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JoshC.

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Everything posted by JoshC.

  1. The rethemed Flock n Shop, Superspark, which is being used to advertise Fright Nights in some aspect, is open. And there's some TVs in there:
  2. So Flock n Shop, which hasn't been open much (if at all?) this year is currently no more: Whilst it's interesting to note that the QR code goes to the Fright Nights page, I wonder if this is the beginning of the end of Angry Birds Land? It's been around a good long while and the brand is very much not big any more.
  3. There's a lot of mini references to previous mazes there - the walls have posters for some mazes for example. I'm sure the longer you look at it (and with a large enough resolution), you'll end up finding other little nods and such too.
  4. I really do wonder why they've chosen to go for (seemingly) a launched, shuttle B&M wingrider. If we take a look at it from the marketing perspective, this coaster ticks the following boxes: -Chessington's first coaster with an inversion -Chessington's first launch coaster -The world's only multi launch / swing launch wing coaster -The world's only shuttle wing coaster -Potentially first Jumanji coaster / land That's a lot for the Merlin higher ups to get their motors' running. So the question is, how did this come about? Was it: 1. "We're finally going to invest in a new coaster at Chessington. It's been a while, so chuck as many firsts into it as possible, and the people will come! ... A launched, shuttle, B&M wingrider with a big IP with multiple firsts, plus being the first inverting coaster at the park...brilliant!" 2. "We're finally going to invest in a new coaster at Chessington. It's been a while, so let's do a TON of market research and see what the people want. ... Wait, you want a launched, shuttle wing coaster with an IP...o-okay?" The thing is, neither option would surprise me. But, if it's the former of those option, it's a huge risk. And every single cautiously concerned comment highlights that, and could very well be echoed with a wider audience. If it's the latter, that's much more interesting. It's still a huge risk, and something on paper that sounds good doesn't always translate to success in real life. But it could also show that us as enthusiasts simply over-think these things too much. If that's really what the wider audience are saying they want, then so be it, right? In any case, I'm still amazed and confused by the choices here. I have a hundred questions, and only time will be able to answer them. One thing of note is that concept art for Legoland Sichuan also suggests that a similar style ride could come about. Are Merlin and B&M working together on something weird and different? Who knows. Still, in any case, this is projected to have a maximum theoretical throughput if 720pph. It won't get that, and will probably end up averaging around the 500pph mark. That's simply not good enough for what one should hope to be a new headline attraction for the park.
  5. Hey, Tulleys did a funny. I reckon this can be chucked in with 'the rest'.
  6. 1729 has hit the nail on the head about Platform. It's a maze which stands all year around, bar the tunnel which I imagine can be set up in a day. Yes, they've done little tweaks to it (and big tweaks in 2017), but once built they can pretty much just leave it as is and just doing a yearly maintenance check on it. It's certainly not the best received maze ever, even in its best, 2017 state, but it does the job. It also had an expense initial outlay, so they'll use it for what it's worth. However, I have heard murmurs that the village section in the maze has been torn down. If true, that indicates that some more substantial work is happening. It doesn't surprise me, as I was under the impression that the creative team behind the maze at the time (who have since moved on, etc) it was built had bigger plans for the maze and intended to keep growing it, and the village was more a short term thing which was built to last several years. So maybe it's needed the work. Obviously, all Chinese whispers and murmurs, but take it for what you will. Also, whilst I don't think there's much to go on, it has been noted that there have been removed trees around the Loggers / Platform route. It could mean nothing. But if it is happening for a future development (or something else, like the trees round that are at risk of being unsafe), then maybe the park don't want to spend money reinvigorating / changing Platform too much only for it to close down shortly thereafter. This is the overarching problem Fright Nights has had though for a while. Ideally, they need mazes permanently set up (a la Creek Freak, and in the past, Saw, Living Nightmare/Cabin, Asylum, etc) which can survive the elements. Things like Platform 15 and Roots of Evil (curiously not listed as returning)/Blair Witch are obviously permanently set up, but struggle under the elements and need more maintenance. Even something like Experiment 10/MBV were good as they were at least straightforward to set up. The issue with mazes in tents is that you either have to have a tech crew who can build them from scratch (whilst also doing everything else, and prepping the other mazes), or get an external company to do it all (which is expensively, especially if done yearly). Realistically, I feel like for this year's Fright Nights we can expect the Jungle Escape building to be transformed to a maze, maybe a Roots of Evil replacement and some scare zones. -The Jungle Escape building is a prime location for a maze, and it will help majorly with set up to have another indoor permanent maze. -Roots of Evil was a bit meh and the location can only do so much. 2018 was a logistical nightmare with Vulcan Peak and Blair Witch, so maybe they'll avoid 2 mazes there. -Scare zones were good and successful last year, so they need to return. I do wonder how much Covid has affected plans for this year. Despite the size of the park, I imagine they would still be hesitant to commit to big money spending for something which may not come to light / be disrupted. But equally, leave the decision too late and you then have to rush stuff / can't get the right people in. It's difficult. I'm surprised the park didn't decide to delay the 20th anniversary in some sense. In the grand scheme of things, it means very little, but enthusiasts and the park's marketing team have pushed it a lot and expect an extra layer of something special. Maybe they could have said "Last year was the Fright Nights Fearstival, not Fright Nights itself. So this year is the 19th Fright Nights and so next year is the 20th edition, blah blah blah...". That way, they could look at committing to a more secure world (or at least, more adjusted world) and more secure event, where they could spend more money. But heyho, it is what it is.
  7. I agree that it should be reliable, but for context, a non-complete list of things which could cause shut downs in Labyrinth: -People in distress -Broken screen / projector -Bad Internet connectivity -Doors not opening/closing -Lighting issues -Cleaning I don't know what its reliability has been like, or how good that is in relation to its target. But it certainly should be reliable. The thing with Thorpe mazes in particular (and likely Merlin mazes too) is that any minor problem usually requires the attraction to be shut down and cleared of guests. Then a tech crew would need to arrive, who usually aren't based at the maze. It's a process which is long (because of Merlin's H&S checks), and is felt during shutdowns. Obviously a good team working would minimise the period of downtime, and good regular maintenance (plus a good, well-designed initial attraction) would reduce the number of closures in the first place.
  8. Farmyard Flyer is built and testing:
  9. And it seems we have a whiff of a teaser: I fully expect this to relate to a new Fright Nights attraction. Far too early to have any idea what sort of story / experience we're in for, but allow me to do some shameless speculation: -A maze utilising Haunted Lantern technology (like Mine Tours at Towers). Themed around a building where the power is out because of mysterious reasons blah blah and you only have a torch to help you see. (Haunted Lantern tech is very clever as it basically means that guests carry around a torch/light source, but it only works at certain points in the experience) -The cheaper route would be to have a maze which is largely pitch black. Same idea as above, but no Haunted Lantern tech. -A maze incorporating electric shocks. I don't think it will happen, but there's form here. Tulleys had a maze like that for one year. Thorpe looked at having electric shocks in Scene 2 of Saw Alive (electric corridor). Sounds like a H&S nightmare, and there's reasons why it's not mainstream, but not impossible. Obviously two vague tweets is nothing to go by, but if this is indeed for a Fright Nights maze, it's great to have another permanent indoor maze space again.
  10. JoshC.

