Posted August 29, 201411 yr comment_190163 So today Mack rides announced they have been testing with Oculus Rif on rides Blue Fire and Pegasus in Europa-Park. Is this a future in theme parks or is it just going to stay a test? Looks awesome, I would love to try it. Edited August 29, 201411 yr by Tommy Grammar
August 29, 201411 yr comment_190166 I don't see the point personally... Why do you need virtual reality on a ride when the ride in question exists? I'd rather experience the ride proper instead of a fake environment/imagery whilst wearing a large visor...
August 29, 201411 yr comment_190169 so today mack rides announced they have been testing with Oculus Rif on rides Blue Fire and Pegasus... ...and Helix!
August 29, 201411 yr comment_190173 Could be interesting, but Imagine it'll a long time before this is seen in action, if ever. The kit shrinking will be the key, no one wants someone elses sweaty helmet on their face. I'm old enough to remember the old VR headsets being hailed the future and being put in Pleasurewood Hills, they were not pleasant and a bit crap. No matter how good the tech gets people will always prefer a real experience over a virtual one, especially in the thrill market. I'm not too sure where they would end up going with this, I can see it being better in something like a museum environment, more than a theme park.
September 1, 201411 yr comment_190485 Why does everyone wanna make rides all virtual and stuff?! There was a thing on a few years back and they were saying about making the rides fully computer controlled and if the riders were scared they'd slow it down which is slilly! The whole point of the big scary rides is to push yourself to ride them! Not for me thanks I'll happily stick to riding the actual coaster since you feel the wind in your face, the forces, the insane airtime you get on some rides!
September 1, 201411 yr Author comment_190521 Why does everyone wanna make rides all virtual and stuff?! There was a thing on a few years back and they were saying about making the rides fully computer controlled and if the riders were scared they'd slow it down which is slilly! The whole point of the big scary rides is to push yourself to ride them! Not for me thanks I'll happily stick to riding the actual coaster since you feel the wind in your face, the forces, the insane airtime you get on some rides! I think your right! The feeling when you are looking down and all you can see is a bit of track and falling at 60 mph at the floor but I thick it would e quite fun to change to norm and would be fun to try it to see if it lives up.
September 2, 201411 yr comment_190540 Well it obviously won't. It'd be just like watching a POV, but a bit more 'trippy' if you will. Like pluk said it'd be more suited in a place like a museum than an actual theme park. The whole idea of virtually riding a ride when the real thing is about 100m that way seems a bit ridiculous and would be a complete waste of money for whatever park invests in it. Although if you're happy to pay the sometimes extortionate entrance fees and then not even truly experience the park to use VR, that's your problem.
September 2, 201411 yr Author comment_190603 new video outand I think maybe just put the 2 seats on br like the video
September 3, 201411 yr comment_190798 Looks quite fun! I'd only do it on the ride itself and would be passed off if permanently a row was taken up by OR systems. Maybe have event days/timetabled carriages over a week etc.
September 3, 201411 yr comment_190846 While I can see this would be an interesting one off experience I don't think it is the best use of this type of technology and certainly shouldn't be a permanent feature of an existing coaster. Augmented reality has to be the way forward where things are added to the reality around you,rather than reality itself being replaced.
September 5, 201411 yr Author comment_191048 I think it would be amazing on a ride like nemesis and would be able to simulate speed to be a lot faster maybe making a 50mph ride in to one where you think you are going 60+
September 5, 201411 yr comment_191049 I think it would be amazing on a ride like nemesis and would be able to simulate speed to be a lot faster maybe making a 50mph ride in to one where you think you are going 60+
February 28, 20169 yr comment_228708 Thread resurrection! So, with 2016 seemingly being the year of VR, thought it might be interesting to keep more of a track on what's going on around the world virtually. At the very least, it could be an interesting thing to look back on in a few years time, and see either the development of the future of theme parks, or yet another passing fad in the industry. Anyways, a list of coasters that have VR... -Galactica, Alton Towers. Samsung The world's first fully dedicated virtual reality roller coaster. Free to use, but not compulsory. Opening 2016. -Alpenexpress, Europa Park Samsung, VR Coaster Buy a ticket to use VR headset at a cost of 2 euros. Opened 2015. -Pegasus, Europa Park Samsung, VR Coaster Buy a ticket to use VR headset at a cost of 2 euros. Opening 2016. -Kyary Pamyu Pamyu XR Ride, Universal Studios Japan VR Coaster Opening 2016. -Dinolino’s VR-Ride, Erlebnispark Schloss Thurn, Germany VR Coaster Free to use. Opening 2016. -Revolution, Bobbejaanland Samsung Planned to operate so that it's only VR for part of the day, and no VR for the other part of the day, since the VR stuff will be quite scary apparently. Free to use. Opening 2016. And of course, there's non-coasters using VR too, namely... -Derren Brown's Ghost Train, Thorpe Park HTC Vive. Free to use. Presumably compulsory. Opening 2016. And, for all you trivia geeks out there, there has already been a full dedicated, compulsory VR coaster in the world before. Unfortunately it closed about 12 years ago and was apparently a bit naff... http://rcdb.com/1901.htm So (as far as I know), whilst VR has popped up in a few places, only one place seems to have bitten the bullet and gone for a ride where it's compulsory for you to wear VR goggles, and indeed where it's seemingly been designed with VR in mind to some degree. So it's still a slow roll out at the moment. But it will be interesting to see whether this does pick up more within the industry, and indeed how the masses respond to it.
March 1, 20169 yr comment_228780 It is interesting how this doesn't seem too have been picked up by any American parks.
March 1, 20169 yr comment_228820 Disney are to use it for the Millennium Falcon thing for Star Wars... when that opens in 2053.
March 3, 20169 yr comment_228929 http://thrillgeek.com/2016/03/six-flags-and-samsung-partner-to-launch-first-virtual-reality-roller-coasters-in-north-america/ Six Flags in on it now.
March 3, 20169 yr comment_228931 Six Flags Announces "Virtual Reality" roller coasters at 9 US parks:- Shock Wave at Six Flags Over Texas- Dare Devil Dive at Six Flags Over Georgia- The New Revolution at Six Flags Magic Mountain- Ninja at Six Flags St. Louis- Steamin’ Demon at The Great Escape- Goliath at La Ronde- SUPERMAN Krypton Coaster at Six Flags Fiesta Texas- SUPERMAN The Ride at Six Flags New England- SUPERMAN Ride of Steel at Six Flags America Credit TPR
March 3, 20169 yr comment_228944 When stretchy mentioned about the lack of American parks, I instantly thought it sounded like such a Six Flags thing. Will be interesting to see how long these things last, that's for sure.
March 3, 20169 yr comment_228951 I reckon the first vr coaster park so Europa I think well the one I have first heard about will show a decline in VR coaster experiences in 2017/2018.
March 5, 20169 yr comment_229013 Another conversion which seemed to have slip under the radar: http://mobilesyrup.com/2015/12/16/canadas-wonderland-plans-to-combine-virtual-reality-with-rollercoasters/ Thunder Run, Canada's Wonderland. Limited availability, and has apparently been tested a lot outside of the park's opening hours last year.
March 11, 20169 yr comment_229307 TPR have posted a POV of Dare Devil Dive's VR stuff... There's a full side by side from about 2:30 onwards, and it humorously appears to go out of sync towards the end...
March 11, 20169 yr comment_229308 If anyone can find a non-TPR variant video that would be greatly appreciated...
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