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Showing content with the highest reputation on 09/10/19 in all areas

  1. pluk

    2019 Season

    It's surely only a matter of time before Swarm billboard becomes an actual billboard for real ads?
    4 points
  2. With BounceZilla now done, Do or Die construction has begun... As @MattyMoo would say, it looks, ahem, sick bruv.
    2 points
  3. Matt 236

    2019 Season

    Thorpe should try and be like Walibi Holland then if they are trying to expose cheap and gimmicky trends. On the plus side, least they’d actually have a good RMC. One can dream.
    1 point
  4. It'll be the wildest scare maze in the wilderness.
    1 point
  5. Matt 236

    Legoland

    I suppose it is then. Because I never thought we would actually see them add a Coaster. The only RMC Thorpe will ever get is the people who founded it back in 1979. Can’t see them getting a Coaster soon.
    1 point
  6. I shall be trying this technique this year! Great advice!
    1 point
  7. danhabbi

    2019 Season

    Hahaha the whole que line would be singing it πŸ˜‚πŸ˜‚ huff puff huff puff!!
    1 point
  8. JoshC.

    2019 Season

    Fortunately, due to the sheet size of it, one of the conditions on it when it was built was that it couldn't feature real adverts! But this is Thorpe, who sometimes don't know the back of their own hand, so I wouldn't put it past them..
    1 point
  9. pluk

    Stealth

    Stealth was outstanding today. No queue at all but they were still storming the dispatches. I didn't see a moment's down time or delay. Repeat front row rides for me. That has to be the single best coater experience in the county. It's incredible and I'll never tire of it.
    1 point
  10. Mer

    2019 Season

    It was definitely at Thorpe (not sure if it was at Chessie as well) - the amount of times I had to endure that as a ride host πŸ˜†πŸ™‰
    1 point
  11. Coaster

    2019 Season

    I miss the sugar puff adverts. Or was that Chessington?
    1 point
  12. Second ever ride on the train for me today, first in its ROTD guise. It's fair to say there have been improvements over the first effort. - The sound is hugely better and isolating - The graphics seem smoother, if just as low quality - The second ride VR section is much better than playstation 1 apocalypse - The post show incident gives the ride its only opportunity to provide an actual scare, and goes some way to delivering it But it is nowhere near enough to save this utter turkey - Throughput is minuscule, queuing is ssllllooooowwwww and not close to worth the reward of riding - The staff approach is all over the place. Real aggressive introduction about phone use, not sure if that is supposed to be a 'character' or just a real obnoxious way to make a point? - The second room 'pre-show' immediately prior to the train entrance is downright bizarre. A stumbling attempt to be jokey, bring someone from the front to the back, do nothing with them, clap them(?), bang a door, go through the door. WOT? A pre-boarding stall I imagine, but just in every way possible from pacing to storytelling to atmosphere to point, utterly wrong. - The 'middle-show' is immeasurably worse. The old concept of being in a tunnel with no obvious way out and simulate a train approaching was actually a really good idea poorly done. Walking into a dark room where nothing happens before being turned round to walk back out of it is a really bad idea poorly done. Getting on and off the train doesn't even make sense in the narrative any more. - The second VR I can't quite get my head around. Augmented reality would have been hugely better rather than pretend augmented reality, but whatever. This breaks the fourth wall of suspension of belief the ride is asking us to make; the whole point seemed to be that the hyper reality of the simulation of being on a train would be the driver behind messing with your mind in that relate-able, mundane situation. You are now looking at people, like you, who are clearly on a theme park ride of a train, not an actual underground train. What am I supposed to do with this in the context of the narrative? - While we are on the second VR, the image quality as a whole is better than it was, but why is the main character we are supposed to scared of so poorly defined? For the most part it is an indistinguishable fuzzy blob floating around the screen about as menacingly as a rain cloud. - The laboured situation and 'acting' to hold people in the post-show goes a long way to ruining an otherwise decent effect. They may as well put up a big flashing sign saying 'wait a mo, something else is going to happen'. There must be a better, more natural way. Overall, there is no getting away from the fact that the whole thing is an ACTUAL TRAIN SIMULATOR. Not a rocket to the moon. Not a flight on an X wing. Not dive in a submarine. Not a time travelling jump in a Delorean. Why? I can get on a train, I don't need it simulated. I want fantasy. There is nothing fantastical about this Ghost Train. I honestly do not think it is rescuable. It's sad, but the whole concept is so deeply flawed I really feel the best thing to do would be to rip it out and start again. At the moment it is just a very expensive way to damage your brand and reputation.
    1 point
  13. JoshC.

    2019 Season

    "We're not getting enough people through the gates to make money. What should we do?" "Use the park as an advertising space, make extra money that way. Doesn't matter what we advertise tbh" "BRILLIANT!"
    1 point
  14. pluk

    2019 Season

    This was being advertised today on the screens in Inferno queue. A clothing range. Really adds to the tropical volcano theming I'm sure you'll agree.
    1 point
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