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Mark9

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Everything posted by Mark9

  1. (As if you havent had enough of Cedar Point already) Blue Streak So this woody has a problem in that there's a part of the ride that travels past the bins and it absolutely stinks. Other then that this is a surprisingly fast and brutal wooden coaster and it took us a little bit by surprise. It had two trains running and never had a queue. I like. Corkscrew This was pretty standard actually and apart from doing its thing over the pathway and has sentimental value, it's just another rollercoaster at the park and hasn't too much going for it these days. Look at my photo skills. Gemini I don't really understand this ride. It didn't seem to be very reliable on my visit and for a ride that makes a point of it being a racing coaster, it must be the worst racing coaster out there. The thing doesn't are as the right hand side will always have the advantage. It's also a hybrid coaster but it was pretty unmemorable. Magnum XL This ride is brilliant. My only experience with Arrow hypers is The Big One which is in my opinion, an absolutely atrocious attraction. No air time, painful, shuddery and rides terribly. But Magnum, my god is absolutely fantastic. I can imagine riding this thing in 1989 and being blown away by just how much air time features throughout the ride. Oddly, the majority of the ride is outside the park and can barely be seen as you stroll around the midway. The ride is strangely themed to almost like a space ship (but obviously not) and features a huge drop and a journey towards the adventure park. But on the ride as you come back towards the station the ride throws air time hill after air time at you and it just feels insane. My first ride I was kind of in pain from just how much ejector you get. The second time I was fully aware and I adored it. So yeah I loved it, my fiancé loved it and I wished I'd ridden more. Alas, too much to do. The next big ride is ages away in Old Town (or whatever its called) and too start off with... WARNING, A LENGTHIER REVIEW When it comes to Intamin, they are either brilliant (Taron, Juvelen, iSpeed) or monstrous (Cheetah Hunt, Tornado). With Maverick, back in its opening year and it had an inversion removed due to being too forceful, I had my reservations with how rideable this thing was going to be. Since opening its had some restraint modifications to make it more comfortable to ride and with its mini look but explosive layout, this ride has developed a somewhat cult following among enthusiasts. And I'm happy to say I am a fan. The queue line is quite scenic for Cedar Point, going around a small lake and into a small shedded area before going into the station. I like how each train has a different colour and a different name. In the station, two trains are loaded at a time. We always chose the second train and I think it has a slight drawkback. When the trains are dispatched, the first will go straight into the launch lift hill but the second waits at the bottom. Problem is you have nothing to look at so you just sit (like in the picture) waiting for the ride to do something. But once it gets going this ride doesn't disappoint. From snappy inversions, huge air time hills with bucket loads of air time and a great little speed run through the lake with water blasters going off, this has something for everyone and is a real crowd pleaser. What I like about rides like Maverick, Icon, Taron, Juvelen is that the launch is only part of the experience, a faster lift hill if you will. You're not supposed to get off these rides beaming about how fast you accelerated but how the whole things come together. Maverick is a winner because it brings together everything that is good about Intamin. They don't always get it right but when they do, they really nail it. My only hope is that more open across Europe as they are such great, enjoyable rides. And finally... Ah RMC. Back in your earlier days whilst Theme Park Review were raving and singing your praises, I think a lot weren't too sure about the odd blocky track, the strange stall turns, the way the ride seems to throw riders around with all the grace of a bucking bronco. But over time, as more and more opened, whether completely new like Wildfire at Kolmarden or refurbishments of older rides, each has opened to massive praise. Steel Vengeance is without a doubt their biggest project. Not only did they change the universally hated Mean Streak but the created one of their longest and craziest rides. How does it really compare to other rollercoasters when to be honest there's very few like it. From the moment the train is dispatched, even before the lift hill there's air time which bodes well. What follows the lift hill is what feels like the most out of control experience felt on a rollercoaster. From the banked air time hills, the zero g rolls that felt like they come from nowhere in the layout, the way the train dives through the structure feels incredible. The zero-g stall, the small air time hills into the break run. When it comes to B&M's and you ride, you can remember the layout quite easily, it's simple to describe the feelings through each hill or inversion. When it comes to Steel Vengeance, that feels impossible. Especially on the ride when you're flying past wooden beams or over the top of hills, trying to process the experience feels like a trivial exercise in over-analysing. It's just damn good. My only complaint is the restraints, particularly around the legs aren't great. I don't know if its a height thing because it only seems to effect a few people. But its a minor complaint in what I think is one of the best rides built in the last ten years. Sure, I prefer Gatekeeper as I personally enjoy that ride more. But I don't underestimate the technical skills and know how that went into modifying, building and designing Steel Vengeance. Go and ride, simple as. And so with all that, the Cedar Point experience was over. And was it worth it. Without a doubt yes. Maverick, Still Vengeance, Gatekeeper, Millennium Force and Raptor make the visit more then worthwhile. This is such a strong line up and it's only part of the offering. I know there is a load of people who like to pit CP against Magic Mountain and knowing I have been to two of the sought after US parks feels pretty awesome. I personally prefer CP but Magic Mountain is still a top theme park; I'd go there for Tatsu. JOY! The next stop is Canadas Wonderland so see you then. And thanks for reading.
