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About JoshC.

- Birthday 04/06/1994
Previous Fields
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Favourite ride
Chiapas
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Favourite Theme Park
Phantasialand
Profile Information
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Gender
Male
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Interests
Theme Parks.
JoshC.'s Achievements
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JoshC. reacted to a post in a topic: 2025 Season
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Depends how little your little one and what rides you're looking at doing, but some general thoughts... -Flight of the Sky Lion has a horrible queue (especially if it's warm), and it does move quite slow -Ninjago and Dragon queue times often are inflated / over stated -Log flume gets you wetter than you'd expect -There's lots of play areas about; most of them are pretty decent! -Food is expensive (even by Merlin standards) -The duelling coasters have a quick moving queue, even when the queue is full
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I'd imagine it's something that could happen, but given that at the moment they've made no big deal about the new audio, and no one is really commenting on it, it's a low priority. The new stuff is fine. I can't lie, I barely hear it because it's pretty quiet. I went to the park today and heard no music outside the entrance, a little on the bridge and nothing on the Dome or balcony. The more parks I've gone to, the more I realised plenty of parks don't have a signature piece of music at the entrance or their main plaza area. So I guess I've placed less care or notice on it. But it's one of those things that if the park had one, and if it was really good, it would elevate things so much. And they haven't had that really since the track used in the 00s.
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Well having it closed will do no 'arm to the line up.
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JoshC. reacted to a post in a topic: Hong Kong Disneyland
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It is one of those "you remember where you were when you heard about it" moments. 10 years ago is crazy though. I only ever worked for Merlin post the incident, but I've seen and heard of many of consequences, aftermath, etc that it resulted in. Some ideas have been frankly ridiculous and damaging to the parks further. Equally, some have led to Merlin being significantly safer and if an incident like that was to ever happen again at a major park, the probability of it happening at a Merlin park is surely the lowest. One does wonder though, what shape would Merlin (and Towers in particular) be in if it never happened.
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Needed new part, took a while to arrive. Just the way these things go sometimes.
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tactic reacted to a post in a topic: Amity Beach construction work - major redevelopment or facelift coming?
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I must confess myself surprised that the park didn't really do anything to acknowledge a year since Hyperia opened beyond a social media post (and ride staff wearing gold party hats, which they likely bought themselves). I'm not saying that the park had to do anything, or that they should have done anything. But last year, the park did a few things differently, such as the opening ceremony and handing out certificates to people who rode it opening day. They then did the "Hyperia day" celebration on 23rd June (23/6). It seemed like they were going in a direction of celebrating things, or pushing Hyperia in a different way. Now whether it's the Merlin restructure has meant that there's not the capacity to do that, they've lost a bit of confidence in Hyperia with its reliability issues, or they just never planned to do anything, we'll never know. But regardless of the why behind it, there's a part of me that is surprised they didn't really do anything. --- In other (vaguely related) news, Jack Silkstone / Thorpe are releasing a Hyperia documentary. I think the original plan was to release this yesterday (I'm certain Jack even said that at one point), but obviously that didn't happen...
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Amity Beach construction work - major redevelopment or facelift coming?
JoshC. replied to Matt N's topic in The Future
This was approved this week: https://www.thorpeparkmania.co.uk/index.php/2025/05/25/project-pivot-approved/ Whether they decide to try and get it ready for Fright Nights or just wait until next year is the big question now -
I'm not there today, but it hasn't opened. Unsure if it's been testing but it not open.
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Testing 6 times across a day is hardly consistent. Obviously positive steps, but let's not get ahead of ourselves yet.
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What people should also remember is that every coaster Paultons currently has is a clone / stock model. This is the park's first custom layout (or, at the very least, a stock model which hasn't been purchased by any other park). That's a huge step for them. The concept art shown is impressive, and if Tornado Springs' concept art is anything to go by, it'll be a reasonable reflection of the area itself. The new restaurant concept gave me Flaming Feather at Toverland vibes. I think the park have played things very safe. Vikings is a very standard theme park theme, and almost feels a little bland and against what Paultons have done in the past. A Eurofighter is a solid "my first inverting coaster" choice. I do disagree with the park that OTSRs will help make the ride more approachable. OTSRs if anything can make a ride look more intimidating and up the fear factor. I don't think people would necessarily clock or care that much about inversions with lap bars, at least not as much as the park seems to think. 2027 will be a water ride, which is much needed for the park. There's lots of rumours or suggestions of a water coaster, and that is not what the park need. A more traditional, large scale water ride, or one of the new Mack Rocking Boat water rides, is a much better suit to the park's needs right now. Positive future for the park though. Excited to see their continued development. Also, yesterday's event was decent, and great to see them offer things like that.
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They close the area off for simplicity. Minimises staff required for the area, and less ground space to cover for other members of staff (cleaning, security, etc)
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I did a Hyperia coaster climb this evening. There was some chatter when it was made live about the cost being expensive (£120). It is, no beating around the bush. But it is worth it. My experience was about 3hrs all in, and included lots of time spent scaling the ride, time spent in the console and time spent around the turnaround outside the station, with lots of opportunities for photos, fabulous hosts and a great vibe. Find attached a variety of photos (of me). I'll write a proper TPM article later.
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JoshC. reacted to a post in a topic: SAW: The Ride
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Just to make it clear, Intamin have in no way stopped providing support for their Accelerators. Whilst it's true they don't offer the model any more (or at least, no one has considered doing so for over a decade), it in no way means they've washed their hands of it. Thorpe/Merlin and Intamin maintain a respectable working relationship, and that is also related to the current issue(s).
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So to bring some additional clarity to the situation... -The park are awaiting a part. This is evident by the fact staff aren't working on it actively. This means it'll be closed a while. Even when the part arrives, they will require time to test it. -It is likely a bigger / more expensive / specialist part, hence why the park didn't have one already. This takes time to acquire; it's not like they ring up Intamin and say "Can we have 1 [thing from catalogue] please?" and Intamin ship it out the next day from their warehouse either. -Time frame is unclear at the moment. How long is a piece of string. -Thorpe have no intention of getting rid of Stealth.
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I've had my suspicions all but confirmed in that Stealth's and Rita's are indeed unrelated. Thorpe will do their utmost to keep Stealth going, and I don't think we're anywhere near the point where they're considering getting rid of it. For those old enough to remember, Thorpe literally clung onto dear life with Slammer. It was closed more than it was open for a couple of years. S&S stopped manufacturing parts, so Thorpe sourced things elsewhere. They dedicated a lot of money and man hours into getting the thing running. Only once it had absolutely gone past the financial point of no return did they give up the ghost. And Stealth is obviously different; it is still such an iconic ride for the park, is a genuine reason that people visit, and generates money from merch sales. I'm not saying to take Stealth for granted, but at this point, there is no reason to think Stealth is facing an imminent closure in the next couple of years.