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JoshC.

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  1. Haha
    JoshC. reacted to MattyMoo in Hyperia - New for 2024   
    Not being funny but if it takes 20 minutes to get up the lift hill the queues are going to be horrendous and in my view this is just another way of Merlin exploiting fasttrack sales.
  2. Haha
    JoshC. reacted to MattyMoo in Hyperia - New for 2024   
    Drip drip drop with the April Showers.
    Blowing blowing but when's it going going to go on the track track track, can they claw back back back.
     
    May the 24th be with us or will it not.
     
    Random Abba reference goes here for reasons unknown.
  3. Sad
    JoshC. got a reaction from ImLucifer in Hyperia - New for 2024   
    Maybe you should have spelled it out clearer, like Parm Pap
  4. Like
    JoshC. got a reaction from Jack29 in Stealth   
    And here's an issue I have with the park at the moment.
     
    They have been great at sharing updates geared towards geeks and those who are interested. The collaborations with Jack Silkstone over the years (pre-season videos, for example) have given a great insight into what to expect, some of the park's thinking, etc.
     
    But they're almost being too open.
     
    We go back to Tidal Wave's fire effect returning. That was announced for, what, 2021? And yet here we are, no fire effect in sight.
     
    Their communication about SRQ has been good. They trialled it on Saw last year (after a push to trial it from a Rides Team Leader), and expanded it to a couple of flat rides. They've said they intend to put it on Stealth too. But that was many months ago, and the official line has just been 'it's coming soon'. How long does it take to set up? I genuinely cannot understand why it is taking so long, especially since Stealth was designed to have a Single Rider Queue, which still exists.
     
    If they hadn't have said anything until it was confirmed and all but in place, it wouldn't have caused any issues. Even if they said "We're looking at putting it on more rides if possible - watch this space", that would be fine. But by announcing it, with no clear idea of when it could happen, it's created this situation which frankly could have been avoided.
     
    Hopefully they've learnt from that, and choose to be more selective with what they talk about. And they get SRQ up and running.
     
     
    I don't see Stealth's life as limited.
     
    Hydraulic launches are fine. Yes, Top Thrill Dragster had issues, and that's why they've changed that. Hydraulic launches are still not the most reliable and parks do still have issues with them. And yes, hydraulic launches are old hat now, with LSMs the launch of choice now (and rightfully so). 
     
    But at the same time, Thorpe have got Stealth down to a tee. Yes, it's had a bit of downtime recently (a few days I believe). But aside from that, it's been reliable, rarely has a rollback, and is incredibly popular still.
     
    Okay, it's not going to be the tallest ride on park. But that's not big issue, when the tallest ride is only a bit taller and faster, and on the other side of the park. It still has a huge selling point and draw. People still lap it up.
     
    Thorpe aren't short on space, so don't have a need to remove it yet. And frankly put, there's other coasters which would be higher up on the list to be removed in my opinion.
     
    Doing a Top Thrill feels a bit unnecessary at the moment. It would have to be turned into a swing launch in all likelihood, which would require a significant rejig of the station. The whole process would be incredibly costly at a point when, again, that money could be better spent elsewhere.
     
    If it ain't broke, don't fix it.
  5. Like
    JoshC. reacted to MattyMoo in Hyperia - New for 2024   
    Yep, Detonator really looked nothing like the concept art did it... Oh wait.
  6. Haha
    JoshC. reacted to Mark9 in Hyperia - New for 2024   
    I love it when Jack comes back every year or so to complain about Fastrack at Thorpe.

    It's like when Steve posts every now and then to tell us how **** Merlin are. It's like a comfort blanket. 
  7. Like
    JoshC. reacted to MattyMoo in Hyperia - New for 2024   
    And don't forget Hyperia will have a single rider queue too. Once I've ridden with my mate for the first time, we'll 100% be using that.
  8. Thanks
    JoshC. got a reaction from MattyMoo in Park Operations   
    That is generally what roller coasters do, to be fair.
  9. Like
    JoshC. reacted to Mark9 in Chessington General Discussion   
    The park need to decide whether they prioritise the main season or the winter season. If they want to do both, the engineering team need to be expanded. 
     
    They also said a week or so ago that some rides like Rattlesnake and Griffons Galleon will not be open on off-peak days. Poor decision as Rattlesnake seemed to be one of the few  rides that was running well over the weekend. 
     
    Merlin theme parks really test my patience at times. The general expectation at a theme park is to go and rides will be running. At Merlin it's currently a gamble if anything is open on time or for at least half the day. 
  10. Like
    JoshC. reacted to Cal in Chessington General Discussion   
    Yeah I must admit I didn't know whether or not to add it to the list, but the park are still yet to announce a permanent closure.
     
    Its also still listed as closed on the ride availability page (https://www.chessington.com/plan-your-visit/resort-information/ride-availability/) but looks like this page hasn't been updated for a good while! 
     
    Its a strange one as I thought they would be desperate to get this back open, and it was seen testing last season. But maybe they have bigger plans for this area now! 
  11. Like
    JoshC. got a reaction from Cal in Chessington General Discussion   
    Not that it makes a difference to your point, but Scorpion hasn't run since mid-2022, and is completely absent from the park's map now.
     
