September 16, 201410 yr comment_192142 One thing I would like to know, is the swarm allowed to dispatch if someone hasn't left the station. I always thought that this was the situation but on my last visit they didn't seem to care to much.
September 17, 201410 yr comment_192192 Depends on the staff I guess. They wouldn't dispatch until the station was clear last weekend.
September 17, 201410 yr comment_192203 Going a touch off topic (ish) but I remember in the Good Old Days™ of Chessington, when I was about 5, having the fear of death in me in the Vampire station as the loaders said you only had 30 seconds to get in your seat or the train behind would crash into the one in the station
September 17, 201410 yr comment_192223 Going a touch off topic (ish) but I remember in the Good Old Days™ of Chessington, when I was about 5, having the fear of death in me in the Vampire station as the loaders said you only had 30 seconds to get in your seat or the train behind would crash into the one in the station Good tactic although with Thorpe's usual crowd it'd probably encourage them to take even longer
September 17, 201410 yr comment_192243 Throughputs almost always have room for improvement. Look at the likes of Europa compared to Thorpe. Unless they hit max then there's not much room for improvement other than people sitting on others laps.
September 17, 201410 yr comment_192252 1 train again today... queued from the in queue shop with all shortcuts, and waited about half hour just because of 1 train operation, such a pain as all coasters were pretty much 30-45 minutes all day, and flats were like 5 or walk on! This is the reason I've only been to Thorpe once this year. I don't see why I should make the effort to come down there if they're going to make me queue far longer than necessary by running everything on low capacity. If I'm going to have to queue half an hour I'd much rather it be in a queue that moves at a reasonable speed.
September 18, 201410 yr comment_192265 Well I shall be visiting today for a few hours after college time to test out how good through puts are
September 18, 201410 yr comment_192305 Agreed. It's pretty simple to sort between rides with good/bad throughput these days though! Great Throughput: SAW - The Ride X Loggers Leap Rumba Rapids (sometimes) Not-so-great Throughput: Colossus Nemesis Inferno THE SWARM Hmm... The Swarm has an average hourly throughput of 1000-1100 (The highest recorded is something around 1250, although recently a new record of 47 trains in one hour could mean a throughput of up to 1316) X has an average throughput of 450-550 (The highest recorded back in my days on the ride was just over 700, with 4 trains) Hmm... When it comes to throughputs you can't physically say "Oh Nemesis Inferno has bad throughputs this year", seeing as the rides function has never changed, the throughput is still able to get well over 1000 pph. You would be better of saying the staffing on Nemesis Inferno are not utilising the ride to its full potential. Literally, it angers me when people say 'these rides don't have good throughputs', The ride is MORE than capable of getting a high throughput, however they are not being utilised in order to get the high throughput.
September 18, 201410 yr comment_192307 Hmm... The Swarm has an average hourly throughput of 1000-1100 (The highest recorded is something around 1250, although recently a new record of 47 trains in one hour could mean a throughput of up to 1316) X has an average throughput of 450-550 (The highest recorded back in my days on the ride was just over 700, with 4 trains) Hmm... When it comes to throughputs you can't physically say "Oh Nemesis Inferno has bad throughputs this year", seeing as the rides function has never changed, the throughput is still able to get well over 1000 pph. You would be better of saying the staffing on Nemesis Inferno are not utilising the ride to its full potential. Literally, it angers me when people say 'these rides don't have good throughputs', The ride is MORE than capable of getting a high throughput, however they are not being utilised in order to get the high throughput. If I'm wrong...then mistakes were made!
September 18, 201410 yr comment_192309 I do love Thorpes excuse for not running two trains. Energy efficiency.. yes if you were sending them completely empty, but considering the cost of that lifthill chain isn't really costing that much in the scale of things... it's far better to have guest satisfaction over saving the pennies. The throughput argument was fun btw.