  2. I've done four of the suspended in their original trains (including Vampire) and Ive only the Kings Island one left to do. Iron Dragon is the worst of the four IMO. See TTD and Stealth can be in that category and thats fine, I just personally find them a waste of time for such a short ride experience. I don't even find the launch that impactful; Once you've done one you've done them all and there feels like no difference from Stealth to TTD, to Rita, Desert Race, Kanonen or Xcelerator. Ironically I love the launches on Maverick, Taron and iSpeed because you can feel that speed building as opposed to just being at full speed almost right away. What I mean by no atmosphere is that majority of the rides are quite literally in silence. If Raptor had sand in its tracks and there was no roar from the trains then that area would feel completely silent, eerie and dead. It hasn't really got much to do with quirky European theme parks but more even Six Flag parks have music in the station, but majority of Cedar is silent. But anywho
  3. Halloween is without a doubt, my least favourite time of year at theme parks. Nothing could interest me less then a bunch of dressed up students ignoring me too make some girls scream in a maze, or the park over run with people in the dark looking to make trouble.
  4. Mark9

    Th13teen

    I came up with a list of rides that are worse then Thirteen and I only came up with Spinball Whizzer, Galatica and Rita. Thats not a detriment to Thirteen, I think its a perfectly serviceable ride and one of Towers more fun offerings.
  5. I'm going to go via the park layout when talking about the rides here, its easier then trying to remember the order (Millennium Force will be the exception). Ah Cedar Point. Ever since I first got properly into rides in 2003, seeing the Top Thrill Dragster documentary on Ch4 (I think), I've been endeavouring to get out there but things stopped me. But no more. The first thing that surprised me really was the park layout. The front of the park is absolutely loaded with attractions, Raptor is right on the midway for example and sandwiched in next to it is Valravn. Rougarou and Millennium Force being just a stone throw away. But then Maverick and Steel Vengeance are a good fifteen minutes walk right at the back of the park and in-between that is only really Top Thrill Dragster. People will hate me for this potentially but the park has zero atmosphere. I guess this comes from preferring theme parks to amusement parks, every single ride is just completely silent, the only sound coming from bored Cedar Point staff asking you if you enjoyed your ride or the ride itself. Its bizarre, even Six Flags rides have music around them. But not here. I also think their fastpass system absolutely wrecks the place. Basically, the basic package is around $79 and this is al the high throughput rides like Raptor, Rougarou and Gatekeeper. But if you buy the $99 package you get all the low throughput stuff like Steel Vengance, Maverick, TTD and Force. It's no surprise that Raptor is going around with a 5 minute queue, whilst the lower capacity rides have 30-60 minute queues. It's an oddly unbalanced place. Anywho..... with that out of the way.. Gatekeeper With any ride at Cedar Point, there's always an expectation especially as this is one of the most talked about theme parks in the world. With GK, its always come across as a very average ride, some saying the Swarm is better. I don't care if I am an exception to the rule though and I absolutely loved Gatekeeper. I thought it was the perfect wing rider with near misses that actually work, a large sprawling layout that does the wing rider concept justice, no awkward shuffling of the trains through transitions and no effects that are turned off to safe money. It looks gorgeous sweeping over the entrance to the park and never ran less then three trains keeping queues to a minimum. It was a big surprise and even my fiancé liked it (and he hates all wing riders). Raptor This is no exaggeration. Raptor is an absolute beast and one of the most intense inverters out there. It took me a little bit by surprise as I was expecting a tamed down version of Monster at Walygator, but no trims on here, just a pure thrill ride that is not for the faint hearted. My favourite part was the final helix which whips you into the break run. I also loved the loud roar from the ride, it's absolutely ferocious and B&M certainly don't make them like this anymore. It also looks wonderful in its colour scheme. Valravn This was something of a disappointment for me. To be honest its completely pointless at Cedar Point. Steel Vengence, Maverick and TTD already do pretty much this ride but do far more interesting things. Valravn just feels like a bog standard dive machine but it was always busy and suffered a lot of downtime during my visit. It may (have been) be the tallest, longest dive machine but for my money, Baron1898 and Oblivion are far superior rides and in a park like CP, with many tall rides, Valravn is a bit of a let down. Iron Dragon is next up, this was an ok suspended but it doesn't really seem to do much with its concept. It doesn't really swing much and when it feels like its about to get going, a lift hill appears or a break run. What was nice to see was how