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Mark9

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Everything posted by Mark9

  1. Mark9 replied to Adam J's topic in General Discussion
    Colossus yes, Vortex yes, Inferno no thanks. I agree with periodic updates, there's always room for improvement. I can think of a lot that Inferno could get before it gets new restraints, such as proper rock work around the station shed and the music being put back to how it was. Back to Colossus though, new trains would be perfect. I wonder how many complaints that seating plan has at guest services (if any).
  2. Mark9 replied to JoshC.'s topic in General Discussion
    They just want to wind you up Project LC.
  3. Surely thats Patriot? Pic from theme park review. http://www.themeparkreview.com
  4. Do we know if this is just a normal rollercoaster (if the term can even be thrown at Phantasialand) or are there trick elements to this ride?
  5. Hows the repaint looking? The red waterfalls working? Missing Ripsaw?
  6. Must have been a tense moment on that initial first ride even though we as geeks all know the ride is safe. I'm glad the ride had a trouble free day and hope that the media starts to put the incident behind them. Hard to read some of the idiotic comments over social media frankly.
  7. So the question that really matters is, is this a new coaster credit or is it not. After all, its mostly new track an yet part of it remains old track. Answers on postcards please.
  8. Not far from the truth either.
  9. I kind of agree. I didn't watch Blackfish, I don't need to be emotionally manipulated into thinking animals like whales should be in tanks those sizes. My problem has always been, why in particular are Seaworld the targets? They've advanced marine animal research and saved thousands of animals from death over the years. Why just whales Miles? Why not dolphins, manatees, turtles, polar bears, walruses and countless other animals at Seaworld?
  10. To be fair here, iSpeed is a lot more then just a top hat and a dodgy break run. When all you have going for you is height and speed, it's a bit odd of a decision to have your idiotic barrel monkey rollercoaster launch faster then your new mini-parks icon rollercoaster. I love that pic of the wobbly track. Makes me think the owners of PortAventura threw as little money as possible at Intamin. Would explain why Baco is so awful.
  11. Bye Bye original Star Tours. (Pic from InsideDLParis) https://www.facebook.com/InsideDLParis
  12. Good. That thing was terrible. And the rides on the hit list. Perfect. All way past there best.. if they even had a best.
  13. In short yes. Thats why The Swarm is considered a failure for instance when for me it's Merlins most complete attraction.
  14. Mark9 replied to Ash's topic in General Discussion
    I'm glad you're letting us all know how unacceptable it is just in case there was some that thought it was fine.
  15. Well... sort of. My understanding is that you only slow to a crawl on the lift hill when the initial part of the break run isn't clear. The Swarm does exactly the same thing if a dispatch has been particularly quick. The ideal way they run Air from what I've witnessed is that as a train comes into Station 1, in Station 2 that train is already assuming the position and dispatching.
  16. Agreed. VR severely reduced Alpen Express's throughput at Europa Park, and that only uses it for about a third of the train. Towers staff are going to have to really fight to get Galatica a high throughput.
  17. What is it about newness that excites? Its the unknown really. Not knowing how an experience is going to finish or affect you emotionally. This can be true on clone rides such as SLC's where they can ride quite differently. How important is story to a ride? It's not completely important at certain parks, for instance I wouldn't expect a Six Flags park to go all out on stories. At some parks like Disney or Universal it's essential and a ride can fall down on this aspect alone. Are there rides that give you the same enjoyment each time? There are very few that can match that first ride. And in some ways a lot of rides actually increase there enjoyment over time such as Nemesis Inferno.
  18. Mark9 replied to Dan_Rush's topic in General Discussion
    Today marks the tenth birthday of Stealth. Yay.
  19. X

    Mark9 replied to Garyy's topic in The Past
    It's against Health and Safety to go mad.
  20. I was up for this one but I'm in Budapest. Thanks Peaj for yet another meet arranged for when I can't go.
  21. Mark9 replied to Rich's topic in UK Attractions
    What an awesome looking addition to Paultons. They've always been severely under-rated by enthusiasts but I really do think they are the best the UK has to offer for families right now.
  22. Mark9 replied to Dan9's topic in UK Attractions
    They've always thought of second to Disney as in visitor numbers and not experiences. At least that is how it used to be portrayed and based on how their paint jobs and annual pass days have gone this year, this is definitely still the impression portrayed. Thing is for me, Rita's wooden fencing is hardly the most offensive thing they've done. The bland paint jobs are far worse then this.
  23. Mark9 replied to Ash's topic in General Discussion
    Best queue of the day.
  24. Mark9 replied to Ash's topic in General Discussion
    Expecting a flood of Facebook complaints in 5....4.... Although to be fair whats the point if Inferno and The Swarm are closed.
  25. Mark9 replied to Sheepie's topic in UK Attractions
    I quite literally don't even know if I'm being serious or taking the piss anymore. You crack me up CJ. I hope you all enjoyed my 5000th post. It was an invaluable contribution to TPM.

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