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Showing content with the highest reputation on 07/26/18 in all areas

  1. Benin

    Vortex

    Thorpe don't need any more help having their rides breaking down...
    2 points
  2. My first experience of Blackpool started off before I had even arrived. Driving into the seaside town, the first thing you're greeted by are miles of banners for Icon. Blackpool is first and foremost a tourism hotspot and the Pleasure Beach is very much at the centre of this town. My first impressions of the promenade are not entirely positive. The street is quite tacky; donut stalls, arcades, casinos and pink horse rides are found along length of the street. The amazing views out to sea and sandy beaches redeem it somewhat. On my first day at the Pleasure Beach, I was pleasently surprised. There was no lengthy wait to get in yet the park was thriving with guests on Saturday. This continued with relatively short queues compared to rival UK parks. What I love most about BPB and what has driven me to visit are the unique rides and layout the park has. All of the coasters are intertwined within one another in a way like no other park I've visited before. The park maintains a diverse range of attractions with something for everyone to enjoy. Paired with very strong transport links, this makes BPB a great place to visit for anyone. Presentation & Service The park has a uniquely historical charm. I will say the main ticket office is quite grand inside, the staff here are well presented in classic suits. The office and the entrance were well staffed with more than enough people to handle larger crowds. Most of the staff in the park were cheerful apart from a few which can really make or break good a day out for guests. Fountains, fountains and more fountains were everywhere in this park. in the floor, on the coasters, ride areas, paths and are an attraction within their own right with a nice little show every 30 mins. Food & Drink Many of the Bars and the new Coasters restaurant have a modern, tasteful and clean look to them which I really liked. Most of them even served champagne. There were of course the standard fast food outlets too found at any park. We ate at the Coasters restaurant on the first day and I was very pleased with the quality and the price of the menu. I thought it was excellent value and I really hope to see more of this standard of food with similar affordable pricing at the park in the future. The Rides The Pleasure Beach has a number of historical rides with by far the best one for me being River Caves. This indoor boat ride feels untouched, all the effects and scenery still look to be in working order. There are no gimmicks, just gentle background music, some narration and great atmospheric sets that the boats sail through. It's just a really nice boat ride. Grand National is by far the worst historical ride at the park. This is a duelling wooden coaster that bounces and partially derails around the corners. It's set through a beautiful workshop behind Valhalla with tufts of grass growing through the tracks. The Big Dipper and the Velvet Streak are much better wooden coasters for their age. Steeplechase is the most unique and rare coaster at BPB being the only ride of it's kind still operating in the world. It consists of three horse shaped vehicles running on vertical track rails. The track moves freely over the terrain with minimal support structures and has the ability to tilt the horse vehicles around the bends by offsetting the lower rail. Forming part of the Blackpool skyline, The Big One is the second Hypercoaster I've ever been on and the tallest in the UK at just over 200ft high. The Hill and first half of the ride are the real highlights, you can see all of Blackpool at the top! The first airtime hills as of any hypercoaster are breathtaking and unlike any other coaster experience. The lower half of the ride feels more like a shopping trolley in a carpark however with a very jerky ride. A real shame that the station is literally a warehouse. No attempt at theming was made at all and frankly I've seen better industrial units. It's still worth riding for the experience. Infusion is highly regarded amongst many as a terrible ride. The theme of the ride is simple yet so dynamic with water jets crossing streams between the twisted steel, it almost looks like an engineering water sculpture. I want to end the negative hype and say that the ride is not as rough as people say it is. It's not smooth either but I've been on worse. I would ride it again if I returned. Revolution was a strange coaster for me. The station is at the top of the ride. As there are no airgates, there's a constant safety announcement on loop along with the original yet dated claim that it will be "the most thrilling ride of your life". It's a shuttle that sends you round a loop forwards and backwards, the backwards part being more nauseous than thrilling. The best thing about Revolution is the classic Arrow loop support structure. Notably the best dark ride at BPB is Wallace & Gromit's Thrill-o-matic. Each scene is beautifully crafted to look just like the films. The voice overs, audio, lighting, everything is spot on and the ride has a decent length. It's charming, funny, northern and colourful. "I've got patent pending on that", "You'll be hearing from my solicitor about this!", "Cheeese" ?The ride cars are like giant slippers which is just fantastic. It brings back childhood memories for me too, For me it's easily the best dark ride in the UK. My gosh where do I start with Valhalla? It is an epic boat ride experience. The sets are impressive and the drops are brutally soaking wet. I started by submerging my shoes in a half filled boat. The flames were impressive, the steam was intense, the ice scene was frosty. It's really a one of a kind boat ride. A must do at BPB. The first Mack coaster at BPB; a bobsled called Avalanche twists and turns between Revolution and Icon. The station and surrounding area feel as close to Euopa Park at Blackpool as you can get. The Swiss music and chalet really have a similar atmosphere. Avalanche itself however is much better than it's Europa Park cousin. It has fast, snaking turns that pick up speed ending in two intense helix turns towards the bottom. Finally the newest Mack coaster, Icon is by far the best ride at the park. I'm still in a dilemma about where it ranks in my all time favourites as it is that good. Frankly I was overjoyed when I found out Pleasure Beach were building a Mack megacoaster in the UK. I loved Blue Fire at Europa Park and this is no exception. Mack launches are not entirely linear. The best way to describe it is like being pushed on a swing, it starts rolling and then builds up the momentum. If you expect an Intamin style launch, you will be disappointed. The airtime hills, swaying turns and punchy acceleration made it such a smooth and enjoyable ride. Riding on the front row, you get a very floaty and fun ride. On the back row, the ride is the most intense with forceful positive G's and sharp, quick pops of airtime. The momentum of the ride doesn't end until the last turn as the second launch takes you up and over probably the best designed immelman I've ever seen. The theme is minimal yet exremely well presented. The music is dramatic and catchy. The seats are open yet comfy, the OH restraints feel like lap bars and they swing down and spring up making dispatch lightning fast. The Mack bag flaps are convenient yet secure. It eats through the queue line so even waiting for the brand new ride is quick. All I can say is BPB have got something really special here. Overall, Icon is just a fantastic attraction. I think it's the best new coaster we have had in the UK this year and the one I've most been looking forward to. Conclusion Blackpool Pleasure Beach is a very well rounded, affordable park which is easy to get to with plenty of staff on hand and is home to several unique experiences in the UK. The very reasonable entry price along with the new ride Icon really gives main rival Merlin parks a run for their money this year. It also helps BPB that their operations are much better than Merlin's have been this year in general. I'd definately return just to ride Icon again but I'd stay for the charm of the undeniably british family run park.
    1 point
  3. cmangi

