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LukeP_8 reacted to a post in a topic: Fright Nights 2014
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Interesting that they've got those food outlets in, cheers for the photos Marc. On that note, did they get rid of the chinese/noodle place a while back? I fancied some awful chinese food on my last visit this month (hadn't been since 2015) and we couldn't find it?
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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pluk reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - General Discussion
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Ringo reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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ProudToServe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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^ I'm assuming StevenVig posted a petty response to my suggestion then... Maybe I was just at Amity during the wrong times, but I just thought it wasn't perfect for me, that's all. Nemesis station music, on the other hand, I loved.
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Ringo reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Wasn't really a fan of the audio in Amity during my visit yesterday. Went through it dozens of times over the course of the day and evening, and it really killed what little atmosphere there was for me. Obviously that's just my opinion, and I'm not saying I could do better, but I think something that sounds more obviously sinister with some Amity ambience (seagulls etc) would have been quite nice.
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Marhelorpe reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Coaster reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Altitude reacted to a post in a topic: Fright Nights 2018 - Spoiler Thread
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Long time since I've posted here sadly, but I've just got home from Thorpe Park and my god... I feel the need to post here after reading other people's experiences. To be fair on the park, at around 3pm hundreds upon hundreds of travellers arrived and the park and caused a bit of a stir, however security and police were very good as keeping things as orderly as possible. It was clear that all the staff were getting progressively more agitated throughout the afternoon and evening, but to be honest, I don't blame them for a second. I visited Fright Night from 2010 to 2015, and today in 2018, and this year is by far the worst. It's a shame as it's an event me and my friends have always felt close to, and we loyally attended for years. But sadly this year there was just no magic. Do or Die was a travesty. Very unfinished and I spent most of the run through cringing and just feeling pretty uncomfortable. Saw Alive was decent. I've never been a fan, however the actors seemed to try a little harder than they have done during previous visits. As for Dead Creek Woods, I'm assuming this was a joke? It was just a path with some toilets on the ground. Living Nightmare I actually enjoyed. We did two runs through, the first being superior. Theming was good, good enough that it made the other mazes actually feel quite sad to walk through. One thing I did notice was the use of a microphone in the first scene with the headlights. Being able to hear the actress speak clearly without her having to shout made it appear far more polished and professional in my opinion, something I wish they would utilise more often. Platform 15 is laughable. I'd never done it before today, and will never do it again. It's just a tunnel of nothing. Oh, and Vulcan Peak doesn't deserve a review. I will say however that the roaming actors and the performers in the Dome were fantastic on my visit today. They were all so enthusiastic and seemed up for a laugh, definitely a highlight of the day for me. It's really a shame. Like I said earlier, I used to be so loyal to this event. But after this year, I just don't think I can bring myself to go anytime in the foreseeable future, which sucks because I've had so many fantastic experiences at FN. So yeah, just thought I'd put my two cents in.
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CharlieN reacted to a post in a topic: Slagharen Theme Park & Water Park
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JoshC. reacted to a post in a topic: Slagharen Theme Park & Water Park
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Slagharen Theme Park & Water Park
Altitude replied to KingNemesis's topic in International Attractions
For those that are interested, Gold Rush had it's grand opening today and it looks to be going down a treat. Looks great in my opinion! It has a good mix of forces by the sound of it and the layout flows really well. -
Altitude reacted to a post in a topic: Universal Studios Florida
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I haven't been to Alton Towers since 2014 and the only reason I planned on returning this year was to ride Hex for the first time in over half a decade!
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Looks like a nightmare if you're claustrophobic too!
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yeah reacted to a post in a topic: Cats or Dogs?
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I keep one getting reminded of the mirror scene in some of the ToT attractions at Disney (when you all turn all ghostly and weird). I'm imagining stuff like that for some reason...
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That layout of the boomerang is in no way confirmed, purely an idea created by a german user called Tobi.
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It says 'Opened 2002'.
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Bit soon. I can't imagine it's just a bus style/immersive tunnel ride. I'm guessing it'll be like two rides in one or something similar maybe.
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I'd say the best ones have been Cabin in the Woods, Experiment 10, Asylum, Se7en and if it was longer, MBV would be up there for me too.
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The new sound walls are being put up! (Well the framework is)
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^ Yeah the noise complaints towards Phantasialand are almost as bad as Alton's! This is why Talocan is half in a building, and Taron has the big metal wall (as well as the rock wall). Between RQ and Taron there should also be buildings/more rocks to block out the sound, and also because the park don't own all the land there so that have to section it off! The whole noise thing is quite annoying. The park have purchased and subsequently knocked down a couple of houses in the area however there are still a few houses almost on the park's property! This is the reason the expansion plans got denied
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So it would seem this is what we can expect from the RQ revamp!