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JoshC.

Moderator
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Everything posted by JoshC.

  1. Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (6) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (6) Stealth (5) Storm in a teacup (5) Swarm (5) Tidal Wave (5) Vortex (2) X (6) Vortex + Slammer -
  2. Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (6) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (5) Stealth (5) Storm in a teacup (4) Swarm (5) Tidal Wave (5) Vortex (4) X (6) SiaT + Slammer -
  3. Chief Rangers Carousel (0) Colossus (6) Depth Charge (6) Detonator (6) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (3) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (9) Stealth (6) Storm in a teacup (4) Swarm (6) Tidal Wave (5) Vortex (3) X (7) Vortex + CRC - See you later CRC!
  4. Dragon's Fury (6) Vampire (6) Rattlesnake (8) Runaway Train (2) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (5) Kobra (5) Monkey Swinger (5) Peeking Heights (5) Rameses Revenge (5) Tomb Blaster (5) Safari Skyway (5) Seastorm (5) Carousel (5) Flying Jumbos (5) Jungle Bouncers (5) Madagascar Show (5) Jungle Bus (5) Tuk Tuk Turmoil (5) Griffin's Galleon (5) Canopy Capers (5) Toadie's Crazy Cars (4) Hocus Pocus Hall (5) Tiny Truckers (3) Zufari (5) Tiny Truckers + Runaway Train - I've had a change of heart; why should a ride not open this year NOT be the first to go?
  5. Chief Rangers Carousel (4) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (4) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (8) Stealth (5) Storm in a teacup (4) Swarm (6) Tidal Wave (5) Vortex (4) X (6) Vortex + CRC - Looks like I'm not getting rid of Slammer this round...
  6. Don't forget guys - scores are reset back to 5 once a ride has been knocked out! Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (4) Stealth (5) Storm in a teacup (5) Swarm (6) Tidal Wave (5) Vortex (4) X (6) Swarm + Slammer - (Scores sorted out )
  7. JoshC. replied to Theme Park bloke's topic in The Real World
    Facebook has been fine for me all day and I'm with Virgin Media! [/FirstWorldProblems]
  8. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (2) Stealth (7) Storm in a teacup (5) Swarm (6) Tidal Wave (5) Vortex (4) X (9) Zodiac (3) Zodiac + Slammer - Slammer will go...
  9. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (5) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (3) Stealth (6) Storm in a teacup (5) Swarm (6) Tidal Wave (5) Vortex (4) X (9) Zodiac (3) Zodiac + Slammer -
  10. Air (6) Battle Galleons (5) Charlie & The Chocolate Factory (3) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (2) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (6) Nemesis Sub-Terra (5) Oblivion (6) Ripsaw (5) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) The Blade (5) The Flume (5) The Smiler (8) Th13teen (5) Sonic Spinball (5) Skyride (5) Squirrel Nutty Ride (5) Submission (4) Submission + Doodle Doo Derby -
  11. The last time I remember hearing the music was towards the beginning of this season. You don't usually hear it anyway because of the sound of the lift hill, which is a shame as it's actually alright music...
  12. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (4) Loggers Leap (5) Mr Monkeys Banana Ride (6) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (3) Stealth (6) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (4) X (8) Zodiac (5) Zodiac + Slammer -
  13. Dragon's Fury (6) Vampire (6) Rattlesnake (7) Runaway Train (3) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (5) Kobra (5) Monkey Swinger (5) Peeking Heights (5) Rameses Revenge (5) Tomb Blaster (5) Safari Skyway (5) Seastorm (5) Carousel (5) Flying Jumbos (5) Jungle Bouncers (5) Madagascar Show (5) Jungle Bus (5) Tuk Tuk Turmoil (5) Griffin's Galleon (5) Canopy Capers (5) Toadie's Crazy Cars (4) Hocus Pocus Hall (5) Tiny Truckers (3) Zufari (5) Rattlesnake + RMT -
  14. Air (6) Battle Galleons (5) Charlie & The Chocolate Factory (5) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (3) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (4) Marauders Mayhem (5) Nemesis (6) Nemesis Sub-Terra (4) Oblivion (6) Ripsaw (5) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) The Blade (5) The Flume (5) The Smiler (7) Th13teen (5) Sonic Spinball (5) Skyride (5) Squirrel Nutty Ride (5) Submission (4) Submission + Doodle Doo Derby -
  15. Chief Rangers Carousel (5) Colossus (4) Depth Charge (5) Detonator (5) Flying Fish (4) Loggers Leap (5) Mr Monkeys Banana Ride (6) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (4) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (5) X (8) Zodiac (5) Zodiac + Slammer -
  16. Scorpions scuttle through rocks and stuff, so it's a possibility that the rocks could return. Would be nice actually to have a new theme for it rather than the generic 'runaway train' idea.
