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JoshC.

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  1. JoshC. replied to JoshC.'s topic in General Discussion
    And what does Parm Pap like, beyond long-winded ways of saying (I presume) "the water effect won't make a splash back soon"?
  2.    JoshC. reacted to a post in a topic: Zodiac
  3.    Cal reacted to a post in a topic: Hyperia
  4. JoshC. replied to JoshC.'s topic in General Discussion
    They should have kept the price high. It's weird Towers is charging £20 for one of their coasters, yet Thorpe have reduced the cost of a one shot of their newest coaster foe their newest coaster. I'd hope that yesterday's long Fastrack queues is a one off due to the mixture of the taste unlimited Fastrack, first day having extra Premium Passholders, etc The Premium Passholder perk of one free Fastrack per visit is a real wildcard and I expect we'll see lots of quirks over the coming weeks. I agree most people will end up wanting to use their's on Hyperia at Thorpe.
  5.    JoshC. reacted to a post in a topic: Top 10's
  6. Tbf John B won't have had anything to do with the installation of some signs. That'll all be because of Thorpe's internal creative / marketing.
  7.    JoshC. reacted to a post in a topic: SAW: The Ride
  8.    Inferno reacted to a post in a topic: SAW: The Ride
  9.    JoshC. reacted to a post in a topic: 2025 - A year in review
  10. For a non-AI answer, there's no explicit reference. When the ride opened, it did have the "JBS.wrks" sign painted on the building. It was purposefully made to look faded, fitting in with the abandoned warehouse motif of the station and the general Saw storyline. Image from 2009. Back then, there was much less emphasis on Easter Eggs, hidden meanings, etc. It was likely thrown on there just to add an extra layer of 'this is an abandoned warehouse' and 'JBS.wrks' sounds like a plausible thing for a warehouse. The addition of the new signage is a bit unnecessary and doesn't add anything meaningful or worthwhile in my opinion. But equally, for some signs that were probably a couple of hundred quid, it adds another layer for repeat visitors to make things feel fresh. You could even argue that the "JBS.wrks Est 2009" signage goes against the original planned story, as the whole point is that the warehouse was abandoned and taken over by Jigsaw in 2009. But it's not that deep and doesn't matter. So yeah, no real relevance. Almost certainly doesn't actually mean anything. And very much done for the sake of it.
  11.    Inferno reacted to a post in a topic: Rumba Rapids
  12.    Cal reacted to a post in a topic: 2026 Season
  13. Really nice to see. Likely pre-planned and then announced today to make people feel like they got bonus time. After having visited for a couple of preview days, it does feel like Thorpe is still on form operationally. It's a shame that Tidal and Zodiac aren't ready for the start of season. Depth Charge is also currently closed, which might be because of work on The Launchpad. It's equally a shame Launchpad isn't ready, but I imagine that's because of planning delays. There's been a few bits of work here and there across the park. New paving to replace tired paving. It's basic but does the job. New signs and paintwork in Saw's plaza. New effects in Walking Dead. Detonator repainted. But equally, the park feels effectively the same as when Hyperia opened (minus, of course, Rumba now). Last year, there was only one new food outlet (the Dessert place between Tidal and Ghost Train, replacing the Apple Fries unit). This year, no new food units, and only a couple of menu changes (though the Boulevard Bites menu is good and reasonably priced). Now when Hyperia first opened, and in general all the TLC that happened for 2024 with Project Sparkle, Thorpe felt fresh and alive again. And they could afford to ride that wave for a bit and milk it. But I think that that wave is petering out and they do need some bigger refreshes or something new of note now to sustain visitation. So yeah, much the same as before, but should be a good season ahead. Hopefully things like weather and such play ball for the park.
  14. JoshC. replied to Ash's topic in The Past
    About time to move this to The Past now... Who loves blue boards? Interestingly there is a gate amongst those boards. A big gate; the type that would traditionally exist for vehicular access. Whilst I don't think there's immediate plans for work to happen, it at least seems like they're planning for that to happen
  15.    JoshC. reacted to a post in a topic: 2026 Season
  16.    JoshC. reacted to a post in a topic: Minecraft World - New for 2027 at Chessington
  17. We'll turn this thread into a Minecraft World thread, which has been officially announced for 2027: Minecraft World | Opening 2027 at ChessingtonA world-first, fully immersive Minecraft‑inspired theme park land, inspired by the game’s most iconic biomes, mobs and items. Sign up to find out more! The announcement says it will feature a "world first roller coaster". Given that it'll likely be an Intamin multi-dimension coaster (given the plans and art shown), I expect this will be some not yet seen trick track element
  18.    JoshC. reacted to a post in a topic: 2026 Season
  19.    JoshC. reacted to a post in a topic: 2026 Season
  20.    JoshC. reacted to a post in a topic: 2026 Season
  21.    Inferno reacted to a post in a topic: Rumba Rapids
  22. There's a whisper of someone saying a new show should go in the Arena too...
  23.    JoshC. reacted to a post in a topic: 2026 Season
  24.    Inferno reacted to a post in a topic: Tidal Wave
  25.    Cal reacted to a post in a topic: Tidal Wave
  26. JoshC. replied to Ash's topic in The Past
    Boarding is going up: It was a rehearsal day today. I fully expect the whole ride to be covered, the sign to be removed and the boarding to have something on by opening.
