Everything posted by JoshC.
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Hyperia Speculation and Construction Thread
I like it, it's cool. Is it the best name ever? No. Would I have preferred Icarus? Sure. But it sounds cool, rolls off the tongue and is punchy enough. Sure it sounds similar to Hyperion (which was named after a moon of Saturn), but heyho, 90% of people won't know or care. And loads of names are met with resistance at first...in a year, most people don't mind. A couple of years, and no one cares. The style is fab. The music is fab. The 'find your fearless' seems to be a spin on phrases like 'find your happy', which I'm fine with. Marketing a 236ft tall, inverting coaster with lap bars with an upbeat theme to the UK market is no easy task. This seems like the best way forward. In short, happy with this. And VERY excited.
- Fright Nights 2023
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Fright Nights 2023 - Spoilers
Sorry for not posting this last night. This is our Spoiler thread for Fright Nights. All spoilers here, and not in the other topic please
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Fright Nights 2023
I like to think I keep my forum reviews from Press Night as reasonable and level-headed as possible!
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Fright Nights 2023
Keep an eye on your favourite Thorpe Park fansite's social media for updates... 😉
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Hyperia Speculation and Construction Thread
... 👀 (In my defence, I wasn't making this up, but last minute changes do occur!)
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Hyperia Speculation and Construction Thread
To follow up on my previous post, I believe that the 3rd is the charm 🏗
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Hyperia Speculation and Construction Thread
Nice try, but I already have made my super-accurate prediction...
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Fright Nights 2023
Fair enough. It's possible that took some inspiration from there then. Could also be purely coincidental. The 'creepy toys' idea isn't exactly original in the world of scare attractions. Neither is 'things from childhood becoming scary'. Thorpe could have seen the successes elsewhere and thought that they'd try to replicate. Equally could have just even their own idea and they didn't take inspiration from anywhere.
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Hyperia Speculation and Construction Thread
We can see in these photos from Silkstone that the weight of one piece of track is 2074kg: https://x.com/J_Silkstone/status/1707435850827497911?t=sHW_LBlLJpOckgy93D81aQ&s=09 So yeah, a good couple of tons per piece.
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Fright Nights 2023
I don't know when the Doctor Who Toymaker/Emporium stuff came into the public domain, but it could also be purely coincidence.
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Thorpe Park 2023
"record throughputs" sounds like a slight exaggeration. Or, at least, for a very specific definition of 'record', as I doubt they're getting the best ever. Still, positive to see they're getting good throughputs. Realistically, I'd've thought the introduction of a single rider at Stealth wouldn't make a negative impact to train dispatches, but given at the moment they don't really batch and people just sort themselves out, I can see why a SRQ may cause problems. The fire effects comment goes back to something I've said before. Even though they're saying no promises, there's obviously no indication as to when they may be able to get them operational, and just wishful expectations. Feel like they should just keep stum on that.
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Hyperia Speculation and Construction Thread
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Colossus
Colour me pessimistic but until said upgrade happens, I won't believe it till it happens. That said, it's a good and necessary thing to be investigating and will definitely help. It's ultimately a cheap thing to do too, so whilst something like new trains would be better, this does the job for now.
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Fright Nights 2023
Here's an alternative view: It doesn't seem like the bus will be capable of moving with those stands there. I'd also be surprised if that was ever considered, just from a H&S perspective. I guess the main reason for its inclusion is to allow for the controls for the AV equipment to be stored somewhere. It's on theme and also somewhere for actors to pop to as necessary.
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Hyperia Speculation and Construction Thread
I predict that construction for Project Exodus will go vertical on Monday 9th October. I reckon the first supports will go in sometime between 11am and 1pm that day.
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Tulley's Shocktober Fest Scream Park
I eagerly await their 2am tweet at me, thanks for the heads up.
- The drum
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Hyperia Speculation and Construction Thread
Oh definitely. But when I said significantly more white than gold supports, I really meant it - I could see maybe about 5 or 6 gold supports to a sea of white. Obviously that's just from a quick glimpse and there could be more elsewhere, but that few gold supports wouldn't take long to install, and wouldn't be enough to sustain many white supports on top either!
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Park Operations
Sadly no clue. I know it's quite a recent change (last couple of years), so not a result of the Smiler incident, or any other theme park accident that I'm aware of. It could just be a 'Stealth-like' scenario where they choose to rotate the annual maintenance of cars. So they have 7 cars available, with the 8th being serviced / used as a quick spare part replacement, a la Stealth, where the 3rd train is always being serviced. But again, I stress I have no idea. Definitely cynical, in that this wouldn't have been the reason. The park would not have gone "Inferno is running too efficiently, never has a long queue queue to sell enough Fastrack, we need to slow it down". The departments in charge of Operations and Fastrack are completely different, and beyond communicating throughput numbers, will have little interaction with one another. And certainly the Fastrack department would not be able to ask them to slow down, nor would anyone higher up. However, whatever the reason for the slowing in operations and reducing throughput over the years, it is certainly a by-product that Fastrack is more appealing. And I'm sure they're likely to sell more tickets as a result. A recent change on bigger rides I've noticed is that staff now have headsets to communicate with each other, rather than the phones. This means they can be in constant communication with each other, and don't have to stop to do so. This has pros and cons, but there's now no longer this scenario of people walking over to a phone to have a goss with each other.
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Thorpe Park 2023
It's not really any different to any other pirate ship. However, everyone reacts differently to different rides. It's not too uncommon for people to be okay on larger pirate ships and feel queasier on smaller ones.
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Hyperia Speculation and Construction Thread
From what I've seen from Swarm, there's significantly more white supports than gold? Is that pretty accurate? Could still be a while before installation if there's not a lot of gold on site
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Tulley's Shocktober Fest Scream Park
Whatever it is, I'm sure Tulleys will end up tweeting me saying it's the best thing since sliced bread, since their social media team seem to have an unhealthy obsession with me. #BigShot
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Park Operations
8 followed by a closed bracket - aka ) - gives 😎. It's an old school way of doing the sunglasses emoji which our forum software still uses. As you note, your averages are across quite a small sample, which isn't the most reliable. But it still gives some useful insight. This is pretty good, especially considering you mentioned there was some guest faff. Again, given there was guest faff, that's not bad. With it's onload/offload platform, batching procedures and the way bag collection is dealt with, Stealth should be pretty consistent. Saw hasn't operated with 8 cars for a number of years, and likely won't ever again. 770 is pretty painful for its popularity, although really not all that surprising for what it is these days. This is going to be hit hard next year being near Exodus. I mean, this is painful, but sadly what we've come to expect from Colossus these days. I can't remember the last time it ever did well, but it simply just doesn't do well these days. Another one that will be hit hard next year. Christ knows what the park have done to Inferno. Quite a few years ago (well, I guess we're getting close to a decade now, but whatever), Inferno was a throughput machine. The 1000pph mark was standard. Nowadays, 700 mark is good. It's better than like 5 years ago, when 600 was good, but it's really a sad situation to see. This really highlights the need not so much for Exodus to be a throughput machine, but to be able to have a solidly high throughput which it can easily maintain for years to come.
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Hyperia Speculation and Construction Thread
On the subject of Exodus, it seems possible that the core beams for maintenance building will be erected very soon. I thought that that route might have been used to move supports and track onsite, so it's interesting that's the first thing to be built (with parts then moved on site out of park hours through the park)