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JoshC. got a reaction from Inferno in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
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JoshC. got a reaction from Tom in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
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JoshC. got a reaction from RideAddict in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
-
JoshC. got a reaction from Coaster in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
-
JoshC. got a reaction from pluk in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
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JoshC. got a reaction from Cornflakes in Random Picture Thread.
This guy's job seems quite crumby...
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JoshC. got a reaction from Han30 in Thorpe Park Trip Reports
So, made my first Thorpe trip of the season today. Strange really, normally my first visit would come on Opening Weekend (as it has done for the past 8/9 years at least...), but due to uni, that didn't happen. However, a school-day visit had to happen instead, and well, I can't remember the last time I visited the park when it was so dead during open season.
Longest queue I saw advertised during the day was Inferno, at 10 minutes, and even then, it probably wasn't more than 5. Slammer opened late, but other than no breakdowns or issues that I saw. All coasters were on one train operation, and even then, some were struggling to fill up trains it seemed.
So, after collecting my Annual Pass and getting through the entrance just as the park opened, it was time to head to where everyone was heading - Swarm. The plan was to hit up thr forwards rows a couple of times, let everyone go backwards first, then go backwards later on. It worked quite well, pretty much getting through straight away, and we were on in a few minutes. It was my first ride since September and, wow, I forgot how good it was. I'll post a bit more in the Swarm thread, but all in all, still an amazing ride and the addition of the billboard is great. We then realised how quiet the park was and that the backwards queue was dead, so decided to do that. Got right-hand side, at the very back. Again, I'll go into a bit more detail in the actual Swarm thread, but I wasn't completely sold on it, and found that it was only good because Swarm is good.
Billboard of greatness, with added slogan.
I got my new refill capsule and we headed to Rush and Vortex. Both rides were dead, with only 4 of us on Vortex and Rush only being half filled. Rush was definitely shorter than before and, as much as I love the ride, the short cycle was a tad underwhelming. Vortex left me feeling a bit queasy, as the first ride in a while always does to me.
Colossus pain time followed, leaving my ears feeling painful and my head dizzy. Geniunely was rougher than any of my rides on it last season, and once again was reminded why I dislike the ride. We walked onto Saw (and I do mean literally walked on); I like the manakin in the trap in the indoor queue. As a side note, I've heard some people talk about front row queues for Saw now - well, they're not there.. Saw was as fun as ever really; really enjoyed it and I still don't see how it's rough; oh well...
I've got a new camera, so fingers crossed my photos will be of better quality now! Hopefully I can get my timings sorted out though.. XD
Went to Loggers to 'brave it tunnel-less'. Dunno what to say really. It doesn't make the experience that much worse, in honesty, but the overall experience has been affected negatively in my opinion. The tunnel as it stands now feels pointless and lacks any worth. I do like the new scattering of the bears do; specifically the one that used to be in the barrel but is now on the grassy bit at the beginning! Inferno followed. Woo, it's amazing! Loved it, and it's shot back up in my rankings. Just as a side, though, was the station music ever used at Chessington recently. When I heard it, I just couldn't help but think Wild Asia?
Lunch at the Mexican Cantina followed. It was nice and still has large portions; so much so I still can't finish the nachos... Did Rumba and wandered round Sunkern Gardens for a bit to let food go down. Seems as though some trees have been cut down round Rumba making it feel more open, which is a bit of a shame. Looks like some more plants are to be planted in SG soon as well.
Greenery at Thorpe!?
Spying on Swarm...
New barriers on the side of Stealth's launch track, presumably as a solution to all of the stuff that happened last year?
Now then, back to Swarm:
Yep, no queue outside!
Quite literally, the only queue was for the backwards rows. It was so quiet they closed the backwards queue and stopped issuing passes. Got three more goes in quick succession, meaning I've been able to try the backwards and forwards rows on both sides this season, including front left (to value the billboard of awesome in all its glory), and FINALLY got my first go with the fire working!
Couple of neagtives though:
-The Crash Pad looks awful. But, at the same time, it sorta hidden unless you go looking for it.
-AP refill capsules not being refillable everywhere. I was only able tp get them filled up at the Inferno Shop today. Bar 360, the Mexican and the hotdog place in Canada Creek all refused. Why? It seems ridiculous. Also had different staff members saying different places (some said you could do it at the BBQ, others said you couldn't) or suggesting places which weren't open. It's great that this is avaliable, but I can't see the sense in not having avaliable in all the Merlin outlets?
-Whilst 'The Noise' seems pretty good, I don't like hearing it around the park. Heard it interupt ride audio a couple of times, especially around Saw / Canada Creek.
Not big negatives really, more just niggles. So, all in all, a great day. The park is looking great and this should signal the start of a good season for them. Look forward to my next visit soon and hopefully being able to try X!
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JoshC. got a reaction from pluk in The Swarm
Whilst that is true, I find comparisons between the front row and backwards rows a bit pointless.
