last year the event kind of went under the radar, though the "Paradise Foundation" proved that Screamland weren't running out of ideas, and all the mazes (bar their mirror maze) all proved to be well themed, and full of scares that completely caught me off guard! When 2017's lineup was announced, I think a lot of people were shocked.. The Paradise Foundation has departed in return for two new mazes, which is certaintly a move I didn't see coming. Nevertheless, what would 2017 bring to the table for Screamland? *This will contain spoilers* Punchinello's Revenge I overall had a dire run through of the park's Mirror Maze last year, though this year the actors inside made this a really fun short sharp shock. The opening saw a mini puppet show which set the scene greatly, before we entered the mirror maze to find a crocodile and the baby.. YES, I'M NOT JOKING, there was a jump scare involving a actor dressed as a crocodile.. 100/10 cos crocodile 4.5/10 Festino's Festival Of Freaks Festino last year had quite a large space to work with and the maze had tons of theatrical scenes and oversized props that gave tons of scares and laughs throughout its long length. Sadly this year the maze has been reduced to a white marquee, and I can't help but feel like the maze is a shadow of its former self.. The intro was something akin to last year, though as soon as the scene ended we were pushed into the strobe filled main maze. The maze itself gave a few good scares, though sadly most of the unique props and scares are gone from last year. To its credit though the maze is very disorientating, and our group did circles around the maze a few times, though sadly the maze even with this still feels shorter.. The ending also saw no finale, which left me a tad disappointed with Festino overall.. Festino overall is a fairly disorientating maze that is well acted, though sadly it feels weak compared to its last incarnation, and the maze feels a little run-of-the-mill for the event.. 6/10 The BrotherHood Oh.. Hooded Mazes, they can work so well (Molly Crowe) but they can be so dull (Hellements/VIXI).. BrotherHood overall sadly felt more like Hellements in its first half with little to no scares, and due to the lack of sound or anything else this section actually was even more DULL than Hellements.. The second half redeems it though with the removal of the hoods and some great scares with torches, and generally a few really strong jump scares that worked better than anything the hooded section was trying to do.. The Brotherhood overall I think was a massive mixed bag of a maze in that the first half is pathetically dull, but the second half gave some of the best scares of the night! 5/10 The Final Cut: They Came From Outer Space The Final Cut returns very similar to last year with some brilliant concepts and some very intricate theming that immerses you in from the start. The use of the squish bag at the start, the Little Shop Of Horrors reference, and the loud but effective finale make the attraction strong. Scares were overall very intense, though I thought the maze felt more rushed this year, and some of the monologue and improvisation from last year seemed to skimmed past which was a tad disappointing. 8/10 Dead And Breakfast: Under New Management Dead And Breakfast sadly felt a tad poor on my run through with a lot of missed opportunities across the board.. In this I mean scares and actors felt sparse across the maze, the improvisational more actor led scenes are pretty much gone, and special effects such as the lift or the bunker room are seen completely un-used which is a shame.. Towards the end you briefly see Fag Ash Lil again, and she sets up the finale.. Shame the finale is beyond cliche, and the actor using it didn't really attempt to chase or startle us, we casually walked past it.. Anyway I think its time Dead And Breakfast bites the dust, as something wasn't right about this B&B on my run through.. 3/10 The Legend Of Crank Jack Crank Jack is a example of a maze using simple, but incredibly effective tactics like the crawling section at the beginning. This section seems to go on forever, and scares come from all angles- including directly above you! The "pop goes the weasel" eerie audio also makes this section even more creepy as you wind through the incredibly twisty layout. After the crawl section you're back on your feet, and holy god is the second half even more confusing with its countless dead ends and its Clowns who seemed happy to torment and blast horns in your ears! I gotta say Crank Jack really had me on my toes throughout with its confusing layout, and overall the maze can give off some great scares in form of loud horns and many holes and secret doors for actors to come out of nowhere! Overall I was very impressed with Crank Jack- for being in a small white marquee, this maze packs a lot into its small space, and the scares were easily some of the best of the night. 9/10 I also managed to get a audio recording of my second run through of the maze, so if you wanna hear pop goes the weasel for 5 minutes, enjoy! The Atmosphere/Roamers Overall roamers at the park were alright though sadly I feel like they lacked the amazing improvisation and interaction of Tulley's street team.. In this for sure the Clown Girls who walked around on stilts were impressive, though some of the freaks/clowns roaming about didn't even interact with guests.. Anyway Dreamland has a solid atmosphere, and I feel like fire breathers at the entrance really *excuse the pun* heated up the atmosphere! Operations I feel like operations were solid and the mazes had reasonable queues for a peak night (no 200 minute stupid waits) and the batching generally seemed very good in very un-linear mazes like Crank Jack which was nice to see (no stacking of groups or over crowding) Scenic.. IT WAS OPEN! IT DIDN'T BREAKDOWN! Overall Scenic is a fun classic, and oh god does it look beautiful.. Well it does next to the drab town of Margate anyway.. Conclusion: I think this is a very rocky year for Screamland, though I think there is some hope (Crank Jack and The Final Cut) which shows some of the prettier sides of Screamland.. Anyway I think for 15 quid the 6 mazes and Scenic plus the fairground rides are completely worth it, and if you live near-by, this is a must visit. Though I think some big changes are due next year though, as I think overall the event is not as solid as last year.. 10/10 my photography is only the best..
