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Marc

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About Marc

  • Birthday 06/17/1989

Previous Fields

  • Favourite ride
    Stealth
  • Favourite Theme Park
    Thorpe Park

Contact Methods

  • MSN
    simps100@gmail.com
  • Website URL
    http://www.thorpeparkmania.co.uk
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Slough
  • Interests
    Football, Computers, Theme Parks and games!

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Marc's Achievements

  1. Can’t say why but I’ve seen this happen a few times - have also seen it where it starts to launch but stops so quick the train barely leaves the station - I guess there’s something the computer system didn’t like to cause it to stop mid launch.
  2. I expect it to be a very lose theme like Colossus / Stealth - as long as it looks nice I don’t mind too much hopefully the coaster can make up for that!
  3. There’s a clear shift in how Merlin spend money the last couple of years tbf, I would guess the combo of a new CEO / going back to private have made this more possible. Agree all this stuff should be standard but I guess it isn’t in recent times here so it is nice to see. Hopefully once it is done they can keep it up - even just smaller touches up around the park each year can keep it up to a decent standard whilst not costing multi millions which I can only assume all this is costing to bring it up from where it currently is / was.
  4. They also confirmed it’s getting a major PLC upgrade so that fits in with the rumours about being able to unlock individual restraints. I’d be surprised if it’s able to unlock one bar at a time without also major works on the train but maybe one “car” at a time? That said they can already unlock 2 rows at a time on Inferno but they still recheck all bars after unlocking 2 rows - but that’s more a recent policy thing than anything.
  5. They are also producing a new entrance and dome theme to be fair! Event was posted on the Thorpe annual pass Facebook group
  6. I wonder if they just broke and there was no budget to replace - maybe with the new way where Merlin seem happier to spend it’s possible.. I hope!
  7. I think the issue with this is people don’t want to go on some random days at the end of October - It’s always the same weeks / days packed every year simply because that’s when demand is. The park do limit the capacity, I’m pretty sure the numbers they let in are no where near what used to be seen back in 2008/9 etc. It is a tricky one to balance - it’s easy to say they should sell less tickets / fastracks etc but from a business sense that only makes sense if they also up the price - which will equally annoy some people. I do wonder if enthusiasts maybe overstate it and maybe people visiting once a year on fright nights just expect it to be packed and are pretty happy getting on a handful of rides and having a day out - hard to tell!
  8. Stealths fading changed mid construction - can see its original look here but it never opened like that, not sure why they would really bother once it’s up unless they had to.
  9. Yeah I agree with this - I would hate to see things like metal detectors at ride entrances and I don’t think you can really expect people to be without phones etc in queues. That said Thorpe have confirmed Hyperia will have the Mack rotating baggage stores which hopefully people will trust to leave phones etc in if they don’t have zip pockets to put them in.
  10. They were leg ticklers - they would randomly go off at the end of the ride when the train I assume reset, they were removed not long after though.
  11. Interesting.. I think I’ll go with Colossus is a good roller coaster
  12. They had the masks in the first and last rooms on Saturday evening and they all seemed to have some sort of mega phone so was much clearer than on press night too which was nice!
  13. I think I remember hearing the licensing for imascore stuff is a lot simpler in the way that they pay for it and that’s that (but I could be wrong) I’m sure they do still have the rights to the imascore stuff seeing as they still seem to have a continued relationship with them
  14. I don’t really see how screens would work on Ghost train - on Hogwarts it works well with the movement of the train, but with Ghost train most of the time the trains physically sat still and really only moves a very short distance - they maybe able to come up with something but really not sure how it would work
  15. I don’t imagine Thorpe having much issues with the CAA in regards to height - planes going over are already several thousand feet so I imagine it would be more the locals which would cause issues.
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