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JoshC.

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  1.    Matt N reacted to a post in a topic: Park Operations
  2. Never seen that before, and it hasn't been like that all of this year. Could just be because the weather was nice and staff wanted to more be outside. Could be they're trying it there to advise people of potentially long waits for front row (it holds a lot of people). Could be a security thing. Will be interesting to see if they carry on doing that; it's certainly a bit further away from the rows so harder to see
  3.    JoshC. reacted to a post in a topic: Park Operations
  4.    Cal reacted to a post in a topic: 2026 Season
  5. Shuffles around at that level aren't all that uncommon. I believe the previous VP of Legoland Windsor has moved to a broader role within Merlin. Obviously we don't know the exact day-to-day responsibilities of the VP / Divisional Director roles of the parks, but as has been mentioned, the past few years with Neil in charge have seen lots of positives with operations and general improvements. Thorpe has, for the last couple of years as a minimum, been generally considered the best operated Merlin UK park, with the best reliability, best food, best Halloween event and just in general doing well given the relative tight purse strings from Merlin above. That certainly won't be down to one person, but things like that happen when you've got good leadership in place.
  6.    Parm Pap reacted to a post in a topic: Hyperia
  7. A joy to see and I hope it works out well for them. Already seems better advertised than the last set of 9pm closes. It's not out the realm of possibility that they'd make a big deal of the space if it's open, putting extra things on there, etc. And that feels roughly when it might be ready.
  8. JoshC. replied to JoshC.'s topic in General Discussion
    I think that (quite unusually) Hyperia was only on one train, which may explain the abnormally long queue.
  9.    JoshC. reacted to a post in a topic: Colossus
  10.    LightSam reacted to a post in a topic: Hyperia
  11. JoshC. replied to JoshC.'s topic in General Discussion
    And what does Parm Pap like, beyond long-winded ways of saying (I presume) "the water effect won't make a splash back soon"?
  12.    JoshC. reacted to a post in a topic: Zodiac
  13.    Cal reacted to a post in a topic: Hyperia
  14. JoshC. replied to JoshC.'s topic in General Discussion
    They should have kept the price high. It's weird Towers is charging £20 for one of their coasters, yet Thorpe have reduced the cost of a one shot of their newest coaster foe their newest coaster. I'd hope that yesterday's long Fastrack queues is a one off due to the mixture of the taste unlimited Fastrack, first day having extra Premium Passholders, etc The Premium Passholder perk of one free Fastrack per visit is a real wildcard and I expect we'll see lots of quirks over the coming weeks. I agree most people will end up wanting to use their's on Hyperia at Thorpe.
  15.    JoshC. reacted to a post in a topic: Top 10's
  16. Tbf John B won't have had anything to do with the installation of some signs. That'll all be because of Thorpe's internal creative / marketing.
  17.    JoshC. reacted to a post in a topic: SAW: The Ride
  18.    Inferno reacted to a post in a topic: SAW: The Ride
  19.    JoshC. reacted to a post in a topic: 2025 - A year in review
  20. For a non-AI answer, there's no explicit reference. When the ride opened, it did have the "JBS.wrks" sign painted on the building. It was purposefully made to look faded, fitting in with the abandoned warehouse motif of the station and the general Saw storyline. Image from 2009. Back then, there was much less emphasis on Easter Eggs, hidden meanings, etc. It was likely thrown on there just to add an extra layer of 'this is an abandoned warehouse' and 'JBS.wrks' sounds like a plausible thing for a warehouse. The addition of the new signage is a bit unnecessary and doesn't add anything meaningful or worthwhile in my opinion. But equally, for some signs that were probably a couple of hundred quid, it adds another layer for repeat visitors to make things feel fresh. You could even argue that the "JBS.wrks Est 2009" signage goes against the original planned story, as the whole point is that the warehouse was abandoned and taken over by Jigsaw in 2009. But it's not that deep and doesn't matter. So yeah, no real relevance. Almost certainly doesn't actually mean anything. And very much done for the sake of it.
  21.    Inferno reacted to a post in a topic: Rumba Rapids
  22.    Cal reacted to a post in a topic: 2026 Season
  23. Really nice to see. Likely pre-planned and then announced today to make people feel like they got bonus time. After having visited for a couple of preview days, it does feel like Thorpe is still on form operationally. It's a shame that Tidal and Zodiac aren't ready for the start of season. Depth Charge is also currently closed, which might be because of work on The Launchpad. It's equally a shame Launchpad isn't ready, but I imagine that's because of planning delays. There's been a few bits of work here and there across the park. New paving to replace tired paving. It's basic but does the job. New signs and paintwork in Saw's plaza. New effects in Walking Dead. Detonator repainted. But equally, the park feels effectively the same as when Hyperia opened (minus, of course, Rumba now). Last year, there was only one new food outlet (the Dessert place between Tidal and Ghost Train, replacing the Apple Fries unit). This year, no new food units, and only a couple of menu changes (though the Boulevard Bites menu is good and reasonably priced). Now when Hyperia first opened, and in general all the TLC that happened for 2024 with Project Sparkle, Thorpe felt fresh and alive again. And they could afford to ride that wave for a bit and milk it. But I think that that wave is petering out and they do need some bigger refreshes or something new of note now to sustain visitation. So yeah, much the same as before, but should be a good season ahead. Hopefully things like weather and such play ball for the park.
  24. JoshC. replied to Ash's topic in The Past
    About time to move this to The Past now... Who loves blue boards? Interestingly there is a gate amongst those boards. A big gate; the type that would traditionally exist for vehicular access. Whilst I don't think there's immediate plans for work to happen, it at least seems like they're planning for that to happen
  25.    JoshC. reacted to a post in a topic: 2026 Season
  26.    JoshC. reacted to a post in a topic: Minecraft World - New for 2027 at Chessington
  27. We'll turn this thread into a Minecraft World thread, which has been officially announced for 2027: Minecraft World | Opening 2027 at ChessingtonA world-first, fully immersive Minecraft‑inspired theme park land, inspired by the game’s most iconic biomes, mobs and items. Sign up to find out more! The announcement says it will feature a "world first roller coaster". Given that it'll likely be an Intamin multi-dimension coaster (given the plans and art shown), I expect this will be some not yet seen trick track element
  28.    JoshC. reacted to a post in a topic: 2026 Season
  29.    JoshC. reacted to a post in a topic: 2026 Season
  30.    Inferno reacted to a post in a topic: Rumba Rapids
  31. There's a whisper of someone saying a new show should go in the Arena too...
  32.    Inferno reacted to a post in a topic: Tidal Wave
  33. JoshC. replied to Ash's topic in The Past
    Boarding is going up: It was a rehearsal day today. I fully expect the whole ride to be covered, the sign to be removed and the boarding to have something on by opening.
  34. JoshC. replied to Harry's topic in General Discussion
    No sign of that I'm afraid!
  35. JoshC. replied to Harry's topic in General Discussion
    Looks like the fire effect might not be dead in the water (pun intended) quite yet... Here's what it looked like before:

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