  6. Brilliant blog, I can't wait to go back for Fireworks Night (third time this year). The atmosphere and roamers are just insane at Shocktoberfest, and the mazes are all of a fairly good quality this year too!
  7. Why do Mack's have to look so sexy?
  8. JoshuaA

    Scarefest

    I gotta say Mine Tours was by far more creepy than scary this year but it still got some great scares out of me, and the theming really sells the atmosphere for me. I do have to say it seems the queues were getting a little big on Saturday Night, though it seemed under control and it didn't spoil my run throughs. Hopefully TOTT goes next year though, as holy crap is that maze starting to get stale.
  9. JoshuaA

    Scarefest

    I went over Saturday/Sunday and overall Sub Species and Skin Snatchers were great, TOTT was passable, and The Welcoming had a brilliant first half but completely fell flat at the end.
  10. I'm hoping for a flat ride for next year as Slammer's space could easily fit in a decent sized flat ride. I really hope they don't go down the "VR route" as we already have DBGT, and look at the nightmare that caused on its opening year.. I hope next year we just get a decent ride that is fun and reliable, not some over-hyped marketing mess that will probably close in 5 years time..
  11. Scarefest is a event that has somehow lured me back every year despite the painful drive and the overpriced maze tickets.. The event I think just feels so much more complete and well rounded than Fright Nights, and the mazes on offer feel longer and more fleshed out than the Thorpe offering. The atmosphere is solid as always, and Nemesis in the back row at night is perhaps the most orgasmic experience of my life.. Thirteen is also a great night ride. Anyway you're probably not here to listen to me ramble about how good the rides are.. ONTO THE MAZES! This review will contain spoilers, and sorry for the lack of photos- I sadly lost my phone in Sub Species! Freakshow Scare Zone: Freakshow for sure isn't anything to scream about, but its a fun little addition that brings a lot of atmosphere. The actors were for sure more funny than scary, but with it being near the entrance- thats probably a good thing! Terror Of The Towers: Stale enough yet? Well its back again- completely unchanged too! Look its not a bad maze per se- it has great theming, a long length, and a disorientating and intense finale, though next to the others, it falls flat.. The conga line approach also feels boring after the other three, and actors seemed a little hindered compared to the others as they couldn't touch you or be as intimate as Sub Species or Skin Snatchers.. 5/10 Skin Snatchers: Skin Snatchers is by far one of the best themed mazes at the park, and the theatrical approach at the beginning really sets the scene for the very jumpy and dark sections towards the end of the attraction. The actors inside like last year were lively and gave some pretty nice touch scares, and the maze built up a lot of tension throughout. My only niggle had to be the maze seemed a bit sparse on actors in the first section (especially in the gas mask room) though the strong second half made up for it. The new finale this year I thought was pretty funny and witty, though I think perhaps it wasn't utilised or executed as well as it could of been.. In this I mean we just casually walked past it, and I feel like the actor could of really caused panic if it was timed better.. 9/10 Sub Species: The End Games: Sub Species is one of the most hands-on and intense experiences I've ever seen, even in its third year it still shocks me how incredibly chaotic and intense this attraction is. The maze from the word go sees actors one-by-by dragging guests through one of the three doors, and from that point on, you traverse through everything from a genuine maze section, to pitch black darkness, to crawling tunnels. Actors inside are not afraid to push/shove you, and the actors try constantly to isolate you throughout the maze which amps up the scares even more. The ending is simple, but effective, and by that point I was desperate to