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SAW: The Ride


Mark9
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As Josh said, SRQ cannot work with some rides but a few years back, Nemessis Inferno allowed singles to join from the exit side but this became complicated with increase in all the other pass holders.

Swarm is not easy as Fastracks will attest to when joining with at least six train loads still ahead.

Colossus again became complicated with the additional passholders waiting around the exit.

Difficult for staff on many occasions having to deal with various passholders when under pressure to maintain throughput.

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I can't see it working on Colossus, Inferno and Swarm.  I can see it working on Saw and Stealth, my only concern is Saw doesn't always have a batcher so it would require an extra member of staff unless they just close the queue if they don't have a batcher on a particular day? 

 

I can also see it working on some of the flats. I used to use the SRQ for Samurai and Vortex quite often and they worked quite well.

 

Stealth would work the best. There's always someone batching and they have a spare queue to use. I'm unsure of the reason it was removed? 

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5 hours ago, Mark9 said:

I feel like I'm living in the past.


😂 It is funny how the same things seem to go round and round isn’t it.

 

I’m sure the same discussion has happened on here several times over the last 20 years.

 

I agree though - if they want to actually make single rider work, they need to make some real changes to the queues and stations.
 

Every time this gets trialled, it’s well received but ultimately fails because it’s too chaotic without the appropriate fencing / queues etc.

 

Hopefully this time will be different and they’ll spent a little money on it.

 

Merlin’s whiplash management isn’t really suited to this sort of thing though, because give it a few months and someone will ask “why are we spending money on batchers”, and away the position will go, along with single rider again…

Similarly to what happened with the Detonator photo kiosk, and the Inferno queue line shop for example 🙄

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  • 2 weeks later...

Something very interesting was happening on Saw today that I've never actually seen before on any of my previous Thorpe visits.

 

The ride appeared to be running on substantially reduced capacity; only 5 cars appeared to be running, and the throughput was around 350pph (363pph across 10 readings, to be exact; my usual timing of Saw tends to be around 700-750pph, for some idea), with the interval between dual dispatches averaging just over 2.5 minutes across 10 readings. The park were even announcing over the intercom that the ride was on "reduced capacity", and Saw's queue time loitered in the 90-120 minute for most of the day.

 

The interesting thing was, however, that while there were cars occupying both onload stations (I did wonder whether "reduced capacity" meant one station operation like Oblivion at Alton Towers sometimes runs, but this was not the case), the offload area was always completely empty for a period of 2 minutes or more... despite there always being a car filled with riders waiting to get off stacking immediately prior to it. Even though there was a car waiting behind it to offload people, it wasn't allowed to move into the offload area for a pretty long period of time, instead being stacked there for 2 minutes or more until another car came in behind it. This left the offload area completely empty for a good 2 minutes or so.

 

I also noticed that there was a wait of more than a minute to open the airgates even once both cars had arrived into the onload area, and once guests were loaded and restraints were checked, staff were also having to wait a bit before being able to dispatch a dual dispatch. The staff were as prompt at checking restraints as ever, but there seemed to be a fair amount of waiting before they could open the airgates and another extra bit of waiting before they could dispatch.

 

Does anyone know why this is, out of interest? I've never seen this happen before on any of my prior visits to Thorpe, and even on slightly reduced capacity, I wouldn't normally expect those types of operating procedures on Saw.

 

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Interesting!

 

I’ve only ever really seen this sort of thing happening on Slammer, where I believe they had to wait for the air pressure to build each time enough before it could dispatch - resulting in quite a lot of standing around and time wasting during the loading!

There was also all the faff trying to balance each side of the arm with the other 🙄 nightmare.

 

Clearly that isn’t the reason for Saw, but would love to know what that was about.

 

out of interest, how many cars does Saw have, and how many usually run?

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Saw has 8 cars. It used to run all 8 until a few years back (my memory is hazy...I want to say like 2018/9, but could be wrong there). I believe there was some operational reasoning behind it; the throughput on 8 isn't substantially greater than on 7 for the additional maintenance and engineering costs sounds plausible enough, but I could be pulling that out of my backside.

 

5 is the bare minimum that Saw runs on. To run it on that on a Saturday is...interesting. It would be very unusual for the park to actively choose to run it on 5 on a weekend imo, especially when the park have been largely very good at running rides on a suitable capacity the last couple of years in particular. But equally, it would be unusual for at least 2 cars to be out of order (depending on if the 8th car is also receiving maintenance as part of a cycle).

 

So yeah, unusual.

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  • 3 weeks later...
1 hour ago, ThorpeAddict said:

Anyone thats been recently, how has Saws single rider been running? Is it still there? 

 

I was there yesterday and I must admit I didn't see anything advertising it. It could've just been me not paying attention, but there were no signs outside of the queueline that stated such.

 

But then again, yesterday it was running on reduced capacity and the main queue were directed up the fast track side of the staircase and the main left side was totally unused for whatever reason, so perhaps Fast Track/Single Rider just wasn't in operation yesterday but that's anyone's guess.

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