busy this ride was. It always had a 15 minute queue. Rouragou Another orange B&M (seriously, why are the B&M's at the front of the park?), this time the former stand up coaster now floorless coaster Rourgarou. This ride is pretty odd, its former Mantis state making a very abstract floorless coaster. More positives stand in that it always ran three trains so queues were at a minimum and its a very fast ride with another very loud old school B&M roar. What it isn't though is smooth, the trains do tend to knock you about a bit. For my money, Raptor is a far superior ride, I do think Rouragou's first drop is a bit of a guilty pleasure though. Millennium Force So this ended up (by careful planning) being my 300th coaster credit. I think it was a rather apt choice. I have a love/hate relationship with Intamin at the best of times and I am glad to see MF really impressed. I like that its a coaster built purely to show off some speed. It's not really an air time ride like most gigas/hypers are, its purely to show off some height at great speed. We only rode on the back row for our rides but I thought it was a fantastic ride. I particularly liked the two tunnels which the ride speeds through. And onto the final ride of this part. Top Thrill Dragster Intamin acceleators are really not my thing. Whilst you get this really impressive launch, the ride rarely ever carries that momentum on for long. Kanonen was probably the best for having an interesting layout and Rita/Desert Racer try their best, the majority are simple letting their impressive speed make up for lacking rides. Top Thrill Dragster is very much one of those rides that impresses with speed but feels completely unmemorable to me. Controversial maybe, but I much prefer a ride like Maverick, Icon or iSpeed which have far more then just an 8 second ride. The launch is fantastic, don't get me wrong but if I'm going to be queuing an hour (plus with rollbacks and breakdowns may I add), then there are much better choices at CP to waste your time waiting for. No point in hitting 420 foot if you only have a second to really appreciate it. I think I may be in the minority for this but its been 15 years since Dragster opened and rollercoasters have moved on from just being record breakers and nothing else.
  6. (It's not over rated, you just don't like it as much as others do)
  7. Cedar Point. Magic Mountain. Islands of Adventure. When you think of American theme parks, these three really are the gold standard when it comes to Uk enthusiast interest. And for good reason CP and MM have a tonne of rollercoasters, IOA is a goldmine for theme lovers (if you can ignore the sheds). It sometimes amazes me just how many US parks fall completely under the radar like SF over Georgia, or Carrowinds or the park I'll be reviewing, Six Flags Great America. This is no run of the mill Six Flags park, housing the worlds first B&M rollercoaster (Iron Wolf), the worlds first B&M inverter and the one B&M wing rider in the Six Flags chain not to mention the RMC or intamin coasters. First thing to really cover though, Six Flags is expensive. $22 for parking and $15 for a slice of pizza. Geez. Now thats out of the way, let us begin. X Flight opened around the same time as The Swarm and the two feel pretty similar. One of my biggest bug bears with the wing riders though is its use of effects. Up until Gatekeeper (oh I'll get to you later), all four wing riders I've done, rely massively on water or fire or mist and all four fall short because they either have nothing on at all or only a handful of effects. It's kind of frustrating knowing what the ride should be and what its actually doing. X Flight though, is safe, middle of the road B&M. We got the first ride of the day on front row left and it didn't feel like anything mind-blowing. A decent ride experience for sure, but if you want a good example, try Flug at Heide. We turned our attention to Demon, an arrow looper. American parks have a lot of these old school style Arrow rides and I can't hide it, I kind of love them. Knowing they were designed with pencil and paper and sure they've been outclassed massively, they are still fun (if jerky) rides. This ride was adapted from its initial layout as well, two extra vertical loops added to compliment the two corkscrews. Next, Raging Bull the only hyper twister that B&M have really ever built and I'm not sure why as this is a great ride. It's long, has air time, lots of force, an unconventional layout and the ride team were operationally perfect. I only wish we had ridden it more in a variety of seats as it was enjoyable and fun. We made our way to Viper, a wooden coaster which is the mirror image of the Cyclone at Coney Island. I liked this but I took no photos of it because I'm a lazy bum. Next ride was Superman Ultimate Flight which sported a 30 minute queue (so far we'd walked onto everything). This again, is super safe B&M and whilst the pretzel loop is as good as is found on Manta and Tatsu, the rest of the layout is a big underwhelming. It's better then Galatica if only for the pretzel loop but if you don't like the pretzel, there probably isn't much for you here. With Batman: The ride closed we decided to head to Goliath, our first ever RMC. I opted for front row and what we found is a masterclass in