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SAW: Alive

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They're disguised in the walls between each room I believe. Problem with having a lock is that actors need to get in and out of the rooms quickly.

Ah true, I was just thinking their would either be someone in there all the time to quickly unlock. Or the attraction would be stalled of new people anyway whilst a changeover was done. 

 

 

There one in cabin I managed to find it last year and get chucked out the exit by a gang of actors. Cabins one is just a cloth.

That was nice of them! I still laugh to myself at the thought of walking through by accident, everyone just dressed casually rather than in costume and them still pretending to be in character whilst you stand their looking at them slightly puzzled  :lol:

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saw: alive was absolutely brilliant yesterday. pigs everywhere, actors in traps who still managed to get good scares and a brilliant police woman actor at the start who put a gun to my head :lol:. I despised it last year, but it was extremely impressive on my run through yesterday... much better than MBV at the very least. it wasn't even particularly that scary (imo due to the conga line format making everyone feel safer) but it was just great fun and a really impressive maze in general. I'm glad it's improved and is no longer an awful maze at fright nights in a lineup of generally great ones, as it was in the past 2 years :-).

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It needs scene upgrades in my opinion, as the maze has been exactly the same since it opened and has gotten stale.

 

In addition the lighting in the carosuel trap room could be a bit brighter, as it's impossible to see the trap at present.

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I think some fanatics who visit more frequently than most forget how infrequent most visitors are. Something that's open for a few days a year (on very busy days too, making rerides less likely) isn't really going to get 'stale' for most people. Especially in something which naturally varies depending on the actors actions. 

Saw Alive is still solid, nothing needs changing really.

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16 minutes ago, MattyMoo said:

How long do we think SAW Alive has left? It is certainly in need of a "reboot"...

Won’t supprise me if it has a year maybe two left anyway, seems as thorpe didn’t go for lionsgate attractions this year for FN, I’m surprised if it will last with Saw being under Lionsgate. But then with a new saw film coming out it might get a retouch but highly doubt it for being a seasonal attraction. 

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I personally love Saw Alive and find it consistently good - not had a bad go on it but I've probably only done it maybe 10-12 times in total.  

Also I'm weird but I love the smell in there ?

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2 hours ago, TPF100 said:

Won’t supprise me if it has a year maybe two left anyway, seems as thorpe didn’t go for lionsgate attractions this year for FN, I’m surprised if it will last with Saw being under Lionsgate. But then with a new saw film coming out it might get a retouch but highly doubt it for being a seasonal attraction. 

SAW Alive will be under a separate contract to the Lionsgate one that ran through Fright Nights. I would imagine it’s either contracted to match that of the ride, or is on a infinite licensing where they pay a set amount per annum to hold it. The way I view it is the day SA goes will be the day the boat is scrapped.

 

Personally I don’t see this buzz for a refurb idea. Sure they could redo it and probably make it even more immersive but there’s no issues with the scenes as they’re all relevant and the acting is strong and on brand. Why fix something that isn’t broken; there’s plenty of other areas of the park which could have money and budget spent to redevelop and improve before I’d touch Alive.

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Yeah, there was space marked for another room (I believe some early floor plans of the maze do have it marked as 'Saw VII room').  However, that space is now largely used as an actor green room and storage.  In theory they could turn it into a new scene, but with the large number of mazes they have that use the space as a green room now, it would perhaps be impractical to change it now.  

 

Would be interesting to see if they did incorporate the new film into it, but I personally don't see it happening. 

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360 degrees view of the attraction for those of you that didn't manage to ever do it (also petition to move this thread to "Past"):

For more 360 POV's of FN mazes with varying quality visit this guy's channel.

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1 minute ago, Ivsetti said:

360 degrees view of the attraction for those of you that didn't manage to ever do it (also petition to move this thread to "Past"):

I don't know what you're talking about... :ninja:

 

(thanks!)

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