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Mattgwise

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Everything posted by Mattgwise

  1. Mattgwise replied to Dan9's topic in UK Attractions
    Really! IMO they were just as dire last year if not worse. I counted 4 mins 30 seconds on my phone for a train to be dispatched in august and on my visit about a week before in which I complained about numerous issues (see trip reports thread) I counted virtually 2 mins 30 seconds twice in a row. Truly shocking
  2. Good to hear although on all three of my visits last season that area was not playing at all.
  3. Maybe this whole "family approach" stuff of late is building up to the next coaster not being a thrill machine but instead something a bit more family friendly. So could it be that the next roller is going to be a simple family friendly woodie?
  4. Just saw on Facebook that some of the old ride cars and information from Thorpe's history are currently on display at the park in the dome. Looks to be there until 28th March https://www.facebook.com/southparks
  5. Well that's what I initially thought and 2 parts of the ground had puddles suggesting it may have been on earlier, So maybe he just made that decision himself.
  6. Transylvania sounds much better than my last couple of visits. The nice cheerful Clarinet Polka music playing outside Bubbleworks loudly and for the first time in like four years I heard the vampire music down near the waterfall and entrance and it was playing quite loud. Then in Burger Kitchen heard the Transylvania halloween loop.
  7. The water jets weren't working today, so I asked the operator if they were broken and he said they aren't using them due to the cold weather. In past years they had them on regardless of the weather/time of year as it's part of the ride experience. In my opinion the water really makes the ride so much more fun and interesting.
  8. All the above worked today, the only problem with the ride today was that not a single target worked in the Final giant snake scene. This is the part you can usually really up your score! Seems to be really inconsistent with the effects! As usual loading was dire!
  9. Didn't move at all today. To be honest it looks like the whole thing is sitting in a derelict amusement park. The trains and track all look in urgent need of care and attention.
  10. Mattgwise replied to Dan9's topic in UK Attractions
    Agreed. I counted dispatch time of around 4mins 30 secs lasts year several times. At one point on 3 train opetatiob they used to dispatch every 45 seconds!
  11. I know the season has barely started but has anyone seen any 2for1 vouchers floating around?
  12. Mattgwise replied to Dan9's topic in UK Attractions
    Or contacted Vekoma to replace the parts that were used?
  13. Mattgwise replied to Dan9's topic in UK Attractions
    Good news if true. Looks like some people who were convinced it would never return have been proven wrong! Anything is possible.
  14. The queueline was better as terror tomb with Abdab featured in the room. Plus who remembers the crystal at the exit of the ride which you could try and steal which would then blast air at your hand and make you jump out of your skin? Awesome. As well as that I loved the Terror Tomb queueline music. I'm sure it sounded similar to egyptian music in RCT2.
  15. X

    Mattgwise replied to Garyy's topic in The Past
    People will still buy photos. Most people still keep their wallets in their pockets, well me and all my male friends do at least. It was run for years with the baggage area at entrance and photo kiosk inside by the exit. With the height being lower more photos will be sold than before.
  16. I don't know but maybe It could be for evacuation/breakdown reasons? Samurai for instance is the same in that they won't operate it with less than 15 people. I was once told it was so that if the ride cut out it wouldn't shift to the 12 o clock position (which it does with less than 15 people but instead around the 8 or 9 o clock position, preventing you being stuck in an awkward position if it cuts out.
  17. I would love to see both the entrance theme and the end of day track back. And Colossus' music as it should be, not high pitched and fast like its been for two seasons now!
  18. Mattgwise replied to jh_08's topic in General Discussion
    Is it April fools day or something? That map truly looks a joke in my opinion.
  19. Mattgwise replied to Dan9's topic in UK Attractions
    Click link above J.S217
  20. I'm glad Rattlesnake won over Vampire under the circumstances of Vampire being run so poorly last season, making it my least favourite ride!!!
  21. Air (2) Duel (2) Enterprise (0) Hex (2) Nemesis (3) Nemesis Sub Terra (2) Oblivion (3) Rita (2) Runaway Mine Train (2) The Flume (2) Th13teen (2) Sonic Spinball (2) Nemesis + Enterprise - Reset Air (2) Duel (2) Hex (2) Nemesis (2) Nemesis Sub Terra (2) Oblivion (2) Rita (2) Runaway Mine Train (2) The Flume (2) Th13teen (2) Sonic Spinball (2)
  22. Vampire (2) Rattlesnake (2) Rattlesnake + Vampire -
  23. Air (2) Battle Galleons (2) Duel (2) Enterprise (2) Galloper's Carousel (1) Hex (2) Nemesis (2) Nemesis Sub Terra (2) Oblivion (2) Ripsaw (2) Rita (2) Runaway Mine Train (2) The Flume (3) The Smiler (2) Th13teen (2) Sonic Spinball (2) The flume + Galloper's Carousel -
  24. Mattgwise replied to Dan9's topic in UK Attractions
    You sure that it wasn't just someone mentioning the permanent change to a max of 2 trains? It's dire enough with 2 trains. It was a joke the two times I went last year with 2 trains queueing almost 2 hours when the park wasn't even that busy. Mind you with trains being dispatched with waits of almost 5 minutes it may as well been 1 train operation.
  25. Air (7) Battle Galleons (5) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Hex (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub Terra (5) Oblivion (6) Ripsaw (5) Rita (5) Runaway Mine Train (5) Twirling Toadstool (1) Blade (5) The Flume (5) The Smiler (5) Th13teen (5) Sonic Spinball (5) Skyride (5) Oblivion + Twirling Toadstall -

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