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Showing content with the highest reputation on 08/04/18 in all areas

  1. Coaster

    Annual Pass Price

    But that is the correct use for them, when you've queued an hour for a ride and it breaks down you should be reimbursed for the time if the queue has to be evacuated. They should reduce the quota for paid Fastracks rather than making yet another cut to guest experience.
    1 point
  2. Olistjj

    Dreamland Margate

    Oh no! Margate has some amazing sunsets! You’ll never catch a sunrise on the main sands however the sunsets are pretty spectacular overlooking the sea! ?
    1 point
  3. Olistjj

    Dreamland Margate

    All the rides are open! Numerous events are on as well so be sure to check what’s happening! And josh you’re absolutely right about the pradise foundation, it was an exceptional maze! However I completely disagree about your comments regarding margate seafront, head into the high street and it’s definitely not worth rating however the seafront and the old town are actually very pleasant. 9FB52B41-D141-4994-BC54-B82B2B0F7CDE.jp2
    1 point
  4. Hey Nasher, less of the shouting yo. Mr Optimistic!
    1 point
  5. Was at the park on Thursday too and decided to get on DBGT first thing when it opened just after 12pm (because I'm insane). Ride broke down twice on us before even the first set of people for the day went through I was in, so technically, it didn't open until 12:40pm. Not surprising though, but when inside, it was obvious why this was. Oh boy, this was a ride I won't be forgetting on it anytime soon... here's a quick rundown of my walkthrough: Good Points: • Pre-show worked nicely with the presentation, audio volume, working bulbs above and most of all, the staff members finally turn the fan off during the speech so you can hear Derren properly again. • Being the first group on, there was no batching thankfully at any point before loading the carriage. • Staff in the queue dealt with some queue-jumpers very well near the batching area. Well done to the team for being vigilant about this, greatly appreciate it. Bad Points: • As others have mentioned, when loading the carriage, the screens inside were all on a blank white screen with no audio or video playing "Welcome on-board" etc. • When seeing the VR in the first half, the carriage lights remained on throughout the entire duration and light was leaking through my headset as a result. • When offloading the carriage, the lights were still fully turned on, killing the whole evacuation atmosphere entirely. • In the mid-section, this was diabolical. When doing through the doors into the little walkthrough section, there was NO AUDIO at all. Not one bit. No rumbling ambience, no sound effects, nothing. So we walked through a zig-zag with a random flashing strobe light and some smoke near the crashed train. It felt extremely weird being in there without that rumbling background noise constantly there like it usually is. • The section where you wait and see a projection on the wall of the demon creature was turned off entirely and was about 2 minutes delayed before a voice appeared, so we stood there waiting for something to happen far longer than usual... with no background audio. • When boarding again for the 2nd half, the carriage lights were all still on. No lights flickering or a voice saying the doors are closing. • 2nd half was once again entirely with lights on during the VR sequence. • No appearance from Derren on the screens once your ride has finished. Still blank. • When waiting in the fake shop, we all stood there for about 3 minutes waiting for something to happen. Far, far longer than usual, no idea why but it killed the suspension. • One of the screens in the fake TV shop kept on flickering on/off randomly, indicating it was broken. Plus, Derren's "keep it a secret" appearance didn't appear on it too. • About 5 of the bulbs in the real shop above the enclosed hovering train carriages for sale are broken and need replacing. I mean, is it really that difficult now to replace a simple light bulb in this attraction?! So yeah, this was one heck of a shoddy experience I had on Thursday and once more just to remind everyone, this is a ride branded as the 'future for theme parks that re-writes the rules of what they can do'. Now, I understand stuff breaks, things go wrong and nothing is ever perfect on any ride, but come on now. For something technically just 2 years old now which is in a condition this bad? Inexcusable for a ride worth £30M and owned my a multi-billion quid company. Probably the worst run I've had on it since Fright Nights 2016. Sort it out please Thorpe, it's a shambles currently.
    1 point
  6. ben199

    2018 General Discussion

    I was there Thursday evening from 7:00 and I was a bit disappointed too. I was so excited for Living Nightmare but it was closed the whole time. If it closes early why can't Thorpe say so on the website or queue time app? I would have gone to the park a few hours earlier if I had known it would shut at six. Same with the rapids, tried at about 8:30 and it was closed, why not put a big sign at the entrance saying 'Ride closes at dusk' or say so on the app? Operations were alright, two trains on everything but Swarm and around a ten minute queue for the main coasters from 8:00. Swarm was a different story though, only one train and I must have waited 5-6 cycles before I boarded, wasn't pleased with that. I went in with the expectation it would be just like Summer Nights plus a horror maze and it didn't live up to that. Stealth being closed all evening didn't help either but I get that these things happen.
    1 point
  7. Ah yes, DBGT. The future of theme parks. Currently on it's arse and the experience upkeep abandoned after two seasons. Turns out VR is just another short term fad stuck on a now very expensive, purpose built attraction.
    1 point
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