The front row isn't marketed. Front rows are always there on roller coasters; they're nothing too special. However, people want to go on them for various reasons, hence why front row Fastrack make sense. But the backwards rows are marketed (and relatively heavily this season as well). It's something that people are solely queueing the whole time for, and it's something with a low throughput. As I've said before, it's like the backwards rows are 'like a separate attraction', whereas front row isn't.
So yeah, the way I see it, whilst there's similarities between the two, you can't really compare them, especially for things such as Fastrack...
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JoshC. got a reaction from Sidders in Random
Just to let everyone know, I did my bungee jump nearly an hour ago, and WOW, it was incredible!
I must say, about an hour before my quarter past 4 slot I was feeling deadly nervous. However, there was a long wait (many people were doing it, all for Comic Relief) due to strong wind calling it off in the morning. The waiting seemed to calm me down and I was fine. The jump was just amazing and incredible, and something I definitely will do again at some point. SO worth it.
Now, on to the important stuff. I raise an incredible £213 for Comic Relief, which in the space of a mere few days is just amazing. Thanks to everyone that donated, have said they'd donate soon (the website is still taking donations till 14th/15th April) and to those that spread the word and wished me luck. Every penny is going to a brilliant charity and it's just so worthwhile!
I've got a video from the ground which will be uploaded ASAP (hopefully tonight or tomorrow in my internet connection is good enough). I've also got a DVD coming soon taken from my ankle, which will be great to upload.
Again, a massive thanks to everyone!
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JoshC. got a reaction from RideAddict in The Swarm
Whilst that is true, I find comparisons between the front row and backwards rows a bit pointless.
The front row isn't marketed. Front rows are always there on roller coasters; they're nothing too special. However, people want to go on them for various reasons, hence why front row Fastrack make sense. But the backwards rows are marketed (and relatively heavily this season as well). It's something that people are solely queueing the whole time for, and it's something with a low throughput. As I've said before, it's like the backwards rows are 'like a separate attraction', whereas front row isn't.
So yeah, the way I see it, whilst there's similarities between the two, you can't really compare them, especially for things such as Fastrack...
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JoshC. got a reaction from James & Co. in Random
Thanks Han!
Yeah, it was strange that the waiting made me less nervous, it seemed to have the opposite effect on many.
Those that are friends with me on Facebook can view the video of me jumping from the ground now (I hope to get it on Youtube soon). Here's a photo of me from the top though:
(and yes, I know that I look a bit petrified here! )
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JoshC. got a reaction from MikeC in Random
Thanks Han!
Yeah, it was strange that the waiting made me less nervous, it seemed to have the opposite effect on many.
Those that are friends with me on Facebook can view the video of me jumping from the ground now (I hope to get it on Youtube soon). Here's a photo of me from the top though:
(and yes, I know that I look a bit petrified here! )
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JoshC. got a reaction from RideAddict in The Smiler
Personally, when I go to Towers later this season, I'm going to be awe-stricken by The Smiler. Don't think I'm going to be paying attention to a little bit of missing roof on a toilet block...
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JoshC. got a reaction from Han30 in Random
Just to let everyone know, I did my bungee jump nearly an hour ago, and WOW, it was incredible!
I must say, about an hour before my quarter past 4 slot I was feeling deadly nervous. However, there was a long wait (many people were doing it, all for Comic Relief) due to strong wind calling it off in the morning. The waiting seemed to calm me down and I was fine. The jump was just amazing and incredible, and something I definitely will do again at some point. SO worth it.
Now, on to the important stuff. I raise an incredible £213 for Comic Relief, which in the space of a mere few days is just amazing. Thanks to everyone that donated, have said they'd donate soon (the website is still taking donations till 14th/15th April) and to those that spread the word and wished me luck. Every penny is going to a brilliant charity and it's just so worthwhile!
I've got a video from the ground which will be uploaded ASAP (hopefully tonight or tomorrow in my internet connection is good enough). I've also got a DVD coming soon taken from my ankle, which will be great to upload.
Again, a massive thanks to everyone!
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JoshC. got a reaction from Marhelorpe in Random
Just to let everyone know, I did my bungee jump nearly an hour ago, and WOW, it was incredible!
I must say, about an hour before my quarter past 4 slot I was feeling deadly nervous. However, there was a long wait (many people were doing it, all for Comic Relief) due to strong wind calling it off in the morning. The waiting seemed to calm me down and I was fine. The jump was just amazing and incredible, and something I definitely will do again at some point. SO worth it.
Now, on to the important stuff. I raise an incredible £213 for Comic Relief, which in the space of a mere few days is just amazing. Thanks to everyone that donated, have said they'd donate soon (the website is still taking donations till 14th/15th April) and to those that spread the word and wished me luck. Every penny is going to a brilliant charity and it's just so worthwhile!
I've got a video from the ground which will be uploaded ASAP (hopefully tonight or tomorrow in my internet connection is good enough). I've also got a DVD coming soon taken from my ankle, which will be great to upload.
Again, a massive thanks to everyone!