get out! Its rare for me to be breathless from exiting a maze, but Sub Species is for sure one of the best mazes (if not the best) I've done this year. 10/10 The Welcoming: Be Chosen: The Welcoming is new for this year, and with a £8 upcharge, I had high expectations. The first half is very open as actors dance around the beautiful sets that resemble a village, this opened up the maze really well and actors seemed to know how to pop up from nowhere! The maze in tone slowly gets darker as it goes on, and the scares ramp up before you're instructed to put on your hoods. The hooded section was fairly short from memory, but it did well in building up the tension. The finale sadly fell a little flat, and our group just kinda walked out like "is that it"? I think with a killer ending The Welcoming could be a brilliant maze, and its easy to see that tons of effort has gone into theming this maze as some of the sets at the start are beautiful. Anyway The Welcoming is not as relentless as Sub Species per se, but it has great theming and some great scares, it is a shame though about the finale being a massive anti-climax.. 7.5/10 Conclusion I think Scarefest is by far a must visit for die-hard scare maze enthusiasts as it does house some of the most intense mazes in the country IMO. Yes I do think it is a little overpriced, though Sub Species was worth every penny. I sadly didn't get to experience House Of Monsters because I'm broke.. Though it seems like a fairly decent attraction for families. Oh and cheers to The Sub Species team for finding my phone in the end, I was so scared in Sub Species I dropped it without noticing draw me like one of your french gerstlauer infinity coasters
  12. Sure you can't control crowds or guests.. But you can have decent amount of security to perhaps deter what happened the other night.. When you run any big event, you will get big crowds which can have problematic people, but if you have enough security and if the staff are well trained then it won't turn into a complete mess.. I just haven't seen that anywhere else.. I've visited Tulleys since like 2012, and I have not seen a single e-stop.. I'm not saying the e-stops are entirely Thorpe's fault, though for sure it could of been handled WAY better, and my hour queue was in the disabled queue.. God knows what it'd be like in the MAIN queue..
  13. I still found the operations needlessly poor though, and no wonder the constant e stops, the queue was barely being batched.. People just ran past the poor puzzled looking staff who seemed to just give up after a while.. Guest action was apparently (according to staff) what caused the e-stops, though I have been on travellers night at Tulleys/Scarefest/ect and never had the problems that I had at Fright Nights on Sunday.. Security seemed to be pretty sparse around the park too..
  14. Ughh, does anyone even visit the hotels? Like when I plan a trip to Alton staying in their hotel is the last thing on my mind.. You can stay in a nice little B&B for like 1/100 of the price.. Chessington's hotels are also irrelevant as lets face it- spending one day there is depressing enough for most people and Thorpe Shark is a bunch of shipping containers disguised as a hotel.. Investing in hotels is great when your park has enough on offer to warrant staying in the park for more than a day or two, though in Merlin's UK offering really all of the theme parks can be done in a day, or in Chessington's case its barely even worth visiting at all.. Legoland I guess can warrant a few day visit for kids, though Legoland is Legoland I guess.. Anyway very poor decision IMO when it comes to the UK offering..
  15. I visited last night and overall the mazes and the acting quality is by far some of the best I've seen at the park for years. Most mazes seemed to have a decent amount of actors, and Platform was swarming with actors in some sections.. The operations though were god-awful, Big Top e-stopped three times within a hour, young kids were running over the ropes and kept running into maze past the groups and The staff look puzzled to what do.. Shocking..
