March 25, 201213 yr comment_135082 I think if they were to try a fastrack vending machine they would put it on a more popular attraction such as SAW - The Ride or THE SWARM.
March 26, 201213 yr comment_135105 Seems a bit pointless putting that there as the fastrack shop is less then a minute walk away.
March 26, 201213 yr comment_135109 It's probably a Retail Unit being made, that way they can remove the barrow
March 28, 201213 yr comment_135244 Its a queue line shop, like the ones in SWARM, SAW, and Colossus, with a slightly re-routed queue line
March 30, 201213 yr comment_135385 Gotta love these shops. Seriously, I prefer them to vending machines which used to precede at other parks - and hey, it adds up the employment the park brings!
March 30, 201213 yr comment_135396 Yep it a queueline shop. Looks like its not fully finished yet though. Have a picture: Clicky
March 31, 201213 yr comment_135410 What a ridiculous caption for the photo though.I find these shops brilliant - get into a queue, get caught out cos it's gotten warm or taking longer than you originally expected, you're extremely thirsty, you go past shop in queue selling drink for the same price as anywhere else in park, which also gives you annual pass discount, so you don't lose out like if you bought from a vending machine. You don't have to buy from them, they don't shout out at you to buy anything either.People need to get a bloody grip when criticising over stuff, or get a new hobby.
March 31, 201213 yr comment_135411 Only thing which is slightly annoying is the fact you can't get AP discount...
March 31, 201213 yr comment_135413 Sure you can... I've always got AP discount on the few times I've used them...Of course, if you have an AP, you should bum the AP flask, cos it's fab for £16...It's only the new Nemesis 'shop' that you can't get discount in, so it's now officially useless...
March 31, 201213 yr comment_135414 Can definitely get AP discount, as they're classed as retail outlets.
March 31, 201213 yr comment_135420 Only thing which is slightly annoying is the fact you can't get AP discount...In the past you wasnt able to, the units at thorpe added at the last minute didnt have what I'm guessing was a data connection so they had basic tills, Colossus this year now has a normal till as does Swarm, not sure about Saw but I expect it will do.
March 31, 201213 yr comment_135424 Saw and Colossus have queueline shops?Yes, SAW has it in the second extension (beyond the cattle pen, tucked right in the corner) and Colossus has it as you come through the tunnel the second time. SAW's doesn't yet have anything more than a basic till system, but I presume it will be upgraded.
April 20, 201213 yr comment_136634 So I heard Nemesis Inferno was just another forceless B&M. (Credit - Coasterforce)
April 20, 201213 yr comment_136637 Nice. Is that real, if so where's it from? Assuming there are others, I want something to compare it to.
April 20, 201213 yr comment_136638 Yeah I stole it from Coasterforce.. for a comparison here is Nemesis. (Credit - Coasterforce)
April 20, 201213 yr comment_136648 Interesting to see it is quite close to nemesis in terms of the forces, yet proves which is superior.
April 20, 201213 yr comment_136649 Holy crap at the 6g spike... Trying to work out where that might be on the ride... But yeah Inferno has always been reasonably forceful, but of course, every Invert ever in compared to Nemesis... Bless it, so inoffensive yet derided...
April 20, 201213 yr comment_136650 Could the 6g spike not be the sharp downward helix straight after the first corkscrew?
April 20, 201213 yr comment_136652 6.2g / 6.3g (ish) spike on Nemesis is...interesting. I mean, yeah it's forceful, but wow, THAT forceful? Multiple moments above 5g too.. Just goes to show that Inferno is still forceful; though people may not think it's that forceful because of the moments when it reaches such a high force perhaps not being as noticeable as on other rides(?) (Btw Mark, have you got a link to where on CF that is? )
April 20, 201213 yr comment_136657 6.2g / 6.3g (ish) spike on Nemesis is...interesting. I mean, yeah it's forceful, but wow, THAT forceful? Multiple moments above 5g too.. Just goes to show that Inferno is still forceful; though people may not think it's that forceful because of the moments when it reaches such a high force perhaps not being as noticeable as on other rides(?) (Btw Mark, have you got a link to where on CF that is? ) http://www.coasterforce.com/forums/viewtopic.php?f=29&t=34197 There you are sweetie.
April 20, 201213 yr comment_136660 http://www.coasterfo...hp?f=29&t=34197 There you are sweetie. Many thanks for that babe.
April 20, 201213 yr comment_136670 I'm thinking that 6g spike is probably the helix too because looking at it I reckon the -0.5 g is the zero-g roll, it's also in sort of the right place thinking about the layout and time it takes
April 21, 201213 yr comment_136674 Nemesis is my opinion is better due to the themeing and just feel of the ride. Inferno is still an awesome ride, especially at the front row
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