  17. Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (6) Nemesis Inferno (5) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (4) Saw: The Ride (5) Slammer (4) Stealth (5) Storm In A Teacup (5) The Swarm (5) Tidal Wave (5) Vortex (5) X (6) Zodiac (5) X +6 Slammer -1
  18. Dragon's Fury (5) Vampire (5) Rattlesnake (4) Runaway Train (5) Dragon Falls (5) Bubbleworks (5) Black Buccaneer (5) Kobra (5) Monkey Swinger (5) Peeking Heights (5) Rameses Revenge (5) Tomb Blaster (5) Safari Skyway (5) Seastorm (5) Carousel (5) Flying Jumbos (5) Jungle Bouncers (5) Madagascar Show (5) Jungle Bus (5) Tuk Tuk Turmoil (5) Griffin's Galleon (5) Canopy Capers (5) Toadie's Crazy Cars (5) Hocus Pocus Hall (5) Tiny Truckers (4) Zufari (5) Rattlesnake + Tiny Truckers -
  19. Air (6) Battle Galleons (5) Charlie & The Chocolate Factory (5) Congo River Rapids (5) Driving School (5) Doodle Doo Derby (4) Duel (5) Enterprise (5) Frog Hopper (5) Galloper's Carousel (5) Heave Ho! (5) Hex - The Legend Of The Towers (5) Ice Age The 4D Experience (5) Marauders Mayhem (5) Nemesis (5) Nemesis Sub-Terra (5) Oblivion (5) Ripsaw (5) Rita (5) Riverbank Eye Spy (5) Runaway Mine Train (5) Twirling Toadstool (5) The Blade (5) The Flume (5) The Smiler (6) Th13teen (5) Sonic Spinball (5) Skyride (5) Squirrel Nutty Ride (5) Submission (4) Submission + Doodle Doo Derby -
  20. No Swarm backwards? Chief Rangers Carousel (5) Colossus (5) Depth Charge (5) Detonator (5) Flying Fish (5) Loggers Leap (5) Mr Monkeys Banana Ride (6) Nemesis Inferno (6) Quantum (5) Rocky Express (5) Rumba Rapids (5) Rush (5) Samurai (5) Saw: The Ride (5) Slammer (5) Stealth (5) Storm In A Teacup (5) Storm Surge (2) The Swarm (6) Tidal Wave (5) Vortex (5) Zodiac (5) Swarm + Storm Surge -
  21. JoshC. replied to Liam T's topic in Nonsense
    Banned for bringing this game back from the death. [/ClosedSeasonAntics]
  22. Sidders wishes to Spice up this thread.
  23. JoshC. replied to Phill's topic in Nonsense
    42. lol.
  24. Taken from the T&Cs: For a free competition, that's alright. Thorpe might want to change the date of when the winners are decided though! EDIT: On a semi-related note, I noticed earlier today Thorpe posted a picture of one of Stealth's trains showing the first two seats having the OTSRs partially taken apart (photo 11 of 16 from the TPM update in the Closed Season topic). The caption was along the lines of 'Can anyone see why Stealth isn't ready for launch today?' or something. However, it seems like a lot of people thought it was unsafe or something and it's been taken down now? :S
  25. JoshC. replied to JoshC.'s topic in General Discussion
    What a difference a couple of years makes. I remember when Swarm opened and it was met with raving reviews, of which the only negatives were it was a little short and a white tent ruined the feel of the place. Swarm's theming goes for quite an ironic sense I find. We have these flying alien creatures attacking us, so we have a destroyed aeroplane (a flying transport system) as well as two fire engines, ambulance, police van and a coast guard helicopter (emergency services) scattered around. The usage of a news reporter van (which is brilliantly tied in with the queue line videos, which are nicely done, in my opinion) and a lorry which could presumably transport supplies adds to it all so well. I know some argue the billboard is out of place being next to a church, but when you consider Swarm is set AT Thorpe Park itself, the church seems out of place then. I get why people would want a roof for the station, but I feel that had it had a roof, it would have felt like the church was too much of a safe haven. It's meant to show (at least, how I understand it) that a church, a religious symbol for safety, is no longer safe - The Swarm is everywhere, and we are under attack. I think having a partial roof covering the left hand side of the station, and the right hand side looking like it had been torn off near where the inline twist is could have been more effective, but we have what we have. The weak spots in my eyes are the lack of anything near the finale (which I hope to the high heavens gets sorted out when the island adjacent to Swarm opens up) and the fact you can't really interact with the helicopter. Hopefully when the new island opens up, you will see it a lot more as you have to walk relatively close to it I think, but it's a shame the originally planned rickety jetty was axed from the plans so soon. So yeah, it's no surprise I have a soft spot for Swarm, but I genuinely think that it's an incredible ride. The trouble is, it;s hard for Thorpe to create a 'full' ride due to the fact they literally start from the ground up. They can't take advantage of much landscaping unless they use the lake due to being so flat. So considering what they had to the do and the budget they had, I think it's pretty damn good.

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