  27. JoshC. replied to Harry's topic in General Discussion
    No sign of that I'm afraid!
  28. JoshC. replied to Harry's topic in General Discussion
    Looks like the fire effect might not be dead in the water (pun intended) quite yet... Here's what it looked like before:
  29. JoshC. replied to Ash's topic in The Past
    It's disappointing to see it go. It's been a shadow of its self for years now, but there's no denying it was a useful ride to have. And tbh, I did end up riding it most visits it was open. I get the point of how it would be nice if the park announced its closure in advance. But equally, I find the "one last ride" thing a bit silly. It's an old ride. It's got a place in the park's history, an important one within context, but it's by no means iconic. Very few, if anyone, will think of the rapids ride when they think of Thorpe Park. That's not to poo-poo anyone here saying that. But I've seen comments on social media saying they should allow people that opportunity because it's important, gives closure, stuff like that. It's simply a silly argument. I don't believe that this will have been a last-minute, or closed season, decision. I reckon this will have been considered for a while. I know there's been conversations at points over the last few years about its worthwhileness to stay open, and sooner or later it was going to hit that point. This isn't a Loggers Leap situation, where there wasn't maintenance budget to fix it up and then costs spiralled. This is a conscious, clear closure. As for the future. I guess if Parm Pap says nothing, then nothing is happening. But it's a real shame as Thorpe was once the best park in the country for water rides. Now they've got an over-soaker, a water slide and a verruca pool disguised as a dingy boat ride (of which the latter two barely get you wet). Obviously in general water rides are struggling in this country and closing down. But it's a glaring gap in Thorpe's line up now. I'd love to see something like Amazonia at Bellewaerde, but fear that might be seen as too similar to Storm Surge. And I've long said a modern Intamin flume ride (which has individual restraints) would be amazing. Equally, I'm kind of of the opinion that if Thorpe "Six Flags ified" and went down a coaster-park route, it wouldn't be the worst thing ever. Could be quite good actually. I also wonder if they could utilise the space in any way for Fright Nights? That gives options to them when space for that is becoming more premium.
  30. JoshC. replied to NickD's topic in UK Attractions
    Cost-wise, they're probably pretty similar these days. And with the regular buying Merlin has done from B&M it wouldn't surprise me if they could do some level of haggling in price. I'd agree that the Vekoma equivalent would be better in almost every way too.
  31.    Cal reacted to a post in a topic: Legoland
  32. JoshC. replied to NickD's topic in UK Attractions
    A recent Passholder behind the scenes event confirmed that a new coaster will replace Viking River Splash, which has been closed since 2023(!), and a recent application was put in for its removal. https://www.facebook.com/permalink.php?story_fbid=pfbid02vYtw4A5HP6n5Bi5wNPT2776TsJx5SDUVr4kPWk2dmVT54ZXu46EjNwitqToXZdWWl&id=61567089908870 It's also said this will extend a nearby land, of which Ninjago would probably make the most sense (and it is a popular Lego IP). Legoland Japan are getting a Ninjago-themed Mack Spinner next year, so don't discount that as an option. Legolands California and Florida recent got indoor coasters from ART Engineering, space-themed, and I think the idea would be great for Windsor. The Chinese Legolands have been getting B&M Junior Inverts too, so a farfetched possibility. Could also be something completely different, especially given the challenging landscape of that area. Also worth noting that all areas will be refurbed in the next 5 years.
  33. Great to see many things happening at the park. The Blitz Bahn thing seems more like an upgrade rather than a complete replacement, but I might be misunderstanding that. Toverland are in such a weird place. 10 years ago, with the plans for the new entrance / Port Laguna and Avalon coming together, it felt like the park was going to rise rapidly. Unfortunately they didn't quite bring in the numbers wanted, and then Covid hit, and it's led to the park stagnating a bit. Not that they're in a bad place, they've added new rides and they've enhanced things like their Halloween event, but it's certainly taken them longer to get to this point than I expect they'll have initially wanted. A dark ride has been a much-needed addition to their line up, and I'm excited to see what they conjure up.

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