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Posts posted by Marc
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4 minutes ago, ProjectX said:
Hi! Does anyone have a copy of the old SFX loop for Amity Cove during older Fright Nights events please?
https://www.dropbox.com/s/doztkcgxce9eznl/amity.mp3?dl=0
There you go
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I can’t see X no way out ever returning to be honest.
There have been multiple rumours over the years that X would leave the park, I beleve it very almost happened 3/4 years ago. It wouldn’t surprise me if The Walking Dead is the last version of X no way out that we see!
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Just a quick meets update!
Due to other commitments, Ryan will no longer be leading meets for us.
@Mattgwise has agreed to step in and help us keep these running - I also plan to be around as much as possible to help out!
Hope to see you at Fright Nights!
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Anyone know how icon is doing for the park? When was there for the tpm meet it felt busy, although not necessarily busier than I’ve seen it before.
I got an email offering free return visits too, along with the new advert I’m wondering if it’s had the effect they hoped?
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Looks better than the last - strange to have a new ad in the middle of summer mind!
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35 minutes ago, NASHERTV_YT said:
The Only reason why I say Studio 13 is returning is because of what I've been told/hinted by staff at the park and evidence that I've found
evidence:
The previous fright nights poster wall from the finale corridor from Studio 13 is inside zombie hunt's director scene
The Director was the Main Character/icon of fright nights 2013-2014
staff told us everything inside zombie hunt has Something to do with fright nights 2018
and Studio 13 is a Maze that was created by thorpe themselves and is not a IP From Lionsgate/AMC and it's been 2 years since we've had a Non IP Maze and the last one which was created by thorpe themselves is Platform 15
and finally I've just got a big feeling that Studio 13 is returning
I wouldn’t get your hopes up - They won’t rip out the permanent I’m a Celebrity for a fright night maze - I’d be very Surprised to see Studio 13 of any fright night maze to be in that area any time soon.
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No changes - lots of actors in there today though!
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Saw alive has its music playing and plenty of staff around, it’s also been added to the queue time list. Looks like it’s very close to opening (i would guess today as Living Nightmare is closed)
edit: it’s now open
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If the VR goes I expect everything else will remain the same as it is now - hopefully they can get back some sort of dispatch light / audio sequence too!
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5 minutes ago, Benin said:
People in glass houses shouldn't throw stones...
Perhaps as well the urge and desperation to have the latest technology without ensuring it is ready for the real life setting needs to be considered...
Maybe so, but i'm sure hes not wrong in what he's saying, when a company like Merlin signs a contract with a supplier, i don't think its unreasonable for them to expect to get what they are promised - latest technology or not, as the consumer its not up to Merlin to say if it will work or not, surely that onus is on the supplier?
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Really good article with Nick Varney here - actually think he addresses what you say about ghost train too!
“When the tech works well, it can offer the chance to create “even more mind-blowing immersive experiences”, he says. However there is a caveat. “A lot of suppliers out there are not delivering on their promises. You create demand, customers queue up, rides break down, and equipment doesn’t work: you end up disappointing a lot of people. It was a point I raised at the IAAPA GM’s breakfast.”
“We’ve quite had a lot of issues with this. You want to be innovative but you always have to balance it with how certain you can be of a high level of delivery operationally with new rides and attractions.”
https://blooloop.com/features/nick-varney-merlin-entertainments-ceo/
- Project LC and Stuntman707
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Fins still had red coke when I was there a couple of weeks ago - one of the few (maybe only?) places which still have it on tap.
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The event usually gets busier the closer to haloween you get, the start is usually the quietest time!
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Pizza pasta for me - the food is always decent and it’s good value for money, Ben more so when you get AP discount!
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Dishing out free priority passes for
not much is just as much of a problem as paid fastrack is!
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I too had problems with my ride with lights on - although the TVs worked and displayed what they should they didn’t stop playing throughout the experience.
It’s not a new thing, I’ve seen that happen before so hopefully they can get fixed!
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9 hours ago, Coaster said:
£43 million profit is surely enough to get basic customer service right though? Like, bad experiences will hurt Merlin's financials in the long turn as people won't go back.
Also, weather?! It's been boiling. They're clinging onto any excuse they can because they can't bear to admit that they're failing to run their attractions adequately for their customers.
I do think the ridiculously cheap annual passes at Thorpe/Towers won't be doing them any favours, a year's entry for £49 is ludicrously cheap really.
It sounds alot to us of course, but for a company Merlin's size i expect they would be hoping to make quite a lot more than that.
Im not sure how much the cheap annual passes really hurt, your average guest will probably visit once a year, and will most likely use a 2 for 1, suddenly they can pay just £50 and come back again for a year, the real money will be made by people spending in the park as opposed to gate receipts.
Fright Nights 2018 - General Discussion
in The Past
Posted
I’ve seen on Twitter they’ve recently been trying out the Live version of The Walking Dead The Ride’s preshow, haven’t seen it
yet so hoping to soon, it would be good to see it in use over Fright Nights.
Theyve also had more actors in the exit which seems to work pretty well!