 
			Everything posted by Marc
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		Maniacs Brave The Bloody Valentine Tour - 19/10/13
		
		Am booked on The Asylum to Face it Alone on the Saturday Anyone thinking of doing this book as soon as as it seems quite popular!
- The Swarm
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		Samurai
		
		99% of the time if a rides sat there closed with no work being done to it will most likely be awaiting parts!
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		Fright Nights 2013
		
		I miss the days when people complained the Fright Night music played all day
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		Park Operations
		
		It gets a tonne of free advertising in papers / cereal boxes / milk shakes / pizza boxes pretty much anything you can stick a buy one get one free voucher on I guess! If they halved the price they provably couldn't do that
- Maniacs Brave The Bloody Valentine Tour - 19/10/13
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		Drayton Manor
		
		Can we get back on topic please..
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		Park Operations
		
		Probably just under that price for the 90min game. That don't include food etc which is significantly more expensive than it is at theme parks.
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		Fright Nights 2013
		
		I think from the rotating tunel is the same but all the rooms before that are new I beleve
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		Fright Nights 2013
		
		It really is nothing like that
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		Park Operations
		
		Prices always go up a few pound about Fright Nights not too surprised!
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		Stealth
		
		The smokes looking great! Theres a load of it if you look towards the station when it launches from the plaza you just see its all raising above it. Lets hope it can stay like that
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		Food Outlets
		
		You win a free Thorpe park pass if you do it so I guess it's not that easy !
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		Fright Nights 2013 [SPOILER TOPIC]
		
		For me: Cabin in the woods - Fantastic, love the idea behind it, its totally different to anything I've seen and its nice to see Thorpe again moving away from the conga line mazes and trying new things, for the passing it didn't quite work, but I think Cabin in the woods is a great idea and will only get better. Didn't get to the control room so looking forward to finding that next time! Asylum - As ever its mad and crazy, the actors are very good at making the most of the layout and climbing all over the fences like the old days. Theres a few tweaks inside the main maze but the more noticeable changes are along the exit path which create a whole load of new potential scares, much better and chain saw man as good as ever! Blair Witch Project - This was abit of a weird one, I thought they would struggle to pull off a secluded woodland but they have actually done this quite well, its quiet and mostly dark (although I feel could be darker in some places). Ive read reviews of actors being jumpy on here but I didn't experience this, I think this could be vastly improved with some dry ice maybe along parts of the walk and a facade on the shed to make it slightly less obvious! Your're next Roaming actors - I guess this ones always hard to pull off - some of the props look abit to fake for me, but the actors only really go after the ones who look scared, and so for those who these scare I expect it works much better! Park Wide - Theres no theming apart from the entrance which is a shame but you can tell a lot of effort has gone into other places such as park wide music which is possibly the best its been for fright nights to date and the mazes. Looking forward to trying out MBV and Saw alive this year soon!
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		Fright Nights 2013
		
		I think the audio across the park is very good this year, Whilst things like humpty dumpty were good in their time, having a more consistent theme park wide adds much more to the atmosphere.. The park wide music was also good with the director speaking throughout the track, and every now and then Perfect Day from You're Next playing was great, as the event goes on can see the roaming actors really getting into their rolls when this comes on!
- Fright Nights 2013 [SPOILER TOPIC]
- Mania Hub Chat
- Fright Nights 2013 [SPOILER TOPIC]
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		How would you improve Dark Forest?
		
		I think that would make me like it more..
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		Stealth
		
		I thought WWTP sounded better recently than it had done!
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		How would you improve Dark Forest?
		
		If they did up Rita abit (Paint the ride so it fits in, get rid of the scaffolding., sorted the queue so nets are not tied on a string to supports it could actually look half presentable without a tonne of money being spent on it! Oh and sort out that fastrack unit so the queue of people dont block off the path to Thirteen too!
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		The Smiler
		
		Smilers problem isnt really the trains as such though, if you watch the ride the entire train un-naturally shifts to the side when it goes through that part of the Cobra Roll, you feel it more on different rows etc but it will always be there unless they fix the issue with the track.
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		The Smiler
		
		Hmm ive never smashed my head into the restraint on baco tbh... thats more vibrations!
 
     
    