    Whether it's died a slow and painful death or just taking a hibernation, who knows...
  12. Sad
    JoshC. reacted to Cal in Chessington General Discussion   
    So today Chessington has the following closed all day; 
     
    - Mandrill Mayhem
    - Rattlesnake
    - Tiger Rock
    - Zufari
    - Tomb Blaster
    - Tiny Truckers
    - Seastorm
    - Monkey Swinger
    - Scorpion Express
     
    Dragons Fury has operated for 1 hour so far today and is currently closed. 
     
    What an absolute shambles. I swear this is getting worse every year. I feel like Thorpe and Towers have both turned a corner and are making the right decisions and investments. The same can't be said for Chessington unfortunately...
     
    The park also re validated tickets yesterday due to ride availability.
  13. Confused
    JoshC. got a reaction from Parm Pap in Rocky Express   
    Where's the stupid post guy when you need him? Nowhere to be seen? I'll fill in...
     
    Ding dong, the Express is dead
    Which Express?
    The Rocky Express.
  14. Like
    JoshC. reacted to Cal in Alton Towers General Discussion   
    I was in the area due to work so I thought it would be rude not to pop in Tuesday and Wednesday, so thought I'd share some thoughts from this season below.
     
    I didn't bother visiting with no Nemesis last year so was my first time in a couple years, meaning it was also my first time on the Curse. Was really impressed with this, couldn't comment on what effects were working/broken as I'd never been on before. Easily my favorite dark ride in the UK.
     
    Main reason for visiting was to get as many rides as possible on Nemmy. Got 5 on Tuesday, but was only open half a day so was expecting a better day on Wednesday, but with it only operating with half a train I only went on it twice. One of them I got in the queue just before 4pm, and it still took 85 mins with no fastrack/rap. 

    Got back on Sub Terra for the first time in yearssss, same as I remember nothing special but nice to have a filler attraction back, something towers really lack.
     
    The park in general looks really fresh. Oblivion in particular looking really good. Could tell the Smiler has had some touch ups but still looking pretty poor in some places. Towers always seem pretty consistent on the effects and audio front. Audio everywhere was sounding great, didn't notice any broken/distorted speakers. A lot of their speakers are still bose too which I prefer. 
     
    Operationally wise, pretty poor. The staff were all doing a great job with what they had, but every major coaster bar Nemesis has started the season on reduced capacity. This isn't just due to it being a weekday as well, as I've heard it was the same on the weekend.
    Rita - 1 train
    Thirteen - 2 trains (3rd train currently in pieces under the lift hill) 
    Oblivion - 4 trains 1 station. No complaints here, team were smashing it and it didn't have a queue. 
    Smiler - 3 trains
    Wickerman - 2 trains
    Galactica - 2 trains 1 station
    Nemmy - 2 trains Tuesday, till around 20 mins before closing 1 train. Opened on Weds on half a train and remained like that all day.
     
    Few other points;
     
    - Never been the biggest fan of Wickerman but I was really enjoying it this trip. It was absolutely flying round in the rain on Wednesday, the back row and front row rides I had are the best I've ever had on it. 6 years on its still looking like a brand new ride, solid edition to their lineup and nice they're looking after it.
    - Same goes for Smiler, never been the biggest fan but no matter where I was sat was riding really smooth and really enjoyed it. Single rider queue on it is lovely too.
    - Pleasantly surprised to see roaming actors at Nemesis, Curse and Wickerman on an offpeak weekday. They do add to the areas, and I wish Thorpe had this approach rather than the cringe we get there. Would prefer a few actors at Swarm and Saw than the 'thrill makers' 
    - Love the fact the park opens early, believe the entrance opens at 9. On Wednesday I got in just after 9:30, went straight to dark forest. By just after 10, I had done 2 rides on Rita and and Thirteen thanks to them both opening early.
     
    - Galactica really doesn't fit in with Forbidden Valley anymore and is looking in a state. The track looks pretty terrible, half the TVs off, projector off in the station. Just looks like they've given up with it, so hopefully a re-theme coming with the new flat next year.
    - 4pm close. In my opinion if queues are anything more than 10 minutes, especially a park the size of Towers, it should never close at 4. 5pm minimum.
    - As someone who really likes flats, there really isn't a lot to do apart from going coaster to coaster. It seems they're going to address this though, I do hope there is more coming than the 1 they've already put plans in for.
  15. Like
    JoshC. got a reaction from Matt N in Thorpe Shark Hotel   
    Update to this; the park are keeping these for a further 10 years whilst they work on a permanent hotel:
     
     
     
     
  16. Like
    JoshC. got a reaction from Matt N in Sparkle Project   
    All things TPM reported here and on social media a couple of weeks ago, without having to watch a 40 minute video with ads
     
    Thanks for rounding up the key things from the video Matt; appreciated as always!
  17. Like
    JoshC. reacted to Benin in Nemesis   
    Back on fully loading 2 trains this morning.
     
    She's back ❤️
  18. Like
    JoshC. reacted to Benin in Nemesis   
    Started on one then second added around midday.
     
