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Marc

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Posts posted by Marc

  1. Noticing more and more changes recently with music at the park - Detonator platform now plays the queue line music when the rides announcements aren’t playing. Tidal Wave station finally has WWTP back playing in there (it’s been years!)

     

    Speakers at the entrance where the security queue is are also much louder now which was much needed!

  2. Good to see the Helicopter water skim finally working again - noticed over the past few weeks it’s been worked on slowly, the pool at the fire truck has also been cleaned out so hopefully that will be back up and running soon. Just be good to get the tower sound effect working again now and the TV’s!

  3. I’ve noticed it’s been on this setting for a few weeks now, it’s quite odd I can only assume there’s some sort of issue meaning they have to use that setting as it’s pretty awful to ride!

  4. 50 minutes ago, Themeparkwizard said:

    Its good that thorpe has dealt with some issues with the audio but there is still stuff they need to sort out, like the short versions of the entrance music and lost city music. Also for some unusual reason on detonator after the countdown, the operator manually cuts the music off which I personally dont understand. And the jungle still has its short version playing outside, though the full version does play inside the fastrack outpost.

    Noticed that on detonator - a couple of years ago they replaced the Bose speakers at the top with cheaper emergency like speakers (no idea on the proper term!) which are very loud - the loud sound effect noise as it drops probably travels and gets complaints so they cut it just before that. I’m pretty sure before the angry birds music was added the platform and top of tower were split into left and right channels so only the countdown played at the top avoiding that issue!

  5. Zodiac has queue audio back too for the first time in a while, The dome is also playing its proper track now as is shark hotel which is good to hear!

     

    The entrance is still playing a strange short edit of the full version of track - missing out most of the different areas tracks which is a shame, Lost City is also playing a short version of its full track.

  6. Im no expert on costs of things but I don’t think should look too much into the costs of bouncezilla to the park - it has a sponsorship to start with which probably covered most / all the cost to buy it - I doubt any money spent would much much dent in a cost of a ride.

  7. 58 minutes ago, JoshuaA said:

    Would everyone just be okay then if the park add a used pinfari to replace Nemesis, a Wacky Worm to replace Stealth and The Waltzers in the place of Swarm?

    This is not some tacky funfair, its one of the biggest theme parks in the UK.. 

    Bouncezilla hasn’t replaced any ride, it’s taken up a space what would otherwise be empty. Whilst I can see why some don’t like it the feedback has been incredibly positive - only have to scroll through Facebook posts about it!

  8. Really great fun - the thing is insanely tiring - don’t look bad from outside but it’s a pretty challenging course.

     

    Think it will go down well - I get what people say it’s big, loud but it is only temporary and it’s well worth a go! 

  9. 4 hours ago, Benin said:

    Most parks don't just let rides fall into disrepair though...

     

    But Merlin don't care unless they can market it... I mean they nearly killed Colossos (not that I rate it)...

    Loggers didn’t closed because it was in disrepair though - it was more because im guessing they didn’t get the budget to make all the modifications which falls has seen. I do fully believe at its time of closing the plan was genuinely to reopen it.

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