Blimey, I went on the right day then! Mon was walk on for Oblivion (and everything really, except Spinball first thing which we obviously avoided at that time) all day.Was a great day, I don't know if it was just the sun literally showing the park in a good light or if they have done a lot of subtle work to make it look so good, but it really was beautiful.We arrived just after opening, no heavy upselling on Towers Street and an Ice Age character meet going on it was a great feeling to the place. Straight to a walk on front row Nemesis which by Nemesis standards really wasn't great, very rough and jerky, slow and forceless. I've never had that before and didn't know it ever rode like that. Late afternoon we had two more goes though and it was back to its best again, I love that ride.They hadn't got round to opening Nemesis ST yet so we went for a wonder. Duel, as Benin said, has seen massive improvements. It is very dark, subtly and effectively lit and the scenes change pace well with the speed of the car. Makes such a huge difference and was thoughly enjoyable.Rapids and RMT were as good as ever, great interaction with the RMT op and a very wet rapids. Then the Flume, which really lets the side down. It's knackered. Bumping alnog the bottom of a half full trough is not a whole lot of fun, I still think it can be fixed up rather than torn down, but one of the two needs to happen.We got to Dark Forest just as 13 went down, spilling all it's people into Rita, resulting in a 15 minute queue. For the first time ever I found Rita's restraints really painful, even though the ride itself was quite smooth. 13 opened as we got off so walked straight on, once at the front, once at the back. I liked it a lot more than I did last year, was probably overall my most enjoyable ride of the day. I still swear at the trims as they destroy the outside section each time and think the crypt is such a wasted opportunity for effects, but the drop and earilly cold underground section are so much fun.I've given my thoughts on Ice Age elsewhere, I loved it. Hex is properly knackered, sound is poor everywhere except the octagon, but the effects in the octagon don't happen. The madhouse is so creaky it destroys the effect and half the lighting and all the smoke doesn't happen. Needs fixing.Walk on Oblivion was it's usual solid self, so we went round a few times. Enterprise doesn't feel like it is going quite fast enough to keep me stuck to the floor, or maybe it's that I weigh too much? Didn't bother with Submission as it hurts!Spinball was rough, the farm was charming. We did another lap including the terrible N:ST and Air which I find is getting rougher and rougher which really detracts form the feeling of flight.Overall, the place and our day were fantastic. I didn't find an unhelpful or unfriendly member of staff, it was empty yet everything was at full capacity (Air three train/2station, Nemesis 2 train etc), Ice Age character meets were happening throughout the day, the pirates show ran three times and they were there at close interacting with guests, as was the hilarious man in his motorised boat. All this stuff is so good, especially on a quiet day. This is how you run a themepark. Quite why they insist on leaving you with the sour taste of a £6 parking charge at the end of the day instead of building it into the ticket price is beyond me though, I'll never come round to that being acceptable.