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Cal

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Everything posted by Cal

  1. Cal replied to Dan_Rush's topic in General Discussion
    Seemed to working on the catch car over the station and the engineer we spoke to didn't mention it but who knows Back on the website scroller now
  2. There was a lot removed by the Saw/Samurai area as well
  3. Cal replied to Dan_Rush's topic in General Discussion
    Stealth was closed all day today, there were no trains on the track/station and they were doing a lot of work to the launch over the station. Spoke to an engineer who reckons itll be asleep for at least a week.
  4. Cal replied to Dan_Rush's topic in General Discussion
    Doesn't look like Stealth will open today, there are currently no trains on the track and they are working on the launch in the station. Opened at 4 yesterday though so never know
  5. The doll is making an appearance tonight so it seems...
  6. So Stormzy has hired out the park next Tuesday after 7pm, and seems that all the rides will be open. Basically seems like another Summer Night. Details on how to enter here, however you must be over 18 - https://www.thorpepark.com/stormzy
  7. Cal replied to Adam J's topic in General Discussion
    Believe its something to do with the lift hill, and seeing its still like it I doubt it can be fixed until winter maintenance.
  8. Stealth has so far been closed on a capacity day... ouch
  9. Doesn't this happen every day?
  10. Kinda obvious it was going to be for CBeebies, but was really hoping for a well needed flat. Oh welllllll
  11. Cal replied to Artie's topic in The Past
    Slammer has had a good year so far, opened on annual pass day and that was like the 2nd week its been closed all season.
  12. Before I'm guessing, to stop everyone queuing round to storm surge
  13. Yeah thats most probably the reason. Just thought it may be annoying having to get out your park ticket rather than just using your finger, and then you'd have to take your park ticket with you on the ride which means it may get lost etc..
  14. Exitingggggg Did it open earlier today as well? Queue times said it opened just before 11?
  15. Wonder why they have gone with the park ticket lockers instead of fingerprints with the rest of the park? Fingerprints worked well Love the new standout structure for studios though Was needed
  16. I know that, but he claimed timed tickets would be available for at least the first few months so queueing won't be bad... Seems they kept everything open until half 6 instead of just the coasters which is good
  17. @Insider Timed tickets are working a treat
  18. Some massive spoilers on Thorpes official snapchat 'realthorpepark' which I had to quickly skip through Videos inside the attraction
  19. How did you find this out?
  20. Cal replied to Artie's topic in The Past
    No. It'll be opening soon
  21. For Premium annual pass holders its completely free. I also think you can just turn up whenever, or you can book tickets online to guarantee entry incase the park reaches capacity.
  22. X

    Cal replied to Garyy's topic in The Past
    I have seen a third train sitting there, but unsure if they still have 4. I'd assume they would still have all 4 as they are fairly new trains anyway.
  23. X

    Cal replied to Garyy's topic in The Past
    Yup think it ran 5 back in the day, and it has 4 now but only ever seen them use 3 at once. Lol it hardly even gets 400 on 3 trains, with the new procedures like checking the bars twice and 2 people per row the throughput really isn't great.
  24. X

    Cal replied to Garyy's topic in The Past
    Pretty sure X has 4 trains anyway? Surely it must be something to do with the ride system not being able to run 3 trains for some reason, they would surely have a 3rd train ready by now.
  25. X

    Cal replied to Garyy's topic in The Past
    Forgot to mention, X's speakers in the pyramid are fixed and are playing loudly again

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