September 18, 201410 yr comment_192327 I do love Thorpes excuse for not running two trains. Energy efficiency.. yes if you were sending them completely empty, but considering the cost of that lifthill chain isn't really costing that much in the scale of things... it's far better to have guest satisfaction over saving the pennies. The throughput argument was fun btw. Its not just the chain lift. It puts more where and tear of the carriage.. = Meaning it needs to be looked at sooner = Money buying worn out bits...
September 18, 201410 yr comment_192329 X has an average throughput of 450-550 (The highest recorded back in my days on the ride was just over 700, with 4 trains I thought it was 900 per hour! (1000 before the changeover)
September 18, 201410 yr comment_192330 I thought it was 900 per hour! (1000 before the changeover) Nope, there are only 10 people per train you know!
September 18, 201410 yr comment_192331 Its not just the chain lift. It puts more where and tear of the carriage.. = Meaning it needs to be looked at sooner = Money buying worn out bits... Not true for B&M at least. B&M's cost for the ride includes things like that, and major repairals. B&M are so well hooked up with their rides that they can immediately tell when a problem is, as quickly as those working on the ride in the park, and can dispatch and deliver spare parts within days. It just saves a little hassle in the long run, but otherwise it seems kinda pointless.
September 18, 201410 yr comment_192332 Wikipedia states X takes 1000pph: "Capacity: 1,000 riders per hour" I see what you mean that it makes much lower, I reckon it makes in the region of around 600-700pph on a good day(1-2trains dispatched per minute). What I don't like about X is the popularity to throughput ratio, on a busy day a month or so back it had a 2 hour wait(despite saying 30mins I worked it out as the whole outdoor section was full). I know it's good that it's popular with the families but 2 hours for such a short ride which isn't even that exciting really isn't worth it. I can only bear about a 5-10min wait for X but I had to wait 45mins once and was really disappointed.
September 18, 201410 yr comment_192333 It's not that short! And remember that wikipedia can be edited by anyone. I agree with you with the queuing though.
September 18, 201410 yr comment_192334 Wikipedia states X takes 1000pph: "Capacity: 1,000 riders per hour" And there's the problem
September 18, 201410 yr Author comment_192335 Capacity - Number of riders that can fit on a train (or boat or cycle for a flat ride). Throughput - Number of riders per hour. Wikipedia is not the best source of information!
September 18, 201410 yr comment_192337 Its not just the chain lift. It puts more where and tear of the carriage.. = Meaning it needs to be looked at sooner = Money buying worn out bits... Happier guests (and not ones stuck in endless queue lines) = More spending in the shops = More money for replacement parts for the worn out bits.
September 18, 201410 yr comment_192346 Happier guests (and not ones stuck in endless queue lines) = More spending in the shops = More money for replacement parts for the worn out bits... ...= Ride back to quality condition = FURTHER HAPPINESS!
September 19, 201410 yr comment_192370 Its not just the chain lift. It puts more where and tear of the carriage.. = Meaning it needs to be looked at sooner = Money buying worn out bits... Thorpe use the term energy efficiency.. they dont care about the wear and tear cos they have soooo much time to sort that out
September 19, 201410 yr comment_192380 Surely rides built by a high market designer such as B&M would be designed to generally* endure the wear and tear of an average season of operation? Or am I just thinking sensibly? *This is of course ignoring potential issues that may suddenly crop up in a train unexpectedly, as things do in mechanical components...
September 19, 201410 yr comment_192395 Nope, there are only 10 people per train you know! Yeah but it runs 3/4/5? trains, whereas the other coasters only run 2 maximum.
September 19, 201410 yr comment_192405 Doesn't matter how many are on track, only how frequently a train is dispatched. There could be 30 trains in there, but the throughput will rely on how many leave the station during a given timeframe.
September 19, 201410 yr comment_192406 Doesn't matter how many are on track, only how frequently a train is dispatched. There could be 30 trains in there, but the throughput will rely on how many leave the station during a given timeframe. Yes I know that, what I meant was that there are more than two trains so that's 30 or 40 people (provided that operations are good, which I'm not sure if they are on that as you can't really tell).
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