rollercoaster design, with one problem; it's too short. The ride experience is only thirty seconds long if that but its a damn awesome ride. I was beginning to see the hype but it would be the next day where I came to really feel what RMC are capable off. For now though, it was V2, one of those terrible Intamin launch impulse things and if you decide to read my Cedar Point blog, I'll save you time. These things kind of suck. If its walk on they are almost acceptable, but I've done three different versions now and they all kinda stink. It's okay though because next ride up was.... It was Batman time. A little bit of history, I've previously done two of these rides and been underwhelmed each time. The 7 row version in Spain wasn't great and backwards at Magic Mountain just wasn't much fun. Finally it was time for the real deal, the first ever B&M inverter. It was awesome. It has theme, it is intense, it is snappy, it wastes no time at any point in the layout, its fresh coat of paint looks spectacular, it was just fantastic. 26 years on and it runs like an absolute dream. This Batman deserves all the praise regardless of the 11 other versions there are. This is the real deal. With our minds blown, we had lunch (very expensive) and had a ride on the Dark Knight, an outstandingly themed Mack wild mouse. We then tried to ride Whizzer but that was a no go, went to ride Raging Bull, got in the seat then got asked to get out of the seats and back behind the loading gates. Turned out their had been a park wide power cut and nothing was operational. We took a lap of the park, seeing what was going on but decided to cut our losses and head off. We missed out on a few rollercoasters unfortunately but maybe we'll head back one day. It's a short drive from Chicago and a is a severely overlooked theme parks. Six Flags in general is a bit of a dark horse. I've heard awful things in the past but with the three I've visted there's been good operations and friendly staff (not in a Cedar point 'how was your ride' kind of way either). I look forward to my next Six Flags park visit.
  8. There is, it would just mean that depth charge would somehow outlive a log flume and a rapids ride
  9. With three new parks and several new rollercoasters, probably time to show off the new top ten. 1. Nemesis (-) 2. Steel vengeance (NE) 3. Blue fire (-1) 4. Katun (-1) 5. Alpina Blitz (-1) 6. Maverick (NE) 7. Icon (NE) 8. Gatekeeper (NE) 9. Wodan (-4) 10. Behemoth (NE) The biggest shake up of my top ten in years but a lot of these rides more then justify their placements.
  10. Well done for conquering your fears and getting on smiler and nemesis. It’s only the beginning for you now! The thing with you saying Nemesis is rougher then smiler,thing is Nemesis isn’t a young ride anymore, considering it’s rocking on 25 seasons it rides incredibly well.
  11. Are you tall or quite short?
  12. It’s definitly a world class coaster but it’s not perfect. I don’t like the leg restraints at all, having my legs knock into them every few seconds started to hurt after a while. That’s the only negative though, I’ve never known a ride to feel utterly relentless, fun, thrilling and enjoyable all at the same time whilst giving such a long ride. It kind of puts the other RMC’s to shame. We rode Goliath the day before and its good but lasts about twenty seconds.
  13. Progress on on this is coming along nicely. I wouldn’t say it’s particularly worth heading out especially for if you’ve already done Leviathan/Behemoth/Valravn, but the Canadians should love it.
  14. /\ Gotten to. Cedar Point top ten 1. Gatekeeper (I don’t care ??) 2. Steel Vengence 3. Millennium Force 4. Raptor 5. Magnum XL 200 6. Maverick 7. Rougarou 8. Valravn 9. Top thrill Dragster 10. Blue Streak
  15. Should have put it on one train or closed the park earlier.
  16. Love the Drayton Manor website, easy to navigate and clear. ?
  17. It's a shame the amount of stuff dumped around Tidal Wave these days. Stupid little stalls in what used to be a really nice area to sit in the sun and watch the boats come down.
  18. Thing is, lets take Derren Brown, its not the companies behind the implementation of that ride that will get the complaints and a reputation for poor reliability, its Merlin. They can blame the manufacturers all they want, but when it comes to it, Merlin knows the risks and pursues it anyway.
  19. Mark9

    Zombie Hunt

    'Remember that ride that used to be here before we ripped it out and replaced it with another seasonal horror attraction'
  20. I only ever seem to eat at Finns as its far enough away from the screaming teenagers and has nice views of Vortex, Quantum, Rush and Zodiac. I do not like how you can't get red coke though. By all means encourage healthy drinks but don't take away the option completely.
  21. Yeah I mean, when a company that is normally very stingy with opening hours gives out an extra four hours, I'd make allowances for certain things to close early or for rides to have some downtime.
  22. THEY HAVE A GARDEN AND THATS JUST INSANE
  23. Agreed with Wallace and Gromit. That ride was such a pleasant surprise and has so much charm and simple but effective things going on that I couldn't help loving it. Icon is excellent.
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