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Everything posted by Project LC
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Well the rides are ageing and as a result may take a little more time than they used to. Then again saw and swarm are not exactly old. However to have 8 rides down is concerning, if it's because of a lack of engineers then they really need to start hiring more. Slammer is excused and maybe rush if they fix the swing height But really all should be open.
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Samurai, slammer, saw, swarm, X, rush, Rumba rapids and tidal wave all reported to be closed according to queue times. Not the best start to the season if I'm honest.
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Well it was listed as going. I guess it's time is up. Or they forgot about.
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More positive than normal. I mean I even used the word good. This ride like most dive machines is going to focus on the drop. Afterall it is a dive machine and short doesnt mean bad. Stealth is short and imo thats the best UK coaster.
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Its a dive machine, they are expensive they loose speed very quickly compared to other coasters. Also they focus on the drop so the rest of the layout isn't needed to be as great as on another coaster. It will be a good coaster but saying that I do feel the layout on all dive machines let them down a bit (possible exceptions being shekra and griffon).
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TPJames's argument is not flawed. The points made are valid. No need to make an assault on him. How on earth would a discussion work if everyone agreed, the conversation would just die. Instead people have taken their time to explain their points to others with opposing views. Presumably so that the conversation can continue until a point where everyone agrees is reached.
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The VIP days at cedar point still exist so I assume they are still there at the other cedar fair parks. They have been watered down a little with no backstage tour but the rest is still the same. However they work because there is very little demand for them. VIP should not be allowed to fastrack rides that don't have a dedicated queue. That is good enough already and they don't need more. The whole pass is a joke. Poorly executed, terrible name and they seem to be able to do anything they like.
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63 rides where you enter via the exit when fastrack for the ride shouldn't even exist for anyone, never mind VIP.
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I never meant it as it was the passes fault. I more said it as a general statement that no one should be fastracking the Rumba Rapids. I am aware they can and they do so via the exit but its pointless. It makes guests angry and saves them hardly anytime anyway.
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I did mean that if there is no dedicated fastrack queue then you shouldn't be able to fastrack it. The rumba rapids definitely doesn't need to be fastracked. The whole queue filled only takes about 10-20 minutes, not exactly a big wait. If a ride doesn't have a dedicated queue for fastrack then you shouldn't be able to by pass the main one.
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No fastrack ever should be using the exit. There are fastrack queues on fastrack available rides. At no point should anyone be queuing at the exit. If the park isn't busy enough to have someone at the fastrack queue then clearly you don't need to be using the system. Thorpe parks allocation is done by selling the number of tickets to be 1/3rd of the wait time of the main queue. Which is a fancy way of saying it cant exceed 25% of the throughput allocation. I don't know about Alton but I imagine it is very similar. The only difference is that Alton generally have high throughput rides.
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In my opinion VIP passes should only be able to use the fastrack queue and never be able to reride unless the general public are allowed to. If a ride doesn't have fastrack then tough. No pass unless it's disability should allow exit access.
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Fastrack feeding into set rows is a horrific system. It may be nice for the people which can use those rows but for the main queue it means there is a set throughput they can't use and the throughput they can use still has a 20-30% fastrack allocation. So on nemesis inferno the main queue serves just over half the train. It's a joke and annoying. Some allocations I've seen have been horrible. The swarm queue didn't move for 15-20 minutes while I was in it because of them selling fastrack at the entrance and a load of VIP holders putting up a fuss they had to wait 20 minutes. Well to be honest not a single person we talked to cared what they had to say as we had been waiting about 70 minutes. The pass shouldn't exist. Merlin may want to rake in the cash but there should be no option that allows someone constant use of a queue that is shorter and give it a name that gives them an excuse to act all high and mighty.
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Fury is having its tracked filled with sand to reduce noise. That would have slowed down its winter maintenance a lot.
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They do flip the boats already so I don't see how doing it could slow down operations more.
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Valid point but then again Cedar point did have it so your feet were kept clean with water jets at the exits like you would find in a swimming pool.
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why have a vacuum when you can simply just turn the boats over.
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Why cant we just be like other places and allow you to go shoeless on water rides. They would be so much more appealing.
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The insulting reward to all our commitment - RCT4
Project LC replied to pognoi's topic in RCT/No limits/Minecraft etc
I was just saying what I read in an article. Anyway when you have a change in dev it's always worrying and it does seem the game has gone backwards somewhat. I'll just wait for parkitect. -
The insulting reward to all our commitment - RCT4
Project LC replied to pognoi's topic in RCT/No limits/Minecraft etc
According to the media that trailer is about 8 months old. Which would make sense given its rather alpha like state appearance. The graphics to me seem worse than rct3 back in 2005. -
Its not the POV bit they will care about, its the "they saw me with it". Staff training tells them no recording equipment (loose articles) of any kind. Thorpe are going to make sure that is enforced as a future incident could end very badly for them.
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Winter maintenance cant be half completed. Its either done or it isnt. Just because something is on low capacity doesn't mean that the other trains are not done. It could be down to staffing, or maybe that the ride needs to run in a certain mode for a bit to train staff. It sounds like X and Colossus could just be set to manual hence the lack of trains and slow dispatch. Slammer is one very complex ride filled with problems, if you were expecting that to be completed in the short time it had then you must be very optimistic. Rush is clearly waiting on something could be something from S&S to do with the cables and the cedar point incidents. (Thats not fact thats just some speculation) Samurai is getting old and something must have come up hence it wasn't operating. Tidal wave is waiting on a pump or something like that as the old one broke. Quantum and Rumba I have no idea what is wrong with or could even being to say what could be up with them however they will be working on them. They are not exactly the most complex of rides and them being closed isn't going to ruin your day.
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I think you have just managed to get the whole X staff team in trouble. Thorpe park do read this thing you know.
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You must obtain permission and considering how Thorpe never seem to grant permission. Thorpe must have their health and safety officer clear it.
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Guests would like the problems fixed but it takes time and the guests are expecting an instant solution. So priority passes are given out to compensate for the problem and encourage you back. It costs Thorpe nothing to give them out apart from printing costs so business wise they are a good choice. The problem with VIP passes is that everyone in the main queue ends up hating the pass holder. I'm going to be honest here and say I don't care how much someone has paid there should be no option to use fastrack unlimited times, regardless of if that's a VIP pass or not. With the system they have it should not be an option. If fastrack worked like Cedar Fairs fastlane then I would understand VIP pass holders having that perk but we don't have that system and I doubt merlin would ever change to it because it would loose them a lot of revenue. Merlin need to pick a ratio and stick to it by making the batchers count instead of trying to keep the fastrack queue empty. Fastrack is reduced waiting not instant boarding as many like to think, including the staff themselves.