jom222 Posted April 14, 2013 Report Share Posted April 14, 2013 I have been on Nemesis Inferno a few times without shoes, it really does depend on the member of staff because although from my experiences most of the time they let you go on without but then a few people have said that I have to wear them. If having to wear shoes is health and safety then why are you allowed if you are wearing flip flops or something similar to take them off (I know its because they could fall off but what difference does it make if you have sturdy shoes and take them off)? Quote Link to comment Share on other sites More sharing options...
Fred Posted April 15, 2013 Report Share Posted April 15, 2013 Think both rides are supposed to require shoes but depends on the staff as I have personally seen Nemesis at AT stopped on the bottom part of the lift hill when someone wasn't wearing shoes and a staff member took the persons shoes up to them. No you haven't. Towers doesn't have any policy on wearing shoes on Nemesis, and they'll never stop it due to that. You're more than welcome to take them off as long as you don't delay the ride by doing so. Inferno I believe it's due to the woodchipping at the bottom of the lifthill making uncomfortable and a splintery experience, however they should just do away with the rule. It slows everything down for pretty much no reason. Quote Link to comment Share on other sites More sharing options...
STEALTHDAN Posted April 15, 2013 Report Share Posted April 15, 2013 Nemesis Inferno has red "fire" lighting in the tunnel, but I only saw them on once last year. They were on yesterday along with very dense mist all over the rock face and tunnel! Quote Link to comment Share on other sites More sharing options...
c1hrisin Posted April 20, 2013 Report Share Posted April 20, 2013 Yeah the mist is really good wonder how long it will last though? :/ Quote Link to comment Share on other sites More sharing options...
TPJames Posted April 21, 2013 Report Share Posted April 21, 2013 Yes but that's just lighting, I mean real fire effects. Considering it's supposed to be an "Inferno" it should have them. (Although this is Thorpe...)Doesn't saw have fire effects on at fright night? Also swarm has a fire effect so I don't see any reason to stop nemesis inferno having them... Quote Link to comment Share on other sites More sharing options...
JoshC. Posted April 21, 2013 Report Share Posted April 21, 2013 Yeah the mist is really good wonder how long it will last though? :/ Thorpe have been pretty darn good with effects the past couple of seasons in my opinion. The only time I've known there to be problems with effects recently is on Swarm when they were tweaking them around a bit last year (and I think the water spray behind the fire engine has been turned off). Don't see any reason why they won't last outright. Doesn't saw have fire effects on at fright night? Also swarm has a fire effect so I don't see any reason to stop nemesis inferno having them... Saw had fire effects on top of the shop in 2009 (and there used to be ones by the Asylum's sign as well around that time), don't think they've returned since then though. The thing with Swarm's fire effect is it was designed to have the fire effect incorporated; it wasn't an after thought. It fits in perfectly. With Inferno, it would have to be shoe-horned in, and I can't see anywhere where it could nicely 'fit in' if you will. Personally, I just don't think it's necessary - unlike other rides with fire effects, it wouldn't add anything to the on ride experience (like it does with Swarm for example), or the spectator experience (like it does with Swarm and did with Tidal Wave). So whilst there's no reason to stop Inferno having them, there's no reason to have them really.. SteveJ and Inferno 2 Quote Link to comment Share on other sites More sharing options...
Coaster Posted April 21, 2013 Report Share Posted April 21, 2013 I was talking about when they installed the ride rather than adding them now, and I wasn't being completley serious, just saying that it is an "Inferno" and fire effects would suit it. Quote Link to comment Share on other sites More sharing options...
TPJames Posted April 22, 2013 Report Share Posted April 22, 2013 Thorpe have been pretty darn good with effects the past couple of seasons in my opinion. The only time I've known there to be problems with effects recently is on Swarm when they were tweaking them around a bit last year (and I think the water spray behind the fire engine has been turned off).The water spray was turned off for most of the 2012 season however when I rode swarm last week, it seemed to be working again. Also, the fire was going off nearly every ride, resulting in us getting it twice! Thorpe are doing well with effects this year, let's just hope thorpe can find some way of fixing tidal waves fire Quote Link to comment Share on other sites More sharing options...
planenut Posted April 22, 2013 Report Share Posted April 22, 2013 I believe that if real fire was to be considered for inside a tunnel, then new air extraction would also have to be installed. On SWARM, I am pretty sure that the flame emission from the fire engine is supposed to react to every seventh pass of the train. Quote Link to comment Share on other sites More sharing options...
Kerfuffle Posted April 28, 2013 Report Share Posted April 28, 2013 Anyway, those, including me, who've been on Nemesis at Alton Towers, they may seem to think that maybe Inferno isnt such a great coaster, but in truth, its one of my favourite coasters on park! I mean, who could go wrong with the theming? A more natural looking volcano today, combined with different shades of red, black and green! Some of the best theming on a ride I'd say, along with THE SWARM and SAW. But some could say the theming and the actual ride experience mix very well... c1hrisin 1 Quote Link to comment Share on other sites More sharing options...
Coaster Posted April 28, 2013 Report Share Posted April 28, 2013 The theming is quite good, although I do feel that they have left it to rot too much on Inferno (even with the slight improvements that had been made this year). Quote Link to comment Share on other sites More sharing options...