    2021 Season

    This fixed the artwork surprisingly quickly: Coaster Climbs, for now just on The Swarm, have also returned: https://www.thorpepark.com/tickets-passes/extras/coaster-climbs/ Current price is £45pp (£5 cheaper than when they last run in ~2016/17)
  11. It would appear that the Jungle Escape building is being cleared out: https://themeparkguide.co.uk/news-page/Fright-Nights-2021-Construction-Work-Begins And with UVE still around there, could we finally see the return of an indoor Fright Nights maze in that location for the first time in *7* years?!
  12. JoshC.

    2021 Season

    It was a one day only thing I believe (despite the Vaccines Minister making it sound like it was there for a longer period of time). And surely a pin badge to go in your vaccine hole to keep the microchip in would have been better? A look at the wall: I know it won't be everyone's cup of tea, but I do quite like it. Would love to see more of these sorts of things, although maybe a bit more integrated into the surroundings (like what Walibi Holland do. Basically I want Thorpe to become the British Walibi Holland).
  13. JoshC.

    2021 Season

    Pop up vaccine site inside the Marquee from 2pm today: https://www.bbc.co.uk/news/uk-england-surrey-57999680 Doing Pfizer only. Not sure how big the uptake will be, but they're there after park close too, so might capture a few guests and staff!
  14. I've heard mixed-to-negative things about the Thunderbolt model, but can't lie, that being built would get me down to the park, so it's a success immediately in that respect.
  15. JoshC.

    2021 Season

    I would imagine they have sufficient stock (and if it proved overly popular for the stocks they had, they would order in more). I don't think any of the ParkVibes merch is advertised as limited edition either.
  16. JoshC.

    2021 Season

    Park Vibes has been extended until August 30th: https://www.facebook.com/thorpepark/posts/10159305755140867
  17. Drayton flooded towards the start of 2020. I wouldn't say floods are becoming regular occurrences though. Walibi Belgium have announced they intend to be closed until at least August 15th. Plopsa Coo (which was also hit but, being next to a river which floods, were somewhat better prepared) is set to open tomorrow.
  18. JoshC.

    2021 Season

    To follow up on this: As I understand it, Ghost Train is now running at full capacity, and Labyrinth is now batching groups of up to 8 people. Both are still using timed tickets, though.
  19. JoshC.

    2021 Season

    Latest video explaining restrictions: -Rides will run at full capacity -Face coverings remain recommended for indoor areas -Black Mirror: Labyrinth and Derren Brown's Ghost Train will still require timed tickets -No temperature checks, which has been the case for a couple of weeks Not entirely clear if Ghost Train and Labyrinth are also going to be running full capacity (or higher capacity than before). I guess a wait and see...
  20. It has been up and down a lot this season, and I have heard that after its most recent closure it needed a lot of work. If they were getting rid of it, I'd be surprised they removed it so quickly. It's easier, and likely more cost effective, to just leave it in situ until end of the season, when the manpower is more available and engineers aren't focusing on running the park. So I do expect it's being removed with the view to do work to repair it. Equally, one has to wonder at one point they cut their losses with Samurai. And if they do, what they do in turn? Surely at some point it's more sensible to buy a new top scan? And even if they decide not to, the park ideally can't lose a flat ride, especially in that section of the park.
  21. Following the recent heavy floods that have hit parts of Belgium and Germany, Walibi Belgium (as well as Plopsa Coo, which regularly suffers from flooding) have had to close. Some photos of both parks here: https://www.facebook.com/ParcsActus/posts/2915282932073446
  22. The Wreckoning is set to be replaced for this year's event: https://www.facebook.com/ScareTOUR/posts/4511005198943940
  23. The Aqualantis zone opened this week, coinciding with the park's 7th birthday: https://www.facebook.com/EnergyLandia/posts/3708588515909880 https://www.facebook.com/themeparkmagic1/posts/281874103734021 The zone is still not finished yet, and won't be until the closed season. The park wanted the area open for their birthday, and so just left it where it was at. There are more pools, etc to come. My favourite photos of the area is this: It shows how some of it looks really nice imo, and then there's the temporary fencing to the left, and the not-so-nice looking block work with the Disko, which are less pleasant.
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