  16. So Fright Nights is a event that I think pretty much everyone on the forum will know well.. well duh. So with a massive new IP behind the park, what would 2017 bring to Fright Nights? This will contain spoilers Big Top Big Top returns akin to last year, and the maze continues to be the chaotic fun that it was last year. The acting was strong- the strobe section proved to be even more intense than ever, and the second half sees some new scenes including a mini-mirror maze, and even a homage to Cabin which I think for the most part worked really nicely. The maze overall is more fun than scary, though I did spend the second half of the maze on my own, and when the chainsaw finale hit, I ran fast 8.5/10 The Walking Dead: Sanctum Sanctum is like Zombie Scare Zone if the Zombies were creepy twisted cannibals, and the zone itself housed some extremely lively and vocal actors. The actors inside made us laugh and simultaneously creeped us out while running around the nicely themed sets. My only problem is that Sanctum feels like more like 1/4 of a maze/scarezone than a actual complete attraction.. There was a lot of possibility with the containers or just in the layout in general that could lend the attraction a few more sections as Sanctum currently can be easily done in 2 minutes.. 4/10 Platform 15 Platform was a maze that I bashed to death last year.. Actually, I even called it my least favourite scare attraction of last year.. Thorpe have luckily (for the most part) have poured some life into this maze, and now it is actually one of the highlights of the event for me.. The new village section in particular impressed me with some pretty intense scares, heck I even had two actors cornering me and they nearly separated me from my group.. The finale also successfully built up tension and some of the actors in the tunnel got some great scares from me. My only problem with this maze is that a lot of tension is built up and you just kinda walk out the maze causally.. Platform though has seriously impressed me this year, so for that, cheers to Thorpe for making a terrible maze into a very decent one.. 9/10 Saw Alive So Saw Alive felt incredibly stale on my run-through. I think Saw Alive has probably run its course by this point, and the fact the maze has remained untouched since opening doesn't help matters.. 3/10 The Walking Dead: Living Nightmare So, replacing the fan-favourite Cabin, Living Nightmare had a lot of pressure under its belt.. Though on my run through I have to say, I think Living Nightmare is by far a worthy successor to Cabin. Cabin for me in 2015/2016 was a scareless mess that had very sparse theming, though Living Nightmare is near opposite in that it has very decent theming and the sets in some places look beautiful. The scares were very strong in the first half, and I gotta say it was pretty terrifying to be separated from my group with not 1, but 4 actors attacking me at once, this shook me as one of the most intense scares (if the not the best scare) I have had in a maze this year. Yes the scares towards the finale were pretty underwhelming from the chaos that the first half had, though the finale for me was generally fairly decent, and it left a lot of us running! My only other niggle towards Living Nightmare is that it is a tad short, but besides that this maze impressed me, nice! 8.5/10 Park Operations I have to say as much as I liked the mazes this year, the operations at some points were depressingly awful.. Within a hour of me queuing for Big Top, I saw not 1, but 3 E STOPS! And there was kids running round the whole place queue jumping and even running into the maze past the puzzled people trying to organize the damn queue.. I also think Living Nightmare was also pretty dis-organized, though luckily Platform and Saw were actually organized.. Conclusion Overall I think this is a strong year for Fright Nights.. I think most of the mazes were of a decent quality, though the operations did let down the event at some points. I do have to say that I wish they were better roamers though, as I only saw like 1 one of them..
  17. The removal of the glasses in Hocus Pocus is borderline hilarious.. Like its not hard to get hold of 3D glasses right? So the 3D element being missing is just borderline depressing.. Well I guess the crumbling demise of attractions is a common theme at Chessington.. So it was only a matter of time.
  18. I'm fairly resistant to sickness on rides, though some forces on intense rides have made me feel sick. Titan at Six Flags Over Texas is a example, as the Helix towards the end made me black out, and from memory I felt incredibly sick after each ride. Euro-Mir when you face the second half backwards also springs to mind, god does that make feel ill.
  19. JoshuaA

    Scarefest

    Still though not many 15 year olds are gonna be carrying proof that they are 15.. Especially to a theme park..
  20. JoshuaA

    Scarefest

    If he looks 15, you'll probably get away with it. I went back in 2015 (I was 13) and got away with it, though people say I look old as hell. If they ask just say he is 15, and it should be fine. They can't really ask a 15 year old for ID.
  21. Press night was pretty good tonight. Coven and Cellar's cast have too have settled in, and Cellar was brilliant on my run through. Coven seemed to improved, and the second half was very strong, though I feel there is still something missing here.. Hayride and Chop Shop return very strong like preview night, and the Cottage seems to fairly jumpy this year. VIXI or Hellements V2 on my run through though was dreadful.. Yes it was very late and the park was about to close, though the fire effect not being on just was awful..
