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Cal

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Everything posted by Cal

  1. It seems very consistent whenever I'm there, more so than other rides like the Swarm. I think every so often (maybe every hour) it stops for a few minutes and then comes back on. I remember once when I right next to the vent effect on the Volcano and it suddenly stopped, but by the time I was on the ride it was on. Could explain why it wasn't on when you rode it?
  2. Was back on when I went last Saturday too. Seemed better as well as mist was overflowing out the tunnel. It makes such a big difference when the mist is on
  3. Used to visit Legoland and Chessington yearly from a very young age, and visited DLP twice which I can't really remember. Always really enjoyed visiting them, and I remember stuffing tissues in my shoes so I was tall enough for rattlesnake I visited Thorpe for the first time in 2011 and loved it, and ended up getting my first MAP in 2012, so I'd say Thorpe was the main park which really got me into rides, although Chessington did from a young age.
  4. Rattlesnake is still closed due to the Smiler incident. No one knows when it will re-open, but staff have been seen being trained on it.
  5. Cal

    Fright Nights 2015

    Can't quite make out what it is, but something has appeared at the exit of the BWP. Wonder what it is, can't really see the shed being rebuilt? Thanks to Thrill Nation for sending the photos!
  6. Cal

    Fright Nights 2015

    Cage structure? Did you get any pictures? My personal favourite was Experiment 10, heard it was a lot better in 2011 than 2012 but I only did it in 2012. With the 2013/14 mazes, my favourite was MBV. In 2013 Cabin was very close to my favourite, if not joint with MBV but the 2 times I went on it in 2014 it seemed it went downhill. I loved the Asylum, and thought Saw Alive was a lot better in 2014. I thought Studio 13 was awful but I only ever got 1 go on that so I can't really judge it.
  7. Cal

    Fright Nights 2015

    I believe it's going to be a attraction which you will have to pay extra for and will be only be available after park hours. Still awaiting further information for this though.
  8. Photos from Chessington buzz, but construction has started.
  9. I originally thought it would re-open for next season but with all this happening now I think it could possibly open for scarefest?
  10. So according to TowersStreet track inspection has continued today on the Smiler, and there has been some new control panels installed around the ride. To me they look like Phone boxes which will connect to the operator? More photos on Towerstreet facebook page. When do people think it will re-open?
  11. Cal

    X

    It was specially made for Thorpe so it isn't available to download anywhere, thats the best recording I've found of it. I'm surprised it isn't in the current playlist for X, it suits it well.
  12. Cal

    Fright Nights 2015

    Has the BWP hut at the end been rebuilt yet? If not, maybe it will have a chainsaw ending instead? Seeing as Studio 13 will no longer have a chainsaw ending, I'm hoping 1 of the mazes will have it. Some of the endings are disappointing at the moment, MBV for example you just walk out...
  13. Cal

    Fright Nights 2015

    No one knows more information on it yet as nothing has been officially released from the park, more information is likely to be revealed very soon.
  14. Cal

    X

    Nope, this was the music played in 2013...
  15. Cal

    Fright Nights 2015

    I hope we will get new audio/announcements now that the director has gone, some of the old fright nights music sound really good. I also hope my bloody valentines queue line audio will also get replaced, as listening to a 60 second loop for over an hour gets on your nerves.
  16. Cal

    Fastrack

    Fair enough. But if there is no queue to the merge point surely the member of staff should close the fast track queue and let people with fast track use the ride exit instead like I've seen on many quiet days. Or like Josh said, not take the Fast track ticket off them and just tell them the queue length is the same. I'm sure Fast track units or guest services would be fine swapping it for another ride with a queue, or even a refund.
  17. Saturday 29th August One of the best days I've had at Thorpe. Was there from 9:30 till 7:30. Colossus opened on 1 train and the second got added around 1. X was on 3, Saw was on 8 and everything else was opened on 2. Stealth opened around 1 as they were doing stuff to the launch breaks all morning but everything else opened when it was meant to, and the only thing I saw breakdown was Swarm at 5ish. Although I wanted to go to Summer Nights I couldn't so originally planned to be picked up at 6, but was getting picked up slightly later so bought a £5 annual pass ticket. Even though I was only there for an hour and a half of Summer Nights it was still so worth it, wish I could've stayed for the whole event but I probably will next year. Ride count: Stealth x8 X x5 Inferno x4 Swarm x4 Saw x4 Slammer x4 Detty x4 Colossus x3 Rush x3 Vortex x2 Fish x1 Storm Surge x1 IAC x1 Dodgems x1 Rocky x1 Zodiac x1 Loggers x1 Rumba x1 Total: 49! Pros: -Finally got on Slammer this season It didn't close all day and the staff were great, best operations I have seen on it. -I expected the park to be a lot busier. -Had a very good run on IAC, our actor was great. -Vortex single rider queue was very useful, no one knew it existed. The staff didn't expect it either, they just asked me if I had fast track or an exit pass. -They've done a lot of work on WC16 since a month ago -Operations were amazing, and all the staff were very friendly. -Saw was very smooth and seemed more forceful. -Swarm seemed very forceful, I'm liking it more and more each time I go. -7 re-rides on Stealth at Summer Nights, op was very funny and the staff were great, they made effort to send out the trains quick even when they weren't full. -Met union J and sat behind them on Stealth -X was running 3 trains at Summer Nights and had a train to ourselves Cons: -No early ride time again. -Pop music at the entrance. Theres either pop music or nothing, what happened to the entrance music? -Rush wasn't running well. It was very out of time all day, and 1 swing was going a lot higher than the other. -Still areas in the park with no audio, and some playing audio very quietly.
  18. Cal

    Fastrack

    Last time I was at Thorpe, Inferno was advertised as a 20 minute queue but the queue was empty and you could walk straight into the station. With the queue being empty there was still a member of staff standing at the merge point accepting fast tracks of people, so people that had paid for fast tracks were waiting the same amount of time as people in the main queue. I saw the exact same thing yesterday but with Colossus, the queue was straight to the merge point but the member of staff was still accepting fast tracks of people. I'm not normally for fast track, but staff members still accepting fast track knowing there wasn't a queue or the queue is the same length as the main queue with a fasttrack annoys me.
  19. Yeah I noticed that playing today. Also really noticeable how quiet the dispatch theme is now, can hardly hear it when the station is full! Miss the atmosphere back in 2013 when they blasted it out
  20. Cal

    Fright Nights 2015

    Yes last year you could buy them on the website, you should be able to soon.
  21. Cal

    Fright Nights 2015

    2 more videos released today. I loved the carnival of screams so I'm really looking forward to this maze. Wonder what the 2nd new experience is going to be
  22. Don't think it's been mentioned on here but last time I was there there was an actor walking round the queue with a hissing cockroach, and yes it was real
  23. Out of interest, were most rides open for 9:30?
  24. Cal

    Samurai

    Any news on Samurai's current state? Is it still dismantled? Are all the parts still there or have they been sent off somewhere?
  25. Cal

    Fright Nights 2015

    Nope, loved experiment 10 and is still my favourite maze. MBV is my favourite one at the park at the moment, but I did prefer experiment 10. I only ever had 1 go in Studio 13, but I personally didn't like it, would of liked another run through as you can't really judge it just from 1 go and a lot of people seemed to like it.
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