    Power issues

    Somebody lend Thorpe Park 50p to put in the meter.... (I’m suddenly aware there are about 2 generations that will no longer get this joke!)
    1 point
  4. Mark9

    Vortex

    You have no idea how much I love this.
    1 point
  5. Coaster

    Vortex

    Well that is impressive - Thorpe can't even do that, unless Angry Birds were around in Amity in the 60s!
    1 point
  6. JoshuaA

    Vortex

    Anyway going back on topic, its bad to see Vortex having so much downtime as it does usually eat up the queues quite nicely and usually its one of the more reliable flats.. I really think Thorpe soon will need to do some work/replace some of their flats soon, Vortex might not make it for much longer at this rate.. Samurai is a even more drastic case.. Well at least they have flat rides unlike Alton I guess..
    1 point
  7. Hi All, I'm a bit of an amateur photographer and took my camera with me on Tuesday (10/07/2018). Quite happy with some of the shots. Please note that I have personally taken the images and if you do wish to use them elsewhere then please ask my permission first, but just really wanted to share these! Hope you like them.
    1 point
  8. Mattgwise

    Power issues

    Of course one of the tabloids pick it up and make the situation to be worse with some false information such as... "other thrill seekers were stuck at the top of Stealth" ?? https://www.thesun.co.uk/news/6871730/thorpe-park-power-cut-leaves-dozens-stranded-on-rides-in-scorching-33c-heat-and-others-in-huge-queues/
    0 points
  9. Benin

