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Popular Content

Showing content with the highest reputation on 09/26/19 in Posts

  1. Rumba Rapids

    Olistjj and 7 others reacted to Mark9 for a post in a topic

    8 points
    I feel the same way about Thorpe Park sometimes.
  2. Fright Nights 2019 - General Discussion

    Olistjj and 4 others reacted to Glitch for a post in a topic

    5 points
    Why though, the tent mazes back in the day were so much better than all these outdoor mazes.
  3. 2 points
    Anyone know the best source for live impartial updates?
  4. Fright Nights 2019 - General Discussion

    jessica2 and one other reacted to JoshC. for a post in a topic

    2 points
    https://facebook.com/thorpeparkmania/
  5. Fright Nights 2019 - General Discussion

    Ringo and one other reacted to LukeP_8 for a post in a topic

    2 points
    Ye I agree, but what can I say. Thorpe park has become lazy over the past 6 years. The park is going to **** tbh, 2012 was the last new rollercoaster. They need to pull their finger out and work harder, they have been batheing in the IP money and forgotten about us.
  6. 2 points
    Precisely, as we were told last year by almost certainly the same people that 2018 was “the best Fright Nights yet”. Look at how that ended... I just hope this year the park don’t just focus purely on the scare mazes and instead look at all other areas which contribute to the event. Things such as park lightning, decorations and audio are just as important I’d say, especially for those not wishing to go in the mazes. Last thing I want to see are X’s lights flashing all over the entrance bridge again... it looked ruddy awful last year.
  7. 1 point
    Bear in mind this is someone who prefers FN over Tulleys...so that would be a no brainer.
  8. Fright Nights 2019 - General Discussion

    pluk reacted to Matt A for a post in a topic

    1 point
    Jack Sickstone, 10/10 for all the mazes
  9. 1 point
    Impartial? 😂
  10. 1 point
    I mean I wouldn't start jumping the gun just yet. You haven't seen them yet? For all we know do or die will have black walls again, does that mean it's set and design is amazing? Surely anyone can do that. Would the maze have been worse if the photos were taken with a camera that could produce more pixels?
  11. 1 point
    First thing that went through my mind last year when I got out of that abomination was “whoever designed and signed off on this should be fired on the spot” that’s how bad I found it!! In regards to park wide theming and audio, yes that was a massive part of why I enjoyed the event in its early years. However, the event has loads to do on its road to improvement and the most important aspect of these events IS the mazes. Once they get the mazes right then they should move onto parkwide atmosphere.
  12. Fright Nights 2019 - General Discussion

    jessica2 reacted to MattyMoo for a post in a topic

    1 point
    Indeed. Just remember that, somewhere, someone - or many people with Merlin - signed off Vulcan Peak as a passable attraction both at conception stage and then once it opened. Might try and stay away from Freaky Creaky spoilers - the whole ImMErSIVe experience has been ruined already as it was leaked that the chainsaw on the sign outside spins round. On a positive note for FNs 2018 - I thought the roaming clowns that suddenly swarmed around people were good last year.
  13. 1 point
    I was implying the fact last year the park were too obsessive over delivering the highest number of mazes and scare attractions more than anything, all of which were admittedly poor quality, so I take on-board what you say that maze quality can make or break the event, especially when looking at previous years. To me though, there is far more to this event than just the mazes which is why I highlighted other areas such as the lighting, theming and audio and why they matter. For example of where it goes wrong, the WWTP playlist used last year did not work in my opinion one bit, Dead Creek Woods had a blinding white floodlight above it’s entrance sign so you couldn’t read the bloomin’ thing from the ground, and the placement of those stupid random RGB rainbow LED light rigs was ridiculous and so out-of-place. And as for theming? This event has had close to zilch park and ride-wise since 2009. Before 2010, every ride was decorated properly from Hell freezing over for Inferno, a Children’s play swing for Rush or Humpty Dumpty for Detonator. The park had character back then, unlike the last 6 years of Fright Nights honestly with IPs galore shoved down your throat everywhere. 2007-2009 were incredible years not only for the mazes, but audio from Midnight Syndicate and Charlie Clouser coupled with proper lighting and brilliant park theming were what made those the best years of the event in my view. It’s such a stark contrast to what we have today I think.
  14. Rumba Rapids

    JoelAllen reacted to JoshC. for a post in a topic

    1 point
    As much as I think it's a silly decision personally, it should be noted and commended that Rumba Rapids will be open throughout Fright Nights this season, after being closed for the event over the past couple of years. It'll close at dusk as has been standard. I guess with Quantum dead and other rides struggling, they don't want to have to have too many rides SBNO. But the sheer lack of popularity the ride has over Fright Nights, coupled with the large number of staff it takes to operate, I question the worth of actually having it open.
  15. Fright Nights 2019 - General Discussion

    MattyMoo reacted to Mark9 for a post in a topic

    1 point
    I mean they could be right but I remember the same people declaring the new stuff last year as outstanding because they were involved in the creative process so.... I'll wait for you guys to review it.

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