Jump to content
View in the app

A better way to browse. Learn more.

Thorpe Park Mania Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

JoshC.

Moderator
  • Joined

  • Last visited

Everything posted by JoshC.

  1. I imagine that any physical queues won't feel any different to any other day. Queues on non-RnR rides may be longer, but they won't (or, at least, shouldn't) be any slower, nor should they feel any slower.
  2. LEAKED: The front cover photo for Liam's first music Album... (photo done by the marvellous stretchy!)
  3. I actually quite like the atmosphere when Thorpe is basically dead. It's a strange sense of peace and quiet accompanied with the excitement and anticipation of being in a theme park. Being on an island too gives more of a secluded feel as well I guess. Admittedly, it's something which more suits for something a bit scarier or darker (eg Fright Nights). And you want a more relaxed, party atmosphere for these sort of things. Really glad to hear the likes of Teacups and Dodgems are open though!
  4. JoshC. replied to GladiatorFanKyle's topic in Nonsense
    SWARMMMMMMMMMMMM
  5. The seats will have different weights, giving them different momentum. This means some may catapult forward at different speeds and in different times, meaning it's possible for them to collide. In theory, if everyone on the ride was the same weight, then there'd be less chance of collisions, as everyone should swing in the same time with the same speed.
  6. JoshC. replied to GladiatorFanKyle's topic in Nonsense
    Sidders.
  7. X

    JoshC. replied to Garyy's topic in The Past
    A sign from My Bloody Valentine has crept its way into X's queue... (From TPC's Facebook) Because that makes perfect?
  8. Nah, it was for everyone, much like how in the past they had free Fright Night previews for AP holders, but others could still get in. It'll probably get busier like last year though, what with word of mouth and everything.
  9. JoshC. replied to GladiatorFanKyle's topic in Nonsense
    Revue. (Let's see how many people understand that link... )
  10. JoshC. replied to Dan_Rush's topic in General Discussion
    Yeah, I agree the "new ride problem" probably shouldn't happen on something as simple as some dodgems. However, my point was it's a new ride, and a problem occurred with it that they couldn't have known about until it had been open for a while. Can happen with any new ride, can't it. I don't really know what the need for sweeping the floor is exactly, so can't really comment there. I'd guess clearance could be an issue though. However, I think at one point, they were closing the ride down temporarily because of it (since it was a new ride and a problem which could well have been unexpected)? Now they just stop operations for a couple of minutes to sweep the floor every 90-120 minutes I think - and do a queue announcement to say so - so that shouldn't be causing any closures to the ride.
  11. JoshC. replied to Dan_Rush's topic in General Discussion
    Dan probably meant a full day closed. It's had occasional closures, yes, but in fairness, it is a new ride, and the problem of sweeping the rubber on the floor doesn't seem like something they expected.
  12. I think the idea is that it won't be going on any of the islands, and instead be in the 'core' of the park. Only possible places I could think would be replacing the arena, or on the old Miss Hippo spot, but there are still flood risks to think of I guess.
  13. Should be called The RoTayto.
  14. JoshC. replied to Liam T's topic in Nonsense
    James Bannaird.
  15. I agree with you about BBC IPs not necessarily being risky (if CBeebies shows its worth), but I think investing a coaster-like sum of money on a non-coaster may prove risky, especially since Thorpe's non-coaster developments haven't exactly set the world on fire the past few years. For the most part, the maintenance of effects has improved though hasn't it? Swarm's effects seem fine now, Saw has has it's effects fixed, as has Storm Surge. Inferno's tunnel is running excellently. There's rumours of Tidal Wave's fireball returning. And it's not just Thorpe. Chessington have their fair share of effects - Scorpion Express is still giving fire and water, Zufari's effects are alright. Alton have effects running well for the most part too. I think it's unfair to say that a ride with effects won't last. In the past, yes, the maintenance of them hasn't been great, but they've improved a lot recently.
  16. I've only heard the dark ride rumour from a couple of sources: some guy on TTF posted about it and it was also mentioned on Screamscape as a 'WILD rumour'. So I never really thought about it. It's not until you here these rumours from a good 3-4 independent places that you start thinking it's a bit more serious. As I've said in the past, there's nothing stopping Thorpe having their next 'big thing' as a non-coaster, but it'd require a lot of investment and having it as a huge risk. Considering how 'safe' Thorpe and Merlin have played recently, they'd have to be extremely confident about it. A Doctor Who IP could work well at Thorpe in my opinion. Thorpe have demonstrated with Swarm and Fright Nights that given the money, they can create well-themed attractions (I know some may disagree with me, but personally I think Swarm is one of the best themed coasters in the UK, and the likes of Cabin in the Woods and My Bloody Valentine were excellently themed). So if it's a major investment, Thorpe will do it justice It would very much depend on what type of attraction they go for though that would determine the success of the IP. Then again, that's the case for all IP-based attractions...
  17. JoshC. replied to Dan_Rush's topic in General Discussion
    The Inferno at Terra Mica or whatever it's called presumably, not Nemesis Inferno. Don't see why, it was closed before the incident and other Intamins like Rita aren't closed. I call rubbish on that.
  18. Alton Towers now has Snapchat: alton-towers An interesting move; don't think there's many companies that have tried this tactic before!
  19. I too have heard the dark ride rumour for 2016, with a £20-30 million potential budget. Much like Benin, I'll believe it when I see it! (Not that I'd complain of it every happened of course!)
  20. I'm guessing it was just some theming for the Pirates Cove area (or whatever it was called back then)?
  21. That's more edging on the side of Statistics / Psychology; pure mathematician all the way!! As a mathematician, I wouldn't propose there's 'always' a small proportion anyways, far too strong a claim to make. Would more go with 'most likely'...
  22. Looking forward to your TR James! Given there's at least 2-3 other members I can think of who loved Baco, and the reviews I've read of it, I'm beginning to think that TPM attracts some sadists, as well as theme park enthusiasts! (Awaits comments labelling me some sort of hypocrite since I enjoy Saw... :-P )
  23. JoshC. replied to Liam T's topic in Nonsense
    Apparently, you LOVE Afterbaners.
  24. Huh? What are you trying to say there? Surely a 30 minute queue (for on ride) is the same as an hour queue for "2 go's"? Or are you suggesting that RnR is going to turn a 30 minute queue into a 2 hour queue (one hour for a virtual queue, another hour in the physical queue after that)? I'm confused. If it's the former, then there's no difference. If it's the latter, then I'm pretty sure you're over-exaggerating a tad - no way is RnR going to quadruple you're queue time for a ride...
  25. JoshC. replied to Marc's topic in General Discussion
    I actually quite like the Storm Surge music (probably about the only thing I do like about the ride...). It's just a shame you can hardly ever hear it over the noise the lift hill makes...

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.