    Ride Accidents

    Some information on the trial regarding the Rapids at Dreamworld has come out via CF/Reddit... - The ride's pumps had failed twice the same day. - Unqualified personnel were forced to reset the pumps due to lack of staff. - There was no indicator of when the water was too low, as dreamworld didn't want to buy a bucket of paint to draw the line of "minimum water height" that would have altered staff that a pump had failed as the water was too low. - Maintenance was $125,000 over budget, so Ardent Leisure (owners of the park) had a 100% complete shut off of maintenance funds. - The park needed to have 6 safety managers, but due to cost cutting, only one was hired. - Due to wanting to reduce maintenance, when a board broke on the conveyors belt, it was never replaced, they only ever fixed every 3rd board. - While most rapids rides have approx. 6-7 employees operating the attraction, dreamworld had 2 to cut cost (against the ride maker's discretion). - The unload operator was responsible for completing 36-38 tasks per minute, making it impossible to fully make sure that no corners were cut in performing all of them. - The unload employee had received little to no training, and did not know what the big red button did (the emergency stop button). - The unload employee was supposedly told what the button did, which she and others deny, however, she had never pushed it and didn't truly know what it's functions were. - The load station employee was in the middle of checking restraints when the employee shouted to stop the ride, leading for a massive delay as he jumped out of the boat, sprinted across the platform, and got his key into the loading panel to activate it. - The wiring was a "rat's nest" according to an electrician, meaning when he pushed the emergency stop, the circuit essentially fried and did nothing, so he had to push the slow stop button, which took almost 8 seconds to stop the ride (while this may sound quick, imagine people are being crushed under a conveyor in front of your eyes, intense screaming, blood pouring out, and knowing people are dying in front of your eyes and you can't do anything to stop it. now count to 8 Mississippi's in your head). - Once the two employees got the ride to stop, they attempted to save the victims, however, they had never received any first aid training, so they provided little services except calling for actual help, and holding the mangled bodies that floated out, hoping that if they were alive, they wouldn't be feeling any pain. - Medical experts assume the riders died almost instantly from being thrown and crushed, however, they did say that there was a high probability that they were in intense pain as they were crushed under the conveyor. - The raft next in line when the accident occurred contained the father and child of the lady riding in the flipped raft, and they were forced to sit there for an hour while they pulled the girl's mother from the water. - The park had limited medical staff, with little to no medical training, meaning that even if the riders had had a chance of making it, they probably wouldn't have due to a several minute delay in medical care. - The reason this collision happened is the first boat bottomed out and the second boat collided and rolled up and over as the conveyor belt moved, this wouldn't have happened had the water level been at an acceptable height. - Management cut the safety manual, that hadn't been updated in over 6 years, portion regarding the flipped rafts so they wouldn't appear in non-compliance for failing to train their employees on how to deal with it. - Thunder rapids employees were supposedly trained that she never had permission to push an emergency stop button unless the safety manager okay-d it, and although ardent has denied this, several employees confirmed that claim. - The acceptable water level line was explained, per trainers, as a scum line, and "If it drops below that, you keep the paying guests moving through that line, maintenance will show up and reset the pumps." Yes, they're resetting the attraction while guests were on it, yes, you read that correctly. - The park had a policy stating that if a ride had a mechanical failure, you were to reboot it twice, and if it happened again, shut down the ride for the day, the raft flip was the 3rd mechanical failure that day. - Only 2 of the 14 people on dreamworld's board had any sort of safety training at any time. - Despite repeated notifications, the park never installed live-feed cameras throughout the attraction, so if this accident had happened anywhere else in the attraction, they wouldn't have known until the raft got back to the station. - If live-feed cameras were there, there was a chance that in the 57 seconds between the raft bottoming out and the collision that security would have contacted the operator and stopped the attraction in time. - The poor ride op had received under 40 minutes of training in the morning, and then was enjoying her first ever shift alone. - The control panel was so outdated and so poorly wired that the e-stop wouldn't have worked without the key activating the panel where the e-stop was. This was because they modified the loading a couple years after it opened from a turntable loading system, to a 2 raft, straight lane loading system, and instead of hiring a reputable electrician, they hired a cheap one. - The ride had a massive pileup and overturn during original testing time, so they put that in the safety pamphlet, then in 2012, they realized that they never trained any of their employees on how to deal with such a situation, so rather than have important information in the book and receive large fines for never training them on it, they simply cut it out (if it's not in the pamphlet, we can't be held liable for employees not knowing how to handle it). - The manual would have told the girl to hit her e-stop button, but since it wasn't in there and she was told essentially "this is a big red button, don't push until someone higher ranking than you tells you to," she didn't push it. - The employee was supposedly assisting a guest into their wheelchair when the tilt started, she turns back, sees the ride flipping and tries to figure out what to do. She makes a split second decision to ditch the "call maintenance and wait for approval to stop the ride" protocol, yells at the "senior" ride operator, he sees that a raft has flipped over and another one's about to hit it, sprints across the platform and stops the ride. While Ardent claims they trained her to always push in an emergency and that it was the e-stop, she and several others who worked the position before says they were told it would stop the ride, but if something happens, call maintenance supervisor, and if they give you the go-ahead, stop the ride, since they're going to be the ones that have to deal with it if you push it and it's not an emergency. Quite simply, some of the scariest stuff I've ever read as a former ride staff...
    0 points
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