Ricky Posted April 28, 2013 Report Share Posted April 28, 2013 Does anyone realise that volcanoes look like that? Overgrown, black, green and all sorts of colours? It would be ridiculous to have a well groomed volcanoe... Quote Link to comment Share on other sites More sharing options...
SteveJ Posted April 28, 2013 Report Share Posted April 28, 2013 Well... Volcanoes look like this: Not like this: I doubt it is Nemesis Inferno's ambition to be a well themed ride, the volcano is just a fun 'setting' for the rollercoaster. But it certainly shouldn't be turning mossy and rotty either. For a quick comparison, here it is in 2003. Coaster, Matt 236 and pluk 3 Quote Link to comment Share on other sites More sharing options...
Ricky Posted April 28, 2013 Report Share Posted April 28, 2013 Oh..?Issue with your volcano, it's actively spewing lava, which would kill anything it touches causing it to go black. As nemesis' volcano isn't exactly 'active' you just happen to go through the middle of it which is what all of them look like its hardly comparable aTOMic, Sidders and EC! 3 Quote Link to comment Share on other sites More sharing options...
SteveJ Posted April 28, 2013 Report Share Posted April 28, 2013 Well as I said before, Nemesis Inferno is not trying to be any of those things. Posting a load of pictures from Google Images means nothing, hence I did it to prove that Nemesis Inferno bears no relation to real volcanoes. You can't really argue than an obviously fake, orange fibreglass rockface structure looks more realistic now that it has moss growing on it and damp damage.To the vast majority of people it will look ugly and dirty, not real. It's like the argument that Colossus is supposed to look filthy because "it fits the theme" or that Rita's scaffolding is an improvement because it "fits the theme". If theme is about illusion, then this damaged facade is breaking the illusion.It will go the way of Nemesis' station at Alton Towers if they don't maintain it properly. Or worse, Dragon Falls... To be pedantic Nemesis Inferno is supposed to be an active volcano, hence the red lights and "smoke" in the tunnel, and all the original adverts depicting red rivers of lava. But obviously Thorpe Park didn't plan to build real rivers of lava.. pluk 1 Quote Link to comment Share on other sites More sharing options...
EC! Posted April 28, 2013 Report Share Posted April 28, 2013 as of current the only thing I would say is for thorpe to start using mist out the top of the volcano again, the volcano itself looks fine in my personal opinion, maybe maybe just paint it alittle darker thats all. Quote Link to comment Share on other sites More sharing options...
TPJames Posted April 28, 2013 Report Share Posted April 28, 2013 I believe that if real fire was to be considered for inside a tunnel, then new air extraction would also have to be installed. On SWARM, I am pretty sure that the flame emission from the fire engine is supposed to react to every seventh pass of the train. We were in the queue line and we saw the fire going off nearly every ride. We got it 2ce when we rode forwards aswell! Quote Link to comment Share on other sites More sharing options...
EC! Posted April 28, 2013 Report Share Posted April 28, 2013 We were in the queue line and we saw the fire going off nearly every ride. We got it 2ce when we rode forwards aswell! lucky... Quote Link to comment Share on other sites More sharing options...
Phill Pritchard Posted May 7, 2013 Report Share Posted May 7, 2013 Never seen this photo before... Just to add to the active vs dormant volcano debate, there is the issue of the original lava coloured wood chippings that were "flowing" around the coaster when it first opened. In regards to the mossy station building I personally think it certainly looks like it needs a good clean at some point. Quote Link to comment Share on other sites More sharing options...
Coaster Posted May 7, 2013 Report Share Posted May 7, 2013 Looks so much better in that photo, I hate how theme parks let their rides 'degrade' just because they aren't new anymore. Quote Link to comment Share on other sites More sharing options...
Benin Posted May 7, 2013 Report Share Posted May 7, 2013 Looks so much better in that photo, I hate how theme parks let their rides 'degrade' just because they aren't new anymore. Something that only really happens in the UK, most other countries actually repaint their rides... Ricky 1 Quote Link to comment Share on other sites More sharing options...
Matt 236 Posted May 7, 2013 Report Share Posted May 7, 2013 Sadly, the Merlin effect has come in to place I think, where older rides (especially coasters somehow) seem to be not terribly well pet. Though there are several coasters much louder for TLC (notably Colossus), Inferno could do with a nice clean up on the volcano, ride track and overall ride area. Quote Link to comment Share on other sites More sharing options...
Ricky Posted May 7, 2013 Report Share Posted May 7, 2013 I don't think Merlin understand the words 'paint' and 'upkeep'. Quote Link to comment Share on other sites More sharing options...
Matt 236 Posted May 7, 2013 Report Share Posted May 7, 2013 I don't think Merlin understand the words 'paint' and 'upkeep'. Same applies to Tussaud's as well probably. Quote Link to comment Share on other sites More sharing options...
Inferno Posted May 7, 2013 Report Share Posted May 7, 2013 To be fair, Inferno had its dispatch theme reinstated this season, new ambient lighting in the station, and improved mist in the tunnel. I agree that they should never have been left to break in the first place, but it's not as if they've let it get to the same state as Loggers, RMT at Chessington, or Rita. Some of Merlin's rides are quite literally falling apart. Inferno is actually in pretty good shape in my opinion! aTOMic 1 Quote Link to comment Share on other sites More sharing options...
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