  22. Ughhh, what a shame. Big Top looked so good from the press night, its a shame if its gone down-hill from there..
  23. Tulleys, oh Tulleys.. Being on the scene as early as 1998 with Creepy Cottage, and then throughout the years adding more and more, Tulleys has really evolved as of recent into one of the best scream parks in Europe. Now with 2015's massive changes, and the fairly large Coven last year, this year I think is more of a slow down year in terms of growth in the event. Anyway with the re-do of Hellements, and the 3D transformation of the Twisted Clowns, how would 2017 fare for Tulleys? (This will be spoiler free, though I have put some more details in the tags for those who want to be spoiled.. I'm also sorry for the photography, and you cannot sue me if I kill your eyesight with the quality of these ****ty photos..) Creepy Cottage Dating back to 1998, the cottage is the oldest maze at the park and its by far the smallest- though do not underestimate it, as the cast were rocking it on Preview Night! The actors in here caused a lot of suspense, and the suspense was usually followed by a great jump scare. The maze is also nicely themed too, and the layout is very tight which gave the actors even more fun in tormenting us. The Cottage is by far one of the more low-key mazes in the lineup, and its by far not the best maze the park has to offer, though if the cast keep this up, its gonna be a great year for the attraction. 7/10 VIXI- Hellements V2 Being a "new" attraction, I think a lot of people are gonna ask whats new in VIXI. Now I'm gonna say that for the most part this is near identical the to last year, though there is a new section or two that mixes up the formula a little.. The actors in the rope section seemed a lot better than last year, and the cast here made this a bit better than Hellements IMO. -5/10 Coven Of 13 Coven I think with a few more large-scale scares could be a icon maze for Tulleys, though sadly on my run through the actors were more creepy than scary. I also think the swamp scene needed a actor or two more, as I think this brilliantly designed section could of been put to use better.. The maze though looked just as (if not more) beautiful than last year, with the cottage section, and the swamp scene is awesome. Overall I think when the cast begin to find their feet, this could be great this year. -6/10 Chop Shop Chop Shop remains fairly similar to previous years, and that IS a good thing. The cast in here seemed to be in full force as actors from the first room got scares thick and fast. The finale remains the fast, fun, and chaotic feast that it was last year, and the theming in the exterior and inside the first half also continues to be impressive. -8.5/10 The Colony The Colony is back, and it feels longer than ever.. Overall the first half of the maze was generally fairly slow in getting scares, though in the second half the scares were actually pretty brilliant. The actors were using the beautifully themed sets to their advantage, and in some sections scares came pretty relentlessly. The ending is something that I've been debating about since its debut though.. Yes the ending got me and my group running out of the attraction, though it really does not fit in with the tone of the maze.. Also when you use a object constantly in a maze (Chop Shop) makes the use of it in The Colony slightly feel like a cop out.. 7.5/10 Haunted Hayride The Hayride has some new scenes this year, and the attraction remains just as fun and as jumpy as previous years. Various highlights include the pole dancing Nuns, The movie-based scene, and the good old chainsaws at the end. -8/10 The Twisted Clowns After testing the waters with Pandemonium last year, Tulleys have made their Clown Maze fully 3D, and for the most part I like it. The maze feels even more disorientating than last year, and the layout led to our group getting lost quite a lot. The only thing I dislike is how this maze on my run through seems to have had adopted a conga line style, which didn't seem to fit the style of the maze. Anyway this maze remains fun and lively like previous years, and I liked how this year they attempted a finale. - 7/10 The Cellar The Cellar has been running strong since 2009, and for the most part this year is no exception. I do think some of the cast might of not found their feet yet though as some of the scares in the second half/finale were a tad on the slow side. Though it is preview night, so this is probably just the cast getting used to the endless amount of scare opportunities that the maze's layout brings. Though when actors were on form, the scares were intense. - 8/10 Roamers/Atmosphere/Other Sh** So as always the roamers here were brilliant. Some of them scared the crap out of me, some of them made me laugh, some of them are just plain entertaining! The roamers along with the live music gives the farm just such a crazy and fun atmosphere that makes Tulleys feel special. Heck I could go along to Tulleys without entering a single one of the haunts and enjoy it. Along with the 8 haunts this year also saw an unadvertised 3D cinema experience. This was fairly odd, and the experience itself felt a tad half baked (I can see why it was chosen not to be advertised..) I think if it returns next year, maybe give it a few actors? And some special effects to make it feel less like a DIY project plonked on a high standard Scream Park such as Tulleys.. Thoughts/Conclusion Overall I think 2017 is another great year for Tulleys. Chop Shop, The Colony, The Cellar, the new scenes on Hayride are all massive reasons to visit. Yes this year hasn't seen all too much changed, though I think with Tulleys it didn't really need to.
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