    Is very strange. Saw claims of overspeeding which might make sense with the new magnetic brakes and over sensitive modern day sensors. Would also explain the half filled trains.
     
    However if on the weekend they revert back to full loading it'll make little sense.
  19. Like
    JoshC. got a reaction from alexander in Sparkle Project   
    I went on the BTS tour of the park today. Great tour it should be said; it was headed up by Russ, who is a fantastic speaker.
     
    I did mean to ask about the screen, but honestly forgot. It does seem like it won't be fixed for start of season (I believe the park said this in the passholder group a few weeks back too). A real shame. Hopefully they can hide the dead pixels with whatever they put on the screen.
     
    Okay, now time for some updates. Everything is still a Work in Progress it should be stressed
     
    Toilets
    Loo enthusiasts rejoice. All the toilets have received some love.

    Swarm toilets. The walls have been painted green (originally white), and no more foot pedal sinks
     


    Megastore toilets are nicely themed
     
    Tidal Wave

    The rebuilt bridge, with the original Pier 13 style.
    The fire effect is proving very tricky to implement, but is being planned still
     
    Big Easy Boulevard



     
    Stealth




     
    Colossus

    The park have released that the entrance is a bit flat, and so are looking to add more colour/depth to it, although this will happen mid-season.

    The shop front looks nice.
     
    In terms of the rest of the repaint, and indeed a Sparkle Project continuation, the park hope to do that either next closed season, or the closed season after. The park want to do it regardless, and recognise they need to keep up appearances - literally - now that they've started to do this. Personally, I hope it happens next closed season, as it does look a little jarring in places.
     
    The park is looking lovely though, with the Hyperia area coming along and looking smart. There's other small updates too, such as KFC getting refitted and other new food places. Some parts of the park are still a bit tired looking / haven't really been touched. Rumba/Inferno is the big example I would say. And the Sparkling up does highlight how tatty some parts of that area, and the likes of Swarm and Saw, look. I do wonder if this means that, come opening, some enthusiasts will focus too much on those and not the fab stuff that we've seen heavily documented and shouted out about.
     
    But yes, it's clear to see the park have put time, effort and money into things this winter, and they're taking strides in the right direction. I'm excited to see what will happen and hope their plans pay off!
  20. Like
    JoshC. reacted to Cal in Sparkle Project   
    I noticed Russ mentioned this too, but unless I'm imagining things they were definitely spinning all of last season 😄
  21. Like
    JoshC. got a reaction from Cal in Detonator   
    I'd imagine with Nemesis there would be some sort of grandfather ruling where because it's the same ride, they can keep the same station / airgates set-up.
     
    Which begs the question further why Detonator had tweaks.
  22. Like
    JoshC. got a reaction from Matt N in What is your favourite coaster drop in the UK?   
    Swarm for me I think. Dive drops are just lovely
  23. Like
    JoshC. reacted to Cal in Detonator   
    Agreed. If it was H&S I'd rather they just made the queue slightly taller. I know its a different park but it amazes me the Nemesis airgates were aloud to stay but this isn't aloud.
     
    I was thinking that re the floor. Hope that does get sorted as they've put a lot of work in to make the area look great, but that looks terrible...
  24. Like
    JoshC. reacted to Cornflakes in Nemesis   
    Have some in-depth thoughts about Nemesis Reborn and the new Forbidden Valley, entirely about the new theming, as you all know the ride itself is excellent - It’s Nemesis!

    Been looking forward to this a lot, but had some reservations regarding Forbidden Valley and its theming, I do think it’s a real shame that Forbidden Valley has lost its Post Apocalyptic, Mad Max-y vibe, but what’s been done with the new theme is - regardless of personal taste - very impressive.

    Almost every major set piece moves, every set piece has sound, the station and shop have their own small show sequences, the theming is dynamic in a way that Merlin hasn’t really attempted before. The area makes you feel like you’re in a bombastic monster movie, if old Forbidden Valley was about exploring where an event had happened, New is about seeing it, hearing it, and feeling it happen. This whole project feels like Merlin’s first step into the modern era of theme parks, if this is the new quality bar for Merlin there’s a lot to be excited about.

    Towers' continual commitment to street theatre helps the area shine as well. I’m not under the illusion there will be this many characters out all the time, but knowing you’ll see at least one of them is a lot of fun and helps the area feel alive. I’m particularly fond of the Mushroom Cloud Tour Guide, hope you find your bus king!

    This isn’t to say everything’s perfect of course, the “school perimeter” fencing is ugly and the gun in the queue line screams “We tried to move the old one but it fell apart, so we threw this together” But what’s wrong is pretty minor and fixable, after seeing the tweaks Alton Manor got last year I wouldn’t be surprised if we *actually* saw this stuff worked on.

    But yeah, really impressed with it all, Forbidden Valley truly feels like it belongs to Nemesis again. I’m looking forward to spending more time in the area throughout the year and seeing how it evolves over the coming years, they cooked!
  25. Like
    JoshC. got a reaction from Matt N in Which 2024 UK coaster project are you most looking forward to?   
    Hyperia.
     
    Nemesis is great. And will be